44 lines
1.3 KiB
HTML
44 lines
1.3 KiB
HTML
<html>
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<head>
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<title>pcre2_code_copy specification</title>
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</head>
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<body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
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<h1>pcre2_code_copy man page</h1>
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<p>
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Return to the <a href="index.html">PCRE2 index page</a>.
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</p>
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<p>
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This page is part of the PCRE2 HTML documentation. It was generated
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automatically from the original man page. If there is any nonsense in it,
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please consult the man page, in case the conversion went wrong.
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<br>
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<br><b>
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SYNOPSIS
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</b><br>
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<P>
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<b>#include <pcre2.h></b>
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</P>
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<P>
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<b>pcre2_code *pcre2_code_copy(const pcre2_code *<i>code</i>);</b>
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</P>
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<br><b>
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DESCRIPTION
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</b><br>
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<P>
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This function makes a copy of the memory used for a compiled pattern, excluding
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any memory used by the JIT compiler. Without a subsequent call to
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<b>pcre2_jit_compile()</b>, the copy can be used only for non-JIT matching. The
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pointer to the character tables is copied, not the tables themselves (see
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<b>pcre2_code_copy_with_tables()</b>). The yield of the function is NULL if
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<i>code</i> is NULL or if sufficient memory cannot be obtained.
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</P>
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<P>
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There is a complete description of the PCRE2 native API in the
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<a href="pcre2api.html"><b>pcre2api</b></a>
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page and a description of the POSIX API in the
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<a href="pcre2posix.html"><b>pcre2posix</b></a>
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page.
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<p>
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Return to the <a href="index.html">PCRE2 index page</a>.
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</p>
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