936 lines
34 KiB
Python
Executable File
936 lines
34 KiB
Python
Executable File
#! /usr/bin/python
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# PCRE2 UNICODE PROPERTY SUPPORT
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# ------------------------------
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#
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# This script generates the pcre2_ucd.c file from Unicode data files. This is
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# the compressed Unicode property data used by PCRE2. The script was created in
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# December 2021 as part of the Unicode data generation refactoring. It is
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# basically a re-working of the MultiStage2.py script that was submitted to the
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# PCRE project by Peter Kankowski in 2008 as part of a previous upgrading of
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# Unicode property support. A number of extensions have since been added. The
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# main difference in the 2021 upgrade (apart from comments and layout) is that
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# the data tables (e.g. list of script names) are now listed in or generated by
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# a separate Python module that is shared with the other Generate scripts.
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#
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# This script must be run in the "maint" directory. It requires the following
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# Unicode data tables: BidiMirrorring.txt, CaseFolding.txt,
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# DerivedBidiClass.txt, DerivedCoreProperties.txt, DerivedGeneralCategory.txt,
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# GraphemeBreakProperty.txt, PropList.txt, PropertyAliases.txt,
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# PropertyValueAliases.txt, ScriptExtensions.txt, Scripts.txt, and
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# emoji-data.txt. These must be in the Unicode.tables subdirectory.
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#
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# The emoji-data.txt file is found in the "emoji" subdirectory even though it
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# is technically part of a different (but coordinated) standard as shown
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# in files associated with Unicode Technical Standard #51 ("Unicode Emoji"),
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# for example:
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#
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# http://unicode.org/Public/emoji/13.0/ReadMe.txt
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#
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# DerivedBidiClass.txt and DerivedGeneralCategory.txt are in the "extracted"
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# subdirectory of the Unicode database (UCD) on the Unicode web site;
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# GraphemeBreakProperty.txt is in the "auxiliary" subdirectory. The other files
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# are in the top-level UCD directory.
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#
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# -----------------------------------------------------------------------------
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# Minor modifications made to the original script:
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# Added #! line at start
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# Removed tabs
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# Made it work with Python 2.4 by rewriting two statements that needed 2.5
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# Consequent code tidy
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# Adjusted data file names to take from the Unicode.tables directory
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# Adjusted global table names by prefixing _pcre_.
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# Commented out stuff relating to the casefolding table, which isn't used;
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# removed completely in 2012.
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# Corrected size calculation
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# Add #ifndef SUPPORT_UCP to use dummy tables when no UCP support is needed.
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# Update for PCRE2: name changes, and SUPPORT_UCP is abolished.
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#
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# Major modifications made to the original script:
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# Added code to add a grapheme break property field to records.
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#
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# Added code to search for sets of more than two characters that must match
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# each other caselessly. A new table is output containing these sets, and
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# offsets into the table are added to the main output records. This new
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# code scans CaseFolding.txt instead of UnicodeData.txt, which is no longer
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# used.
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#
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# Update for Python3:
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# . Processed with 2to3, but that didn't fix everything
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# . Changed string.strip to str.strip
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# . Added encoding='utf-8' to the open() call
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# . Inserted 'int' before blocksize/ELEMS_PER_LINE because an int is
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# required and the result of the division is a float
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#
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# Added code to scan the emoji-data.txt file to find the Extended Pictographic
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# property, which is used by PCRE2 as a grapheme breaking property. This was
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# done when updating to Unicode 11.0.0 (July 2018).
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#
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# Added code to add a Script Extensions field to records. This has increased
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# their size from 8 to 12 bytes, only 10 of which are currently used.
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#
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# Added code to add a bidi class field to records by scanning the
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# DerivedBidiClass.txt and PropList.txt files. This uses one of the two spare
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# bytes, so now 11 out of 12 are in use.
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#
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# 01-March-2010: Updated list of scripts for Unicode 5.2.0
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# 30-April-2011: Updated list of scripts for Unicode 6.0.0
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# July-2012: Updated list of scripts for Unicode 6.1.0
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# 20-August-2012: Added scan of GraphemeBreakProperty.txt and added a new
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# field in the record to hold the value. Luckily, the
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# structure had a hole in it, so the resulting table is
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# not much bigger than before.
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# 18-September-2012: Added code for multiple caseless sets. This uses the
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# final hole in the structure.
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# 30-September-2012: Added RegionalIndicator break property from Unicode 6.2.0
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# 13-May-2014: Updated for PCRE2
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# 03-June-2014: Updated for Python 3
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# 20-June-2014: Updated for Unicode 7.0.0
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# 12-August-2014: Updated to put Unicode version into the file
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# 19-June-2015: Updated for Unicode 8.0.0
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# 02-July-2017: Updated for Unicode 10.0.0
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# 03-July-2018: Updated for Unicode 11.0.0
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# 07-July-2018: Added code to scan emoji-data.txt for the Extended
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# Pictographic property.
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# 01-October-2018: Added the 'Unknown' script name
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# 03-October-2018: Added new field for Script Extensions
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# 27-July-2019: Updated for Unicode 12.1.0
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# 10-March-2020: Updated for Unicode 13.0.0
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# PCRE2-10.39: Updated for Unicode 14.0.0
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# 05-December-2021: Added code to scan DerivedBidiClass.txt for bidi class,
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# and also PropList.txt for the Bidi_Control property
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# 19-December-2021: Reworked script extensions lists to be bit maps instead
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# of zero-terminated lists of script numbers.
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# ----------------------------------------------------------------------------
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#
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# Changes to the refactored script:
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#
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# 26-December-2021: Refactoring completed
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# 10-January-2022: Addition of general Boolean property support
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# 12-January-2022: Merge scriptx and bidiclass fields
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#
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# ----------------------------------------------------------------------------
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#
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#
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# The main tables generated by this script are used by macros defined in
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# pcre2_internal.h. They look up Unicode character properties using short
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# sequences of code that contains no branches, which makes for greater speed.
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#
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# Conceptually, there is a table of records (of type ucd_record), one for each
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# Unicode character. Each record contains the script number, script extension
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# value, character type, grapheme break type, offset to caseless matching set,
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# offset to the character's other case, the bidi class, and offset to bitmap of
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# Boolean properties.
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#
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# A real table covering all Unicode characters would be far too big. It can be
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# efficiently compressed by observing that many characters have the same
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# record, and many blocks of characters (taking 128 characters in a block) have
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# the same set of records as other blocks. This leads to a 2-stage lookup
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# process.
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#
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# This script constructs seven tables. The ucd_caseless_sets table contains
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# lists of characters that all match each other caselessly. Each list is
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# in order, and is terminated by NOTACHAR (0xffffffff), which is larger than
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# any valid character. The first list is empty; this is used for characters
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# that are not part of any list.
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#
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# The ucd_digit_sets table contains the code points of the '9' characters in
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# each set of 10 decimal digits in Unicode. This is used to ensure that digits
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# in script runs all come from the same set. The first element in the vector
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# contains the number of subsequent elements, which are in ascending order.
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#
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# Scripts are partitioned into two groups. Scripts that appear in at least one
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# character's script extension list come first, followed by "Unknown" and then
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# all the rest. This sorting is done automatically in the GenerateCommon.py
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# script. A script's number is its index in the script_names list.
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#
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# The ucd_script_sets table contains bitmaps that represent lists of scripts
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# for Script Extensions properties. Each bitmap consists of a fixed number of
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# unsigned 32-bit numbers, enough to allocate a bit for every script that is
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# used in any character's extension list, that is, enough for every script
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# whose number is less than ucp_Unknown. A character's script extension value
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# in its ucd record is an offset into the ucd_script_sets vector. The first
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# bitmap has no bits set; characters that have no script extensions have zero
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# as their script extensions value so that they use this map.
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#
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# The ucd_boolprop_sets table contains bitmaps that represent lists of Boolean
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# properties. Each bitmap consists of a fixed number of unsigned 32-bit
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# numbers, enough to allocate a bit for each supported Boolean property.
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#
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# The ucd_records table contains one instance of every unique character record
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# that is required. The ucd_stage1 table is indexed by a character's block
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# number, which is the character's code point divided by 128, since 128 is the
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# size of each block. The result of a lookup in ucd_stage1 a "virtual" block
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# number.
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#
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# The ucd_stage2 table is a table of "virtual" blocks; each block is indexed by
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# the offset of a character within its own block, and the result is the index
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# number of the required record in the ucd_records vector.
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#
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# The following examples are correct for the Unicode 14.0.0 database. Future
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# updates may make change the actual lookup values.
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#
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# Example: lowercase "a" (U+0061) is in block 0
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# lookup 0 in stage1 table yields 0
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# lookup 97 (0x61) in the first table in stage2 yields 35
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# record 35 is { 0, 5, 12, 0, -32, 18432, 22, 0 }
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# 0 = ucp_Latin => Latin script
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# 5 = ucp_Ll => Lower case letter
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# 12 = ucp_gbOther => Grapheme break property "Other"
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# 0 => Not part of a caseless set
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# -32 (-0x20) => Other case is U+0041
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# 18432 = 0x4800 => Combined Bidi class + script extension values
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# 22 => Offset to Boolean properties
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# 0 => Dummy value, unused at present
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#
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# The top 5 bits of the sixth field are the Bidi class, with the rest being the
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# script extension value, giving:
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#
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# 9 = ucp_bidiL => Bidi class left-to-right
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# 0 => No special script extension property
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#
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# Almost all lowercase latin characters resolve to the same record. One or two
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# are different because they are part of a multi-character caseless set (for
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# example, k, K and the Kelvin symbol are such a set).
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#
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# Example: hiragana letter A (U+3042) is in block 96 (0x60)
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# lookup 96 in stage1 table yields 93
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# lookup 66 (0x42) in table 93 in stage2 yields 819
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# record 614 is { 20, 7, 12, 0, 0, 18432, 41, 0 }
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# 20 = ucp_Hiragana => Hiragana script
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# 7 = ucp_Lo => Other letter
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# 12 = ucp_gbOther => Grapheme break property "Other"
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# 0 => Not part of a caseless set
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# 0 => No other case
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# 18432 = 0x4800 => Combined Bidi class + script extension values
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# 41 => Offset to Boolean properties
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# 0 => Dummy value, unused at present
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#
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# The top 5 bits of the sixth field are the Bidi class, with the rest being the
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# script extension value, giving:
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#
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# 9 = ucp_bidiL => Bidi class left-to-right
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# 0 => No special script extension property
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#
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# Example: vedic tone karshana (U+1CD0) is in block 57 (0x39)
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# lookup 57 in stage1 table yields 55
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# lookup 80 (0x50) in table 55 in stage2 yields 621
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# record 621 is { 84, 12, 3, 0, 0, 26762, 48, 0 }
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# 84 = ucp_Inherited => Script inherited from predecessor
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# 12 = ucp_Mn => Non-spacing mark
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# 3 = ucp_gbExtend => Grapheme break property "Extend"
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# 0 => Not part of a caseless set
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# 0 => No other case
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# 26762 = 0x688A => Combined Bidi class + script extension values
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# 48 => Offset to Boolean properties
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# 0 => Dummy value, unused at present
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#
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# The top 5 bits of the sixth field are the Bidi class, with the rest being the
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# script extension value, giving:
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#
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# 13 = ucp_bidiNSM => Bidi class non-spacing mark
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# 138 => Script Extension list offset = 138
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#
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# At offset 138 in the ucd_script_sets vector we find a bitmap with bits 1, 8,
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# 18, and 47 set. This means that this character is expected to be used with
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# any of those scripts, which are Bengali, Devanagari, Kannada, and Grantha.
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#
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# Philip Hazel, last updated 12 January 2022.
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##############################################################################
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# Import standard modules
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import re
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import string
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import sys
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# Import common data lists and functions
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from GenerateCommon import \
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bidi_classes, \
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bool_properties, \
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bool_propsfiles, \
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bool_props_list_item_size, \
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break_properties, \
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category_names, \
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general_category_names, \
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script_abbrevs, \
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script_list_item_size, \
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script_names, \
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open_output
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# Some general parameters
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MAX_UNICODE = 0x110000
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NOTACHAR = 0xffffffff
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# ---------------------------------------------------------------------------
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# DEFINE FUNCTIONS
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# ---------------------------------------------------------------------------
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# Parse a line of Scripts.txt, GraphemeBreakProperty.txt, DerivedBidiClass.txt
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# or DerivedGeneralCategory.txt
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def make_get_names(enum):
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return lambda chardata: enum.index(chardata[1])
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# Parse a line of CaseFolding.txt
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def get_other_case(chardata):
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if chardata[1] == 'C' or chardata[1] == 'S':
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return int(chardata[2], 16) - int(chardata[0], 16)
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return 0
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# Parse a line of ScriptExtensions.txt
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def get_script_extension(chardata):
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global last_script_extension
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offset = len(script_lists) * script_list_item_size
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if last_script_extension == chardata[1]:
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return offset - script_list_item_size
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last_script_extension = chardata[1]
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script_lists.append(tuple(script_abbrevs.index(abbrev) for abbrev in last_script_extension.split(' ')))
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return offset
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# Read a whole table in memory, setting/checking the Unicode version
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def read_table(file_name, get_value, default_value):
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global unicode_version
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f = re.match(r'^[^/]+/([^.]+)\.txt$', file_name)
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file_base = f.group(1)
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version_pat = r"^# " + re.escape(file_base) + r"-(\d+\.\d+\.\d+)\.txt$"
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file = open(file_name, 'r', encoding='utf-8')
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f = re.match(version_pat, file.readline())
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version = f.group(1)
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if unicode_version == "":
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unicode_version = version
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elif unicode_version != version:
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print("WARNING: Unicode version differs in %s", file_name, file=sys.stderr)
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table = [default_value] * MAX_UNICODE
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for line in file:
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line = re.sub(r'#.*', '', line)
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chardata = list(map(str.strip, line.split(';')))
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if len(chardata) <= 1:
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continue
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value = get_value(chardata)
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m = re.match(r'([0-9a-fA-F]+)(\.\.([0-9a-fA-F]+))?$', chardata[0])
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char = int(m.group(1), 16)
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if m.group(3) is None:
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last = char
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else:
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last = int(m.group(3), 16)
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for i in range(char, last + 1):
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# It is important not to overwrite a previously set value because in the
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# CaseFolding file there are lines to be ignored (returning the default
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# value of 0) which often come after a line which has already set data.
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if table[i] == default_value:
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table[i] = value
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file.close()
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return table
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# Get the smallest possible C language type for the values in a table
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def get_type_size(table):
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type_size = [("uint8_t", 1), ("uint16_t", 2), ("uint32_t", 4),
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("signed char", 1), ("int16_t", 2), ("int32_t", 4)]
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limits = [(0, 255), (0, 65535), (0, 4294967295), (-128, 127),
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(-32768, 32767), (-2147483648, 2147483647)]
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minval = min(table)
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maxval = max(table)
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for num, (minlimit, maxlimit) in enumerate(limits):
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if minlimit <= minval and maxval <= maxlimit:
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return type_size[num]
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raise OverflowError("Too large to fit into C types")
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# Get the total size of a list of tables
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def get_tables_size(*tables):
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total_size = 0
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for table in tables:
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type, size = get_type_size(table)
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total_size += size * len(table)
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return total_size
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# Compress a table into the two stages
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def compress_table(table, block_size):
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blocks = {} # Dictionary for finding identical blocks
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stage1 = [] # Stage 1 table contains block numbers (indices into stage 2 table)
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stage2 = [] # Stage 2 table contains the blocks with property values
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table = tuple(table)
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for i in range(0, len(table), block_size):
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block = table[i:i+block_size]
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start = blocks.get(block)
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if start is None:
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# Allocate a new block
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start = len(stage2) / block_size
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stage2 += block
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blocks[block] = start
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stage1.append(start)
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return stage1, stage2
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# Output a table
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def write_table(table, table_name, block_size = None):
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type, size = get_type_size(table)
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ELEMS_PER_LINE = 16
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s = "const %s %s[] = { /* %d bytes" % (type, table_name, size * len(table))
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if block_size:
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s += ", block = %d" % block_size
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f.write(s + " */\n")
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table = tuple(table)
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if block_size is None:
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fmt = "%3d," * ELEMS_PER_LINE + " /* U+%04X */\n"
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mult = MAX_UNICODE / len(table)
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for i in range(0, len(table), ELEMS_PER_LINE):
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f.write(fmt % (table[i:i+ELEMS_PER_LINE] + (int(i * mult),)))
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else:
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if block_size > ELEMS_PER_LINE:
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el = ELEMS_PER_LINE
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else:
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el = block_size
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fmt = "%3d," * el + "\n"
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if block_size > ELEMS_PER_LINE:
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fmt = fmt * int(block_size / ELEMS_PER_LINE)
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for i in range(0, len(table), block_size):
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f.write(("\n/* block %d */\n" + fmt) % ((i / block_size,) + table[i:i+block_size]))
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f.write("};\n\n")
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# Extract the unique combinations of properties into records
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def combine_tables(*tables):
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records = {}
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index = []
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for t in zip(*tables):
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i = records.get(t)
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if i is None:
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i = records[t] = len(records)
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index.append(i)
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return index, records
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# Create a record struct
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def get_record_size_struct(records):
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size = 0
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structure = 'typedef struct {\n'
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for i in range(len(records[0])):
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record_slice = [record[i] for record in records]
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slice_type, slice_size = get_type_size(record_slice)
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# add padding: round up to the nearest power of slice_size
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size = (size + slice_size - 1) & -slice_size
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size += slice_size
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structure += '%s property_%d;\n' % (slice_type, i)
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# round up to the first item of the next structure in array
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record_slice = [record[0] for record in records]
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slice_type, slice_size = get_type_size(record_slice)
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size = (size + slice_size - 1) & -slice_size
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|
|
structure += '} ucd_record;\n*/\n'
|
|
return size, structure
|
|
|
|
|
|
# Write records
|
|
|
|
def write_records(records, record_size):
|
|
f.write('const ucd_record PRIV(ucd_records)[] = { ' + \
|
|
'/* %d bytes, record size %d */\n' % (len(records) * record_size, record_size))
|
|
records = list(zip(list(records.keys()), list(records.values())))
|
|
records.sort(key = lambda x: x[1])
|
|
for i, record in enumerate(records):
|
|
f.write((' {' + '%6d, ' * len(record[0]) + '}, /* %3d */\n') % (record[0] + (i,)))
|
|
f.write('};\n\n')
|
|
|
|
|
|
# Write a bit set
|
|
|
|
def write_bitsets(list, item_size):
|
|
for d in list:
|
|
bitwords = [0] * item_size
|
|
for idx in d:
|
|
bitwords[idx // 32] |= 1 << (idx & 31)
|
|
s = " "
|
|
for x in bitwords:
|
|
f.write("%s" % s)
|
|
s = ", "
|
|
f.write("0x%08xu" % x)
|
|
f.write(",\n")
|
|
f.write("};\n\n")
|
|
|
|
|
|
# ---------------------------------------------------------------------------
|
|
# This bit of code must have been useful when the original script was being
|
|
# developed. Retain it just in case it is ever needed again.
|
|
|
|
# def test_record_size():
|
|
# tests = [ \
|
|
# ( [(3,), (6,), (6,), (1,)], 1 ), \
|
|
# ( [(300,), (600,), (600,), (100,)], 2 ), \
|
|
# ( [(25, 3), (6, 6), (34, 6), (68, 1)], 2 ), \
|
|
# ( [(300, 3), (6, 6), (340, 6), (690, 1)], 4 ), \
|
|
# ( [(3, 300), (6, 6), (6, 340), (1, 690)], 4 ), \
|
|
# ( [(300, 300), (6, 6), (6, 340), (1, 690)], 4 ), \
|
|
# ( [(3, 100000), (6, 6), (6, 123456), (1, 690)], 8 ), \
|
|
# ( [(100000, 300), (6, 6), (123456, 6), (1, 690)], 8 ), \
|
|
# ]
|
|
# for test in tests:
|
|
# size, struct = get_record_size_struct(test[0])
|
|
# assert(size == test[1])
|
|
# test_record_size()
|
|
# ---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
# ---------------------------------------------------------------------------
|
|
# MAIN CODE FOR CREATING TABLES
|
|
# ---------------------------------------------------------------------------
|
|
|
|
unicode_version = ""
|
|
|
|
# Some of the tables imported from GenerateCommon.py have alternate comment
|
|
# strings for use by GenerateUcpHeader. The comments are not wanted here, so
|
|
# remove them.
|
|
|
|
bidi_classes = bidi_classes[::2]
|
|
break_properties = break_properties[::2]
|
|
category_names = category_names[::2]
|
|
|
|
# Create the various tables from Unicode data files
|
|
|
|
script = read_table('Unicode.tables/Scripts.txt', make_get_names(script_names), script_names.index('Unknown'))
|
|
category = read_table('Unicode.tables/DerivedGeneralCategory.txt', make_get_names(category_names), category_names.index('Cn'))
|
|
break_props = read_table('Unicode.tables/GraphemeBreakProperty.txt', make_get_names(break_properties), break_properties.index('Other'))
|
|
other_case = read_table('Unicode.tables/CaseFolding.txt', get_other_case, 0)
|
|
bidi_class = read_table('Unicode.tables/DerivedBidiClass.txt', make_get_names(bidi_classes), bidi_classes.index('L'))
|
|
|
|
# The grapheme breaking rules were changed for Unicode 11.0.0 (June 2018). Now
|
|
# we need to find the Extended_Pictographic property for emoji characters. This
|
|
# can be set as an additional grapheme break property, because the default for
|
|
# all the emojis is "other". We scan the emoji-data.txt file and modify the
|
|
# break-props table.
|
|
|
|
file = open('Unicode.tables/emoji-data.txt', 'r', encoding='utf-8')
|
|
for line in file:
|
|
line = re.sub(r'#.*', '', line)
|
|
chardata = list(map(str.strip, line.split(';')))
|
|
if len(chardata) <= 1:
|
|
continue
|
|
if chardata[1] != "Extended_Pictographic":
|
|
continue
|
|
m = re.match(r'([0-9a-fA-F]+)(\.\.([0-9a-fA-F]+))?$', chardata[0])
|
|
char = int(m.group(1), 16)
|
|
if m.group(3) is None:
|
|
last = char
|
|
else:
|
|
last = int(m.group(3), 16)
|
|
for i in range(char, last + 1):
|
|
if break_props[i] != break_properties.index('Other'):
|
|
print("WARNING: Emoji 0x%x has break property %s, not 'Other'",
|
|
i, break_properties[break_props[i]], file=sys.stderr)
|
|
break_props[i] = break_properties.index('Extended_Pictographic')
|
|
file.close()
|
|
|
|
# Handle script extensions. The get_script_extesion() function maintains a
|
|
# list of unique bitmaps representing lists of scripts, returning the offset
|
|
# in that list. Initialize the list with an empty set, which is used for
|
|
# characters that have no script extensions.
|
|
|
|
script_lists = [[]]
|
|
last_script_extension = ""
|
|
scriptx_bidi_class = read_table('Unicode.tables/ScriptExtensions.txt', get_script_extension, 0)
|
|
|
|
for idx in range(len(scriptx_bidi_class)):
|
|
scriptx_bidi_class[idx] = scriptx_bidi_class[idx] | (bidi_class[idx] << 11)
|
|
bidi_class = None
|
|
|
|
# Find the Boolean properties of each character. This next bit of magic creates
|
|
# a list of empty lists. Using [[]] * MAX_UNICODE gives a list of references to
|
|
# the *same* list, which is not what we want.
|
|
|
|
bprops = [[] for _ in range(MAX_UNICODE)]
|
|
|
|
# Collect the properties from the various files
|
|
|
|
for filename in bool_propsfiles:
|
|
try:
|
|
file = open('Unicode.tables/' + filename, 'r')
|
|
except IOError:
|
|
print(f"** Couldn't open {'Unicode.tables/' + filename}\n")
|
|
sys.exit(1)
|
|
|
|
for line in file:
|
|
line = re.sub(r'#.*', '', line)
|
|
data = list(map(str.strip, line.split(';')))
|
|
if len(data) <= 1:
|
|
continue
|
|
|
|
try:
|
|
ix = bool_properties.index(data[1])
|
|
except ValueError:
|
|
continue
|
|
|
|
m = re.match(r'([0-9a-fA-F]+)(\.\.([0-9a-fA-F]+))?$', data[0])
|
|
char = int(m.group(1), 16)
|
|
if m.group(3) is None:
|
|
last = char
|
|
else:
|
|
last = int(m.group(3), 16)
|
|
|
|
for i in range(char, last + 1):
|
|
bprops[i].append(ix)
|
|
|
|
file.close()
|
|
|
|
# The ASCII property isn't listed in any files, but it is easy enough to add
|
|
# it manually.
|
|
|
|
ix = bool_properties.index("ASCII")
|
|
for i in range(128):
|
|
bprops[i].append(ix)
|
|
|
|
# The Bidi_Mirrored property isn't listed in any property files. We have to
|
|
# deduce it from the file that lists the mirrored characters.
|
|
|
|
ix = bool_properties.index("Bidi_Mirrored")
|
|
|
|
try:
|
|
file = open('Unicode.tables/BidiMirroring.txt', 'r')
|
|
except IOError:
|
|
print(f"** Couldn't open {'Unicode.tables/BidiMirroring.txt'}\n")
|
|
sys.exit(1)
|
|
|
|
for line in file:
|
|
line = re.sub(r'#.*', '', line)
|
|
data = list(map(str.strip, line.split(';')))
|
|
if len(data) <= 1:
|
|
continue
|
|
c = int(data[0], 16)
|
|
bprops[c].append(ix)
|
|
|
|
file.close()
|
|
|
|
# Scan each character's boolean property list and created a list of unique
|
|
# lists, at the same time, setting the index in that list for each property in
|
|
# the bool_props vector.
|
|
|
|
bool_props = [0] * MAX_UNICODE
|
|
bool_props_lists = [[]]
|
|
|
|
for c in range(MAX_UNICODE):
|
|
s = set(bprops[c])
|
|
for i in range(len(bool_props_lists)):
|
|
if s == set(bool_props_lists[i]):
|
|
break;
|
|
else:
|
|
bool_props_lists.append(bprops[c])
|
|
i += 1
|
|
|
|
bool_props[c] = i
|
|
|
|
# With the addition of the Script Extensions field, we needed some padding to
|
|
# get the Unicode records up to 12 bytes (multiple of 4). Originally this was a
|
|
# 16-bit field and padding_dummy[0] was set to 256 to ensure this, but 8 bits
|
|
# are now used, so zero will do.
|
|
|
|
padding_dummy = [0] * MAX_UNICODE
|
|
padding_dummy[0] = 0
|
|
|
|
# This block of code was added by PH in September 2012. It scans the other_case
|
|
# table to find sets of more than two characters that must all match each other
|
|
# caselessly. Later in this script a table of these sets is written out.
|
|
# However, we have to do this work here in order to compute the offsets in the
|
|
# table that are inserted into the main table.
|
|
|
|
# The CaseFolding.txt file lists pairs, but the common logic for reading data
|
|
# sets only one value, so first we go through the table and set "return"
|
|
# offsets for those that are not already set.
|
|
|
|
for c in range(MAX_UNICODE):
|
|
if other_case[c] != 0 and other_case[c + other_case[c]] == 0:
|
|
other_case[c + other_case[c]] = -other_case[c]
|
|
|
|
# Now scan again and create equivalence sets.
|
|
|
|
caseless_sets = []
|
|
|
|
for c in range(MAX_UNICODE):
|
|
o = c + other_case[c]
|
|
|
|
# Trigger when this character's other case does not point back here. We
|
|
# now have three characters that are case-equivalent.
|
|
|
|
if other_case[o] != -other_case[c]:
|
|
t = o + other_case[o]
|
|
|
|
# Scan the existing sets to see if any of the three characters are already
|
|
# part of a set. If so, unite the existing set with the new set.
|
|
|
|
appended = 0
|
|
for s in caseless_sets:
|
|
found = 0
|
|
for x in s:
|
|
if x == c or x == o or x == t:
|
|
found = 1
|
|
|
|
# Add new characters to an existing set
|
|
|
|
if found:
|
|
found = 0
|
|
for y in [c, o, t]:
|
|
for x in s:
|
|
if x == y:
|
|
found = 1
|
|
if not found:
|
|
s.append(y)
|
|
appended = 1
|
|
|
|
# If we have not added to an existing set, create a new one.
|
|
|
|
if not appended:
|
|
caseless_sets.append([c, o, t])
|
|
|
|
# End of loop looking for caseless sets.
|
|
|
|
# Now scan the sets and set appropriate offsets for the characters.
|
|
|
|
caseless_offsets = [0] * MAX_UNICODE
|
|
|
|
offset = 1;
|
|
for s in caseless_sets:
|
|
for x in s:
|
|
caseless_offsets[x] = offset
|
|
offset += len(s) + 1
|
|
|
|
# End of block of code for creating offsets for caseless matching sets.
|
|
|
|
|
|
# Combine all the tables
|
|
|
|
table, records = combine_tables(script, category, break_props,
|
|
caseless_offsets, other_case, scriptx_bidi_class, bool_props, padding_dummy)
|
|
|
|
# Find the record size and create a string definition of the structure for
|
|
# outputting as a comment.
|
|
|
|
record_size, record_struct = get_record_size_struct(list(records.keys()))
|
|
|
|
# Find the optimum block size for the two-stage table
|
|
|
|
min_size = sys.maxsize
|
|
for block_size in [2 ** i for i in range(5,10)]:
|
|
size = len(records) * record_size
|
|
stage1, stage2 = compress_table(table, block_size)
|
|
size += get_tables_size(stage1, stage2)
|
|
#print "/* block size %5d => %5d bytes */" % (block_size, size)
|
|
if size < min_size:
|
|
min_size = size
|
|
min_stage1, min_stage2 = stage1, stage2
|
|
min_block_size = block_size
|
|
|
|
|
|
# ---------------------------------------------------------------------------
|
|
# MAIN CODE FOR WRITING THE OUTPUT FILE
|
|
# ---------------------------------------------------------------------------
|
|
|
|
# Open the output file (no return on failure). This call also writes standard
|
|
# header boilerplate.
|
|
|
|
f = open_output("pcre2_ucd.c")
|
|
|
|
# Output this file's heading text
|
|
|
|
f.write("""\
|
|
/* This file contains tables of Unicode properties that are extracted from
|
|
Unicode data files. See the comments at the start of maint/GenerateUcd.py for
|
|
details.
|
|
|
|
As well as being part of the PCRE2 library, this file is #included by the
|
|
pcre2test program, which redefines the PRIV macro to change table names from
|
|
_pcre2_xxx to xxxx, thereby avoiding name clashes with the library. At present,
|
|
just one of these tables is actually needed. When compiling the library, some
|
|
headers are needed. */
|
|
|
|
#ifndef PCRE2_PCRE2TEST
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
#include "pcre2_internal.h"
|
|
#endif /* PCRE2_PCRE2TEST */
|
|
|
|
/* The tables herein are needed only when UCP support is built, and in PCRE2
|
|
that happens automatically with UTF support. This module should not be
|
|
referenced otherwise, so it should not matter whether it is compiled or not.
|
|
However a comment was received about space saving - maybe the guy linked all
|
|
the modules rather than using a library - so we include a condition to cut out
|
|
the tables when not needed. But don't leave a totally empty module because some
|
|
compilers barf at that. Instead, just supply some small dummy tables. */
|
|
|
|
#ifndef SUPPORT_UNICODE
|
|
const ucd_record PRIV(ucd_records)[] = {{0,0,0,0,0,0,0,0 }};
|
|
const uint16_t PRIV(ucd_stage1)[] = {0};
|
|
const uint16_t PRIV(ucd_stage2)[] = {0};
|
|
const uint32_t PRIV(ucd_caseless_sets)[] = {0};
|
|
#else
|
|
\n""")
|
|
|
|
# --- Output some variable heading stuff ---
|
|
|
|
f.write("/* Total size: %d bytes, block size: %d. */\n\n" % (min_size, min_block_size))
|
|
f.write('const char *PRIV(unicode_version) = "{}";\n\n'.format(unicode_version))
|
|
|
|
f.write("""\
|
|
/* When recompiling tables with a new Unicode version, please check the types
|
|
in this structure definition with those in pcre2_internal.h (the actual field
|
|
names will be different).
|
|
\n""")
|
|
|
|
f.write(record_struct)
|
|
|
|
f.write("""
|
|
/* If the 32-bit library is run in non-32-bit mode, character values greater
|
|
than 0x10ffff may be encountered. For these we set up a special record. */
|
|
|
|
#if PCRE2_CODE_UNIT_WIDTH == 32
|
|
const ucd_record PRIV(dummy_ucd_record)[] = {{
|
|
ucp_Unknown, /* script */
|
|
ucp_Cn, /* type unassigned */
|
|
ucp_gbOther, /* grapheme break property */
|
|
0, /* case set */
|
|
0, /* other case */
|
|
0 | (ucp_bidiL << UCD_BIDICLASS_SHIFT), /* script extension and bidi class */
|
|
0, /* bool properties offset */
|
|
0 /* dummy filler */
|
|
}};
|
|
#endif
|
|
\n""")
|
|
|
|
# --- Output the table of caseless character sets ---
|
|
|
|
f.write("""\
|
|
/* This table contains lists of characters that are caseless sets of
|
|
more than one character. Each list is terminated by NOTACHAR. */
|
|
|
|
const uint32_t PRIV(ucd_caseless_sets)[] = {
|
|
NOTACHAR,
|
|
""")
|
|
|
|
for s in caseless_sets:
|
|
s = sorted(s)
|
|
for x in s:
|
|
f.write(' 0x%04x,' % x)
|
|
f.write(' NOTACHAR,\n')
|
|
f.write('};\n\n')
|
|
|
|
# --- Other tables are not needed by pcre2test ---
|
|
|
|
f.write("""\
|
|
/* When #included in pcre2test, we don't need the table of digit sets, nor the
|
|
the large main UCD tables. */
|
|
|
|
#ifndef PCRE2_PCRE2TEST
|
|
\n""")
|
|
|
|
# --- Read Scripts.txt again for the sets of 10 digits. ---
|
|
|
|
digitsets = []
|
|
file = open('Unicode.tables/Scripts.txt', 'r', encoding='utf-8')
|
|
|
|
for line in file:
|
|
m = re.match(r'([0-9a-fA-F]+)\.\.([0-9a-fA-F]+)\s+;\s+\S+\s+#\s+Nd\s+', line)
|
|
if m is None:
|
|
continue
|
|
first = int(m.group(1),16)
|
|
last = int(m.group(2),16)
|
|
if ((last - first + 1) % 10) != 0:
|
|
f.write("ERROR: %04x..%04x does not contain a multiple of 10 characters" % (first, last),
|
|
file=sys.stderr)
|
|
while first < last:
|
|
digitsets.append(first + 9)
|
|
first += 10
|
|
file.close()
|
|
digitsets.sort()
|
|
|
|
f.write("""\
|
|
/* This table lists the code points for the '9' characters in each set of
|
|
decimal digits. It is used to ensure that all the digits in a script run come
|
|
from the same set. */
|
|
|
|
const uint32_t PRIV(ucd_digit_sets)[] = {
|
|
""")
|
|
|
|
f.write(" %d, /* Number of subsequent values */" % len(digitsets))
|
|
count = 8
|
|
for d in digitsets:
|
|
if count == 8:
|
|
f.write("\n ")
|
|
count = 0
|
|
f.write(" 0x%05x," % d)
|
|
count += 1
|
|
f.write("\n};\n\n")
|
|
|
|
f.write("""\
|
|
/* This vector is a list of script bitsets for the Script Extension property.
|
|
The number of 32-bit words in each bitset is #defined in pcre2_ucp.h as
|
|
ucd_script_sets_item_size. */
|
|
|
|
const uint32_t PRIV(ucd_script_sets)[] = {
|
|
""")
|
|
write_bitsets(script_lists, script_list_item_size)
|
|
|
|
f.write("""\
|
|
/* This vector is a list of bitsets for Boolean properties. The number of
|
|
32_bit words in each bitset is #defined as ucd_boolprop_sets_item_size in
|
|
pcre2_ucp.h. */
|
|
|
|
const uint32_t PRIV(ucd_boolprop_sets)[] = {
|
|
""")
|
|
write_bitsets(bool_props_lists, bool_props_list_item_size)
|
|
|
|
|
|
# Output the main UCD tables.
|
|
|
|
f.write("""\
|
|
/* These are the main two-stage UCD tables. The fields in each record are:
|
|
script (8 bits), character type (8 bits), grapheme break property (8 bits),
|
|
offset to multichar other cases or zero (8 bits), offset to other case or zero
|
|
(32 bits, signed), bidi class (5 bits) and script extension (11 bits) packed
|
|
into a 16-bit field, offset in binary properties table (8 bits), and a dummy
|
|
8-bit field to make the whole thing a multiple of 4 bytes. */
|
|
\n""")
|
|
|
|
write_records(records, record_size)
|
|
write_table(min_stage1, 'PRIV(ucd_stage1)')
|
|
write_table(min_stage2, 'PRIV(ucd_stage2)', min_block_size)
|
|
|
|
f.write("#if UCD_BLOCK_SIZE != %d\n" % min_block_size)
|
|
f.write("""\
|
|
#error Please correct UCD_BLOCK_SIZE in pcre2_internal.h
|
|
#endif
|
|
#endif /* SUPPORT_UNICODE */
|
|
|
|
#endif /* PCRE2_PCRE2TEST */
|
|
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/* End of pcre2_ucd.c */
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|
""")
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|
|
|
f.close
|
|
|
|
# End
|