Make __PHYSFS_platformDirSeparator into a single char.
This multichar thing was always stupid. Pull it out of revision control if you ever need it.
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03dbc3f758
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@ -14,10 +14,10 @@
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static void *DIR_openArchive(PHYSFS_Io *io, const char *name, int forWriting)
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{
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PHYSFS_Stat statbuf;
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const char *dirsep = PHYSFS_getDirSeparator();
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const char dirsep = __PHYSFS_platformDirSeparator;
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char *retval = NULL;
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const size_t namelen = strlen(name);
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const size_t seplen = strlen(dirsep);
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const size_t seplen = 1;
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int exists = 0;
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assert(io == NULL); /* shouldn't create an Io for these. */
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@ -28,11 +28,14 @@ static void *DIR_openArchive(PHYSFS_Io *io, const char *name, int forWriting)
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retval = allocator.Malloc(namelen + seplen + 1);
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BAIL_IF_MACRO(retval == NULL, ERR_OUT_OF_MEMORY, NULL);
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/* make sure there's a dir separator at the end of the string */
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/* !!! FIXME: is there really any place where (seplen != 1)? */
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strcpy(retval, name);
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if (strcmp((name + namelen) - seplen, dirsep) != 0)
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strcat(retval, dirsep);
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/* make sure there's a dir separator at the end of the string */
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if (retval[namelen - 1] != dirsep)
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{
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retval[namelen] = dirsep;
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retval[namelen + 1] = '\0';
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} /* if */
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return retval;
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} /* DIR_openArchive */
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52
src/physfs.c
52
src/physfs.c
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@ -1052,17 +1052,16 @@ static char *calculateUserDir(void)
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char *retval = __PHYSFS_platformGetUserDir();
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if (retval == NULL)
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{
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const char *dirsep = PHYSFS_getDirSeparator();
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const char dirsep = __PHYSFS_platformDirSeparator;
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const char *uname = __PHYSFS_platformGetUserName();
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const char *str = (uname != NULL) ? uname : "default";
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const size_t len = strlen(baseDir) + strlen(str) + 7;
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retval = (char *) allocator.Malloc(strlen(baseDir) + strlen(str) +
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strlen(dirsep) + 6);
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retval = (char *) allocator.Malloc(len);
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if (retval == NULL)
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__PHYSFS_setError(ERR_OUT_OF_MEMORY);
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else
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sprintf(retval, "%susers%s%s", baseDir, dirsep, str);
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sprintf(retval, "%susers%c%s", baseDir, dirsep, str);
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allocator.Free((void *) uname);
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} /* else */
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@ -1070,23 +1069,29 @@ static char *calculateUserDir(void)
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return retval;
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} /* calculateUserDir */
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/*
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* !!! FIXME: remove this and require userdir and basedir to have dirsep
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* !!! FIXME: appended in the platform layer
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*/
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static int appendDirSep(char **dir)
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{
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const char *dirsep = PHYSFS_getDirSeparator();
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char *ptr;
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const char dirsep = __PHYSFS_platformDirSeparator;
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char *ptr = *dir;
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const size_t len = strlen(ptr);
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if (strcmp((*dir + strlen(*dir)) - strlen(dirsep), dirsep) == 0)
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if (ptr[len - 1] == dirsep)
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return 1;
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ptr = (char *) allocator.Realloc(*dir, strlen(*dir) + strlen(dirsep) + 1);
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ptr = (char *) allocator.Realloc(ptr, len + 2);
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if (!ptr)
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{
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allocator.Free(*dir);
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return 0;
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} /* if */
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strcat(ptr, dirsep);
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ptr[len] = dirsep;
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ptr[len+1] = '\0';
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*dir = ptr;
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return 1;
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} /* appendDirSep */
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@ -1094,8 +1099,8 @@ static int appendDirSep(char **dir)
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static char *calculateBaseDir(const char *argv0)
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{
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const char dirsep = __PHYSFS_platformDirSeparator;
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char *retval = NULL;
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const char *dirsep = NULL;
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char *ptr = NULL;
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/* Give the platform layer first shot at this. */
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@ -1106,26 +1111,10 @@ static char *calculateBaseDir(const char *argv0)
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/* We need argv0 to go on. */
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BAIL_IF_MACRO(argv0 == NULL, ERR_ARGV0_IS_NULL, NULL);
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dirsep = PHYSFS_getDirSeparator();
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if (strlen(dirsep) == 1) /* fast path. */
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ptr = strrchr(argv0, *dirsep);
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else
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{
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ptr = strstr(argv0, dirsep);
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if (ptr != NULL)
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{
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char *p = ptr;
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while (p != NULL)
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{
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ptr = p;
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p = strstr(p + 1, dirsep);
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} /* while */
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} /* if */
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} /* else */
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ptr = strrchr(argv0, dirsep);
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if (ptr != NULL)
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{
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size_t size = (size_t) (ptr - argv0);
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const size_t size = (size_t) (ptr - argv0);
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retval = (char *) allocator.Malloc(size + 1);
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BAIL_IF_MACRO(retval == NULL, ERR_OUT_OF_MEMORY, NULL);
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memcpy(retval, argv0, size);
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@ -1310,7 +1299,8 @@ void PHYSFS_freeList(void *list)
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const char *PHYSFS_getDirSeparator(void)
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{
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return __PHYSFS_platformDirSeparator;
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static char retval[2] = { __PHYSFS_platformDirSeparator, '\0' };
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return retval;
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} /* PHYSFS_getDirSeparator */
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@ -1031,11 +1031,15 @@ int UNPK_stat(dvoid *opaque, const char *fn, int *exists, PHYSFS_Stat *stat);
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/*
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* The dir separator; "/" on unix, "\\" on win32, ":" on MacOS, etc...
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* Obviously, this isn't a function, but it IS a null-terminated string.
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* The dir separator; '/' on unix, '\\' on win32, ":" on MacOS, etc...
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* Obviously, this isn't a function. If you need more than one char for this,
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* you'll need to pull some old pieces of PhysicsFS out of revision control.
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*/
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extern const char *__PHYSFS_platformDirSeparator;
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#if (((defined _WIN32) || (defined _WIN64)) && (!defined __CYGWIN__))
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#define __PHYSFS_platformDirSeparator '\\'
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#else
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#define __PHYSFS_platformDirSeparator '/'
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#endif
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/*
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* Initialize the platform. This is called when PHYSFS_init() is called from
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@ -30,10 +30,6 @@
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#include "physfs_internal.h"
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const char *__PHYSFS_platformDirSeparator = "/";
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char *__PHYSFS_platformCopyEnvironmentVariable(const char *varname)
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{
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const char *envr = getenv(varname);
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@ -93,7 +93,6 @@ typedef struct
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} WinApiFile;
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const char *__PHYSFS_platformDirSeparator = "\\";
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static char *userDir = NULL;
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static HANDLE libUserEnv = NULL;
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static HANDLE detectCDThreadHandle = NULL;
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