diff --git a/physfs.spec.in b/physfs.spec.in new file mode 100644 index 0000000..9c3c1c6 --- /dev/null +++ b/physfs.spec.in @@ -0,0 +1,92 @@ +%define version @VERSION@ +%define release 1 +%define name physfs +%define prefix /usr + +Summary: PhysicsFS file abstraction layer for games +Name: %{name} +Version: %{version} +Release: %{release} +Prefix: %{prefix} +Copyright: GNU Lesser General Public License (LGPL) +Group: System Environment/Libraries +URL: http://www.icculus/physfs/ +Source: physfs-%{version}.tar.gz +BuildRoot: %{_tmppath}/%{name}-%{version} +BuildRequires: doxygen, readline-devel, ncurses-devel +Requires: readline, ncurses, zlib + +%description +PhysicsFS is a library to provide abstract access to various archives. +It is intended for use in video games, and the design was somewhat inspired +by Quake 3's file subsystem. The programmer defines a "write directory" on +the physical filesystem. No file writing done through the PhysicsFS API can +leave that write directory, for security. For example, an embedded scripting +language cannot write outside of this path if it uses PhysFS for all of its +I/O, which means that untrusted scripts can run more safely. Symbolic links +can be disabled as well, for added safety. For file reading, the programmer +lists directories and archives that form a "search path". Once the search +path is defined, it becomes a single, transparent hierarchical filesystem. +This makes for easy access to ZIP files in the same way as you access a file +directly on the disk, and it makes it easy to ship a new archive that will +override a previous archive on a per-file basis. Finally, PhysicsFS gives +you platform-abstracted means to determine if CD-ROMs are available, the +user's home directory, where in the real filesystem your program is running, +etc. + +%package devel +Summary: Development headers, libraries, and documentation for PhysicsFS +Group: Development/Libraries +Requires: %{name} = %{version} + +%description devel +PhysicsFS is a library to provide abstract access to various archives. +This package contains the development headers, libraries, and documentaion to +build programs using PhysicsFS. + +%prep +%setup +export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}"; +./configure --prefix=/usr + +%build +export CFLAGS="${RPM_OPT_FLAGS}" CXXFLAGS="${RPM_OPT_FLAGS}"; +make +# Make doxygen docs +doxygen + +%install +[ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT} +make DESTDIR=${RPM_BUILD_ROOT} install + +%clean +[ -d ${RPM_BUILD_ROOT} ] && rm -rf ${RPM_BUILD_ROOT} + +%post -p /sbin/ldconfig +%postun -p /sbin/ldconfig + +%files +%defattr(-,root,root) +%doc CHANGELOG CREDITS INSTALL LICENSE TODO +%{_bindir}/test_physfs +%{_libdir}/*so.* + +%files devel +%defattr(-,root,root) +%doc docs/* +%{_libdir}/*.so +%{_includedir}/physfs.h + +%changelog +* Wed Jul 10 2002 Edward Rudd +- added doxygen to build requirements + +* Wed Jul 10 2002 Edward Rudd +- updated to release 0.17 + +* Tue May 15 2002 Edward Rudd +- updated to latest CVS and modified spec file to use + the autoconf/automake support in the latest CVS + +* Tue Apr 30 2002 Edward Rudd +- Initial spec file