Added translation for WAD file type.
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@ -2,6 +2,7 @@
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* CHANGELOG.
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* CHANGELOG.
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*/
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*/
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03162005 - Added missing translation (thanks, Danny!)
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03132005 - More mount work, added PHYSFS_getMountPoint() and more cleanups.
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03132005 - More mount work, added PHYSFS_getMountPoint() and more cleanups.
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Replaced all the C runtime allocations with PhysFS allocation hooks.
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Replaced all the C runtime allocations with PhysFS allocation hooks.
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Added pocketpc.c to EXTRA_DIST. Added allocation hooks to some
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Added pocketpc.c to EXTRA_DIST. Added allocation hooks to some
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3
CREDITS
3
CREDITS
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@ -74,6 +74,9 @@ Bug fixes:
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Initial PHYSFS_mount() work:
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Initial PHYSFS_mount() work:
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Philip D. Bober
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Philip D. Bober
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Translation work:
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Danny Angelo Carminati Grein
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Other stuff:
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Other stuff:
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Your name here! Patches go to icculus@clutteredmind.org ...
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Your name here! Patches go to icculus@clutteredmind.org ...
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@ -493,7 +493,7 @@ static int WAD_mkdir(dvoid *opaque, const char *name)
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const PHYSFS_ArchiveInfo __PHYSFS_ArchiveInfo_WAD =
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const PHYSFS_ArchiveInfo __PHYSFS_ArchiveInfo_WAD =
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{
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{
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"WAD",
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"WAD",
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/* !!! FIXME WAD_ARCHIVE_DESCRIPTION, */ "DOOM engine format",
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WAD_ARCHIVE_DESCRIPTION,
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"Travis Wells <traviswells@mchsi.com>",
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"Travis Wells <traviswells@mchsi.com>",
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"http://www.3dmm2.com/doom/",
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"http://www.3dmm2.com/doom/",
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};
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};
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@ -56,6 +56,7 @@ extern "C" {
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
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#define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip compatible"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip compatible"
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#define WAD_ARCHIVE_DESCRIPTION "DOOM engine format"
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#define ERR_IS_INITIALIZED "Already initialized"
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#define ERR_IS_INITIALIZED "Already initialized"
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#define ERR_NOT_INITIALIZED "Not initialized"
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#define ERR_NOT_INITIALIZED "Not initialized"
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@ -153,6 +154,7 @@ extern "C" {
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
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#define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip kompatibel"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip kompatibel"
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#define WAD_ARCHIVE_DESCRIPTION "DOOM engine format"
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#define ERR_IS_INITIALIZED "Bereits initialisiert"
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#define ERR_IS_INITIALIZED "Bereits initialisiert"
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#define ERR_NOT_INITIALIZED "Nicht initialisiert"
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#define ERR_NOT_INITIALIZED "Nicht initialisiert"
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@ -249,6 +251,7 @@ extern "C" {
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#define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
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#define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ÓÏ×ÍÅÓÔÉÍÙÊ"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ÓÏ×ÍÅÓÔÉÍÙÊ"
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#define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" // !!! FIXME: translate this line if needed
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#define ERR_IS_INITIALIZED "õÖÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
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#define ERR_IS_INITIALIZED "õÖÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
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#define ERR_NOT_INITIALIZED "îÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
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#define ERR_NOT_INITIALIZED "îÅ ÉÎÉÃÉÁÌÉÚÉÒÏ×ÁÎ"
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@ -345,6 +348,7 @@ extern "C" {
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#define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
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#define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ñîâìåñòèìûé"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ñîâìåñòèìûé"
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#define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" // FIXME: translate this line if needed
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#define ERR_IS_INITIALIZED "Óæå èíèöèàëèçèðîâàí"
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#define ERR_IS_INITIALIZED "Óæå èíèöèàëèçèðîâàí"
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#define ERR_NOT_INITIALIZED "Íå èíèöèàëèçèðîâàí"
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#define ERR_NOT_INITIALIZED "Íå èíèöèàëèçèðîâàí"
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@ -441,6 +445,7 @@ extern "C" {
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#define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
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#define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ᮢ¬¥á⨬ë©"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip ᮢ¬¥á⨬ë©"
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#define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" // FIXME: Translate this line if needed
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#define ERR_IS_INITIALIZED "“¦¥ ¨¨æ¨ «¨§¨à®¢ "
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#define ERR_IS_INITIALIZED "“¦¥ ¨¨æ¨ «¨§¨à®¢ "
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#define ERR_NOT_INITIALIZED "<22>¥ ¨¨æ¨ «¨§¨à®¢ "
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#define ERR_NOT_INITIALIZED "<22>¥ ¨¨æ¨ «¨§¨à®¢ "
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@ -537,6 +542,7 @@ extern "C" {
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#define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
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#define HOG_ARCHIVE_DESCRIPTION "Descent I/II HOG file format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip áÞÒÜÕáâØÜëÙ"
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#define ZIP_ARCHIVE_DESCRIPTION "PkZip/WinZip/Info-Zip áÞÒÜÕáâØÜëÙ"
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#define WAD_ARCHIVE_DESCRIPTION "DOOM engine format" // FIXME: translate this line if needed
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#define ERR_IS_INITIALIZED "ÃÖÕ ØÝØæØÐÛØ×ØàÞÒÐÝ"
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#define ERR_IS_INITIALIZED "ÃÖÕ ØÝØæØÐÛØ×ØàÞÒÐÝ"
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#define ERR_NOT_INITIALIZED "½Õ ØÝØæØÐÛØ×ØàÞÒÐÝ"
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#define ERR_NOT_INITIALIZED "½Õ ØÝØæØÐÛØ×ØàÞÒÐÝ"
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@ -635,6 +641,7 @@ extern "C" {
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define MVL_ARCHIVE_DESCRIPTION "Descent II Movielib format"
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#define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
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#define QPAK_ARCHIVE_DESCRIPTION "Quake I/II format"
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#define ZIP_ARCHIVE_DESCRIPTION "Compatible PkZip/WinZip/Info-Zip"
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#define ZIP_ARCHIVE_DESCRIPTION "Compatible PkZip/WinZip/Info-Zip"
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#define WAD_ARCHIVE_DESCRIPTION "Format WAD du moteur DOOM"
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#define ERR_IS_INITIALIZED "Déjà initialisé"
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#define ERR_IS_INITIALIZED "Déjà initialisé"
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#define ERR_NOT_INITIALIZED "Non initialisé"
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#define ERR_NOT_INITIALIZED "Non initialisé"
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@ -727,11 +734,12 @@ extern "C" {
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#elif (PHYSFS_LANG == PHYSFS_LANG_PORTUGUESE_BR)
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#elif (PHYSFS_LANG == PHYSFS_LANG_PORTUGUESE_BR)
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#define DIR_ARCHIVE_DESCRIPTION "Não arquivo, E/S sistema de arquivos direto"
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#define DIR_ARCHIVE_DESCRIPTION "Não arquivo, E/S sistema de arquivos direto"
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#define GRP_ARCHIVE_DESCRIPTION "Formato Build engine Groupfile"
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#define GRP_ARCHIVE_DESCRIPTION "Formato Groupfile do engine Build"
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#define HOG_ARCHIVE_DESCRIPTION "Formato Descent I/II HOG file"
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#define HOG_ARCHIVE_DESCRIPTION "Formato Descent I/II HOG file"
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#define MVL_ARCHIVE_DESCRIPTION "Formato Descent II Movielib"
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#define MVL_ARCHIVE_DESCRIPTION "Formato Descent II Movielib"
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#define QPAK_ARCHIVE_DESCRIPTION "Formato Quake I/II"
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#define QPAK_ARCHIVE_DESCRIPTION "Formato Quake I/II"
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#define ZIP_ARCHIVE_DESCRIPTION "Formato compatível PkZip/WinZip/Info-Zip"
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#define ZIP_ARCHIVE_DESCRIPTION "Formato compatível PkZip/WinZip/Info-Zip"
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#define WAD_ARCHIVE_DESCRIPTION "Formato WAD do engine DOOM"
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#define ERR_IS_INITIALIZED "Já inicializado"
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#define ERR_IS_INITIALIZED "Já inicializado"
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#define ERR_NOT_INITIALIZED "Não inicializado"
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#define ERR_NOT_INITIALIZED "Não inicializado"
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