Redesign of enumerateFiles code. More efficient and clean, less memory

hungry. Some tiny snafus, though, for future maintanence (*shrug*).
This commit is contained in:
Ryan C. Gordon 2001-07-06 21:29:37 +00:00
parent c97f88fc33
commit 2843a1979f
2 changed files with 112 additions and 35 deletions

132
physfs.c
View File

@ -708,41 +708,109 @@ const char *PHYSFS_getRealDir(const char *filename)
} /* PHYSFS_getRealDir */
static void countList(LinkedStringList *list)
{
int retval = 0;
LinkedStringList *i;
assert(list != NULL);
for (i = list; i != NULL; i = i->next)
retval++;
return(retval);
} /* countList */
static char **convertStringListToPhysFSList(LinkedStringList *finalList)
{
int i;
LinkedStringList *next = NULL;
int len = countList(finalList);
char **retval = (char **) malloc((len + 1) * sizeof (char *));
if (retval == NULL)
__PHYSFS_setError(ERR_OUT_OF_MEMORY);
for (i = 0; i < len; i++)
{
next = finalList->next;
if (retval == NULL)
free(finalList->str);
else
retval[i] = finalList->str;
free(finalList);
finalList = next;
} /* for */
if (retval != NULL);
retval[i] = NULL;
return(retval);
} /* convertStringListToPhysFSList */
static void insertStringListItem(LinkedStringList **final,
LinkedStringList *item)
{
LinkedStringList *i;
LinkedStringList *prev = NULL;
int rc;
for (i = *final; i != NULL; i = i->next)
{
rc = strcmp(i->str, item->str);
if (rc == 0) /* already in list. */
{
free(item->str);
free(item);
return;
} /* if */
else if (rc > 0) /* insertion point. */
{
if (prev == NULL)
*final = item;
else
prev->next = item;
item->next = i;
return;
} /* else if */
prev = i;
} /* for */
} /* insertStringListItem */
/* if we run out of memory anywhere in here, we give back what we can. */
static void interpolateStringLists(LinkedStringList **final,
LinkedStringList *newList)
{
LinkedStringList *next = NULL;
while (newList != NULL)
{
next = newList->next;
insertStringListItem(final, newList);
newList = next;
} /* while */
} /* interpolateStringLists */
/**
* Get a file listing of a search path's directory. Matching directories are
* interpolated. That is, if "C:\mypath" is in the search path and contains a
* directory "savegames" that contains "x.sav", "y.sav", and "z.sav", and
* there is also a "C:\userpath" in the search path that has a "savegames"
* subdirectory with "w.sav", then the following code:
*
* ------------------------------------------------
* char **rc = PHYSFS_enumerateFiles("savegames");
* char **i;
*
* for (i = rc; *i != NULL; i++)
* printf("We've got [%s].\n", *i);
*
* PHYSFS_freeList(rc);
* ------------------------------------------------
*
* ...will print:
*
* ------------------------------------------------
* We've got [x.sav].
* We've got [y.sav].
* We've got [z.sav].
* We've got [w.sav].
* ------------------------------------------------
*
* Don't forget to call PHYSFS_freeList() with the return value from this
* function when you are done with it.
*
* @param path directory in platform-independent notation to enumerate.
* @return Null-terminated array of null-terminated strings.
*/
char **PHYSFS_enumerateFiles(const char *path)
{
SearchDirInfo *i;
char **retval = NULL;
LinkedStringList *rc;
LinkedStringList *finalList = NULL;
for (i = searchPath; i != NULL; i = i->next)
{
assert(i->reader->funcs->enumerateFiles != NULL);
rc = i->reader->funcs->enumerateFiles(path);
interpolateStringLists(&finalList, rc);
} /* for */
retval = convertStringListToPhysFSList(finalList);
return(retval);
} /* PHYSFS_enumerateFiles */

View File

@ -88,6 +88,12 @@ typedef struct __PHYSFS_DIRREADER__
} DirHandle;
typedef struct __PHYSFS_LINKEDSTRINGLIST__
{
char *str;
struct __PHYSFS_LINKEDSTRINGLIST__ *next;
} LinkedStringList;
/*
* Symlinks should always be followed; PhysicsFS will use
* DirFunctions->isSymLink() and make a judgement on whether to
@ -110,11 +116,14 @@ typedef struct __PHYSFS_DIRFUNCTIONS__
DirHandle *(*openArchive)(const char *name);
/*
* Returns a list (freeable via PHYSFS_freeList()) of
* all files in dirname.
* Returns a list of all files in dirname. Each element of this list
* (and its "str" field) will be deallocated with the system's free()
* function by the caller, so be sure to explicitly malloc() each
* chunk.
* If you have a memory failure, return as much as you can.
* This dirname is in platform-independent notation.
*/
char **(*enumerateFiles)(DirHandle *r, const char *dirname);
LinkedStringList **(*enumerateFiles)(DirHandle *r, const char *dirname);
/*
* Returns non-zero if filename is really a directory.