diff --git a/physfs.h b/physfs.h index 0bcc7bd..ef28513 100644 --- a/physfs.h +++ b/physfs.h @@ -162,9 +162,9 @@ * offers. If you are on Windows and build with Unicode support, your TCHAR * strings are two bytes per character (this is called "UCS-2 encoding"). You * should convert them to UTF-8 before handing them to PhysicsFS with - * PHYSFS_utf8fromucs2(). If you're using Unix or Mac OS X, your wchar_t + * PHYSFS_utf8FromUcs2(). If you're using Unix or Mac OS X, your wchar_t * strings are four bytes per character ("UCS-4 encoding"). Use - * PHYSFS_utf8fromucs4(). Mac OS X can give you UTF-8 directly from a + * PHYSFS_utf8FromUcs4(). Mac OS X can give you UTF-8 directly from a * CFString, and many Unixes generally give you C strings in UTF-8 format * everywhere. If you have a single-byte high ASCII charset, like so-many * European "codepages" you may be out of luck. We'll convert from "Latin1" @@ -173,7 +173,7 @@ * C string with high-ASCII data that isn't UTF-8 encoded will NOT do what * you expect! * - * Naturally, there's also PHYSFS_utf8toucs2() and PHYSFS_utf8toucs4() to get + * Naturally, there's also PHYSFS_utf8ToUcs2() and PHYSFS_utf8ToUcs4() to get * data back into a format you like. Behind the scenes, PhysicsFS will use * Unicode where possible: the UTF-8 strings on Windows will be converted * and used with the multibyte Windows APIs, for example. @@ -2055,7 +2055,7 @@ __EXPORT__ void PHYSFS_enumerateFilesCallback(const char *dir, void *d); /** - * \fn void PHYSFS_utf8fromucs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len) + * \fn void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len) * \brief Convert a UCS-4 string to a UTF-8 string. * * UCS-4 strings are 32-bits per character: \c wchar_t on Unix. @@ -2077,7 +2077,7 @@ __EXPORT__ void PHYSFS_utf8FromUcs4(const PHYSFS_uint32 *src, char *dst, PHYSFS_uint64 len); /** - * \fn void PHYSFS_utf8toucs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len) + * \fn void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len) * \brief Convert a UTF-8 string to a UCS-4 string. * * UCS-4 strings are 32-bits per character: \c wchar_t on Unix. @@ -2099,7 +2099,7 @@ __EXPORT__ void PHYSFS_utf8ToUcs4(const char *src, PHYSFS_uint32 *dst, PHYSFS_uint64 len); /** - * \fn void PHYSFS_utf8fromucs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len) + * \fn void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len) * \brief Convert a UCS-2 string to a UTF-8 string. * * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building @@ -2125,7 +2125,7 @@ __EXPORT__ void PHYSFS_utf8FromUcs2(const PHYSFS_uint16 *src, char *dst, PHYSFS_uint64 len); /** - * \fn PHYSFS_utf8toucs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len) + * \fn PHYSFS_utf8ToUcs2(const char *src, PHYSFS_uint16 *dst, PHYSFS_uint64 len) * \brief Convert a UTF-8 string to a UCS-2 string. * * UCS-2 strings are 16-bits per character: \c TCHAR on Windows, when building