Some tweaks to PHYSFS_Allocator.

This commit is contained in:
Ryan C. Gordon 2005-09-09 14:07:43 +00:00
parent 0d43bf1eb1
commit 67746179d3
3 changed files with 14 additions and 11 deletions

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@ -2,6 +2,7 @@
* CHANGELOG.
*/
09092005 - Some tweaks to PHYSFS_Allocator.
09062005 - Happy September. Changed the allocation abstraction to use
PHYSFS_uint64 instead of size_t, so we don't have to include
system headers inside physfs.h. Minor MingW fixes (but it's still

View File

@ -777,7 +777,8 @@ int PHYSFS_init(const char *argv0)
if (!externalAllocator)
setDefaultAllocator();
BAIL_IF_MACRO(!allocator.Init(), NULL, 0);
if (allocator.Init != NULL)
BAIL_IF_MACRO(!allocator.Init(), NULL, 0);
BAIL_IF_MACRO(!__PHYSFS_platformInit(), NULL, 0);
@ -889,7 +890,8 @@ int PHYSFS_deinit(void)
__PHYSFS_platformDestroyMutex(errorLock);
__PHYSFS_platformDestroyMutex(stateLock);
allocator.Deinit();
if (allocator.Deinit != NULL)
allocator.Deinit();
errorLock = stateLock = NULL;
return(1);
@ -2047,7 +2049,7 @@ int PHYSFS_flush(PHYSFS_File *handle)
} /* PHYSFS_flush */
int PHYSFS_setAllocator(PHYSFS_Allocator *a)
int PHYSFS_setAllocator(const PHYSFS_Allocator *a)
{
BAIL_IF_MACRO(initialized, ERR_IS_INITIALIZED, 0);
externalAllocator = (a != NULL);

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@ -1847,7 +1847,7 @@ __EXPORT__ int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
/* Everything above this line is part of the PhysicsFS 1.0 API. */
/**
* \struct PHYSFS_allocator
* \struct PHYSFS_Allocator
* \brief PhysicsFS allocation function pointers.
*
* (This is for limited, hardcore use. If you don't immediately see a need
@ -1868,16 +1868,16 @@ __EXPORT__ int PHYSFS_writeUBE64(PHYSFS_File *file, PHYSFS_uint64 val);
*/
typedef struct
{
int (*Init)(void);
void (*Deinit)(void);
void *(*Malloc)(PHYSFS_uint64);
void *(*Realloc)(void *, PHYSFS_uint64);
void (*Free)(void *);
int (*Init)(void); /**< Initialize. Can be NULL. Zero on failure. */
void (*Deinit)(void); /**< Deinitialize your allocator. Can be NULL. */
void *(*Malloc)(PHYSFS_uint64); /**< Allocate like malloc(). */
void *(*Realloc)(void *, PHYSFS_uint64); /**< Reallocate like realloc(). */
void (*Free)(void *); /**< Free memory from Malloc or Realloc. */
} PHYSFS_Allocator;
/**
* \fn int PHYSFS_setAllocator(PHYSFS_Allocator *allocator)
* \fn int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator)
* \brief Hook your own allocation routines into PhysicsFS.
*
* (This is for limited, hardcore use. If you don't immediately see a need
@ -1903,7 +1903,7 @@ typedef struct
* \return zero on failure, non-zero on success. This call only fails
* when used between PHYSFS_init() and PHYSFS_deinit() calls.
*/
__EXPORT__ int PHYSFS_setAllocator(PHYSFS_Allocator *allocator);
__EXPORT__ int PHYSFS_setAllocator(const PHYSFS_Allocator *allocator);
/**