Initial add; not yet completely implemented.
This commit is contained in:
parent
655524c506
commit
745aaae8b2
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/**
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* PhysicsFS; a portable, flexible file i/o abstraction.
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*
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* Documentation is in physfs.h. It's verbose, honest. :)
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*
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* Please see the file LICENSE in the source's root directory.
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*
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* This file written by Ryan C. Gordon.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "physfs.h"
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typedef struct __PHYSFS_ERRMSGTYPE__
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{
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int tid;
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int errorAvailable;
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char errorString[80];
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struct __PHYSFS_ERRMSGTYPE__ *next;
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} ErrMsg;
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/* !!!
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typedef struct __PHYSFS_READER__
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{
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} Reader;
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*/
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typedef struct __PHYSFS_SEARCHDIRINFO__
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{
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char *dirName;
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Reader *reader;
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struct __PHYSFS_SEARCHDIRINFO__ *next;
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} SearchDirInfo;
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static int initialized = 0;
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static ErrMsg **errorMessages = NULL; /* uses list functions. */
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static char **searchPath = NULL; /* uses list functions. */
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static char *baseDir = NULL;
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static char *writeDir = NULL;
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static const PHYSFS_ArchiveInfo *supported_types[] =
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{
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#if (defined PHYSFS_SUPPORTS_ZIP)
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{ "ZIP", "PkZip/WinZip/Info-Zip compatible" },
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#endif
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NULL
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};
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/* error messages... */
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#define ERR_IS_INITIALIZED "Already initialized"
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#define ERR_NOT_INITIALIZED "Not initialized"
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#define ERR_INVALID_ARGUMENT "Invalid argument"
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#define ERR_FILES_OPEN_WRITE "Files still open for writing"
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#define ERR_NO_DIR_CREATE "Failed to create directories"
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#define ERR_OUT_OF_MEMORY "Out of memory"
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#define ERR_NOT_IN_SEARCH_PATH "No such entry in search path"
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/* This gets used all over for lessening code clutter. */
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#define BAIL_IF_MACRO(cond, err, rc) if (cond) { setError(err); return(rc); }
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static ErrMsg *findErrorForCurrentThread(void)
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{
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ErrMsg *i;
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int tid;
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if (errorMessages != NULL)
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{
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tid = __PHYSFS_platformGetThreadID();
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for (i = errorMessages; i != NULL; i = i->next)
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{
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if (i->tid == tid)
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return(i);
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} /* for */
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} /* if */
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return(NULL); /* no error available. */
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} /* findErrorForCurrentThread */
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static void setError(char *str)
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{
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ErrMsg *err = findErrorForCurrentThread();
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if (err == NULL)
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{
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err = (ErrMsg *) malloc(sizeof (ErrMsg));
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if (err == NULL)
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return; /* uhh...? */
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err->next = errorMessages;
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if (errorMessages == NULL)
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errorMessages = err;
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err->tid = __PHYSFS_platformGetThreadID();
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} /* if */
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err->errorAvailable = 1;
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strncpy(err->errorString, str, sizeof (err->errorString));
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err->errorString[sizeof (err->errorString) - 1] = '\0';
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} /* setError */
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const char *PHYSFS_getLastError(void)
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{
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ErrMsg *err = findErrorForCurrentThread();
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if ((err == NULL) || (!err->errorAvailable))
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return(NULL);
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err->errorAvailable = 0;
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return(err->errorString);
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} /* PHYSFS_getLastError */
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void PHYSFS_getLinkedVersion(PHYSFS_Version *ver)
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{
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if (ver != NULL)
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{
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ver->major = PHYSFS_VER_MAJOR;
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ver->minor = PHYSFS_VER_MINOR;
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ver->patch = PHYSFS_VER_PATCH;
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} /* if */
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} /* PHYSFS_getLinkedVersion */
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int PHYSFS_init(const char *argv0)
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{
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BAIL_IF_MACRO(initialized, ERR_IS_INITIALIZED, 0);
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BAIL_IF_MACRO(argv0 == NULL, ERR_INVALID_ARGUMENT, 0);
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baseDir = calculateBaseDir();
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initialized = 1;
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return(1);
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} /* PHYSFS_init */
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static void freeSearchDir(SearchDirInfo *sdi)
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{
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assert(sdi != NULL);
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freeReader(sdi->reader);
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free(sdi->dirName);
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free(sdi);
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} /* freeSearchDir */
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static void freeSearchPath(void)
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{
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SearchDirInfo *i;
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SearchDirInfo *next = NULL;
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if (searchPath != NULL)
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{
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for (i = searchPath; i != NULL; i = next)
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{
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next = i;
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freeSearchDir(i);
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} /* for */
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searchPath = NULL;
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} /* if */
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} /* freeSearchPath */
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void PHYSFS_deinit(void)
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{
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BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0);
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/* close/cleanup open handles. */
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if (baseDir != NULL)
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free(baseDir);
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PHYSFS_setWriteDir(NULL);
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freeSearchPath();
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freeErrorMessages();
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initialized = 0;
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return(1);
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} /* PHYSFS_deinit */
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const PHYSFS_ArchiveInfo **PHYSFS_supportedArchiveTypes(void)
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{
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return(supported_types);
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} /* PHYSFS_supportedArchiveTypes */
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void PHYSFS_freeList(void *list)
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{
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void **i;
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for (i = (void **) list; *i != NULL; i++)
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free(*i);
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free(list);
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} /* PHYSFS_freeList */
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const char *PHYSFS_getDirSeparator(void)
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{
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return(__PHYSFS_pathSeparator);
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} /* PHYSFS_getDirSeparator */
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char **PHYSFS_getCdRomDirs(void)
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{
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return(__PHYSFS_platformDetectAvailableCDs());
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} /* PHYSFS_getCdRomDirs */
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const char *PHYSFS_getBaseDir(void)
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{
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return(baseDir); /* this is calculated in PHYSFS_init()... */
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} /* PHYSFS_getBaseDir */
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const char *PHYSFS_getUserDir(void)
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{
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return(__PHYSFS_platformGetUserDir());
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} /* PHYSFS_getUserDir */
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const char *PHYSFS_getWriteDir(void)
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{
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return(writeDir);
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} /* PHYSFS_getWriteDir */
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int PHYSFS_setWriteDir(const char *newDir)
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{
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BAIL_IF_MACRO(openWriteCount > 0, ERR_FILES_OPEN_WRITE, 0);
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if (writeDir != NULL)
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{
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free(writeDir);
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writeDir = NULL;
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} /* if */
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if (newDir == NULL) /* we're done already! */
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return(1);
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BAIL_IF_MACRO(!createDirs_dependent(newDir), ERR_NO_DIR_CREATE, 0);
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writeDir = malloc(strlen(newDir) + 1);
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BAIL_IF_MACRO(writeDir == NULL, ERR_OUT_OF_MEMORY, 0);
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strcpy(writeDir, newDir);
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return(1);
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} /* PHYSFS_setWriteDir */
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int PHYSFS_addToSearchPath(const char *newDir, int appendToPath)
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{
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char *str = NULL;
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SearchDirInfo *sdi = NULL;
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__PHYSFS_Reader *reader = NULL;
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BAIL_IF_MACRO(newDir == NULL, ERR_INVALID_ARGUMENT, 0);
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reader = getReader(newDir); /* This sets the error message. */
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if (reader == NULL)
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return(0);
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sdi = (SearchDirInfo *) malloc(sizeof (SearchDirInfo));
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BAIL_IF_MACRO(sdi == NULL, ERR_OUT_OF_MEMORY, 0);
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sdi->dirName = (char *) malloc(strlen(newDir) + 1);
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if (sdi->dirName == NULL)
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{
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free(sdi);
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freeReader(reader);
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setError(ERR_OUT_OF_MEMORY);
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return(0);
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} /* if */
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sdi->reader = reader;
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strcpy(sdi->dirName, newDir);
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if (appendToPath)
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{
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sdi->next = searchPath;
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searchPath = sdi;
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} /* if */
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else
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{
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SearchDirInfo *i = searchPath;
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SearchDirInfo *prev = NULL;
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sdi->next = NULL;
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while (i != NULL)
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prev = i;
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if (prev == NULL)
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searchPath = sdi;
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else
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prev->next = sdi;
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} /* else */
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return(1);
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} /* PHYSFS_addToSearchPath */
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int PHYSFS_removeFromSearchPath(const char *oldDir)
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{
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SearchDirInfo *i;
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SearchDirInfo *prev = NULL;
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BAIL_IF_MACRO(oldDir == NULL, ERR_INVALID_ARGUMENT, 0);
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for (i = searchPath; i != NULL; i = i->next)
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{
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if (strcmp(i->dirName, oldDir) == 0)
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{
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if (prev == NULL)
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searchPath = i->next;
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else
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prev->next = i->next;
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freeSearchDir(i);
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return(1);
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} /* if */
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prev = i;
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} /* for */
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setError(ERR_NOT_IN_SEARCH_PATH);
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return(0);
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} /* PHYSFS_removeFromSearchPath */
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char **PHYSFS_getSearchPath(void)
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{
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int count = 1;
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int x;
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SearchDirInfo *i;
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char **retval;
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for (i = searchPath; i != NULL; i = i->next)
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count++;
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retval = (char **) malloc(sizeof (char *) * count);
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BAIL_IF_MACRO(!retval, ERR_OUT_OF_MEMORY, NULL);
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count--;
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retval[count] = NULL;
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for (i = searchPath, x = 0; x < count; i = i->next, x++)
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{
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retval[x] = (char *) malloc(strlen(i->dirName) + 1);
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if (retval[x] == NULL) /* this is friggin' ugly. */
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{
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while (x > 0)
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{
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x--;
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free(retval[x]);
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} /* while */
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free(retval);
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setError(ERR_OUT_OF_MEMORY);
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return(NULL);
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} /* if */
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strcpy(retval[x], i->dirName);
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} /* for */
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return(retval);
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} /* PHYSFS_getSearchPath */
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/**
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* Helper function.
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*
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* Set up sane, default paths. The write path will be set to
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* "userpath/.appName", which is created if it doesn't exist.
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*
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* The above is sufficient to make sure your program's configuration directory
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* is separated from other clutter, and platform-independent. The period
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* before "mygame" even hides the directory on Unix systems.
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*
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* The search path will be:
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*
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* - The Write Dir (created if it doesn't exist)
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* - The Write Dir/appName (created if it doesn't exist)
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* - The Base Dir (PHYSFS_getBaseDir())
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* - The Base Dir/appName (if it exists)
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* - All found CD-ROM paths (optionally)
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* - All found CD-ROM paths/appName (optionally, and if they exist)
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*
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* These directories are then searched for files ending with the extension
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* (archiveExt), which, if they are valid and supported archives, will also
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* be added to the search path. If you specified "PKG" for (archiveExt), and
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* there's a file named data.PKG in the base dir, it'll be checked. Archives
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* can either be appended or prepended to the search path in alphabetical
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* order, regardless of which directories they were found in.
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*
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* All of this can be accomplished from the application, but this just does it
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* all for you. Feel free to add more to the search path manually, too.
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*
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* @param appName Program-specific name of your program, to separate it
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* from other programs using PhysicsFS.
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*
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* @param archiveExt File extention used by your program to specify an
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* archive. For example, Quake 3 uses "pk3", even though
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* they are just zipfiles. Specify NULL to not dig out
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* archives automatically.
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*
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* @param includeCdRoms Non-zero to include CD-ROMs in the search path, and
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* (if (archiveExt) != NULL) search them for archives.
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* This may cause a significant amount of blocking
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* while discs are accessed, and if there are no discs
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* in the drive (or even not mounted on Unix systems),
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* then they may not be made available anyhow. You may
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* want to specify zero and handle the disc setup
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* yourself.
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*
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* @param archivesFirst Non-zero to prepend the archives to the search path.
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* Zero to append them. Ignored if !(archiveExt).
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*/
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void PHYSFS_setSaneConfig(const char *appName, const char *archiveExt,
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int includeCdRoms, int archivesFirst)
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{
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} /* PHYSFS_setSaneConfig */
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/**
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* Create a directory. This is specified in platform-independent notation in
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* relation to the write path. All missing parent directories are also
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* created if they don't exist.
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*
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* So if you've got the write path set to "C:\mygame\writepath" and call
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* PHYSFS_mkdir("downloads/maps") then the directories
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* "C:\mygame\writepath\downloads" and "C:\mygame\writepath\downloads\maps"
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* will be created if possible. If the creation of "maps" fails after we
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* have successfully created "downloads", then the function leaves the
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* created directory behind and reports failure.
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*
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* @param dirName New path to create.
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* @return nonzero on success, zero on error. Specifics of the error can be
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* gleaned from PHYSFS_getLastError().
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*/
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int PHYSFS_mkdir(const char *dirName)
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{
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} /* PHYSFS_mkdir */
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/**
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* Delete a file or directory. This is specified in platform-independent
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* notation in relation to the write path.
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*
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* A directory must be empty before this call can delete it.
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*
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* So if you've got the write path set to "C:\mygame\writepath" and call
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* PHYSFS_delete("downloads/maps/level1.map") then the file
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* "C:\mygame\writepath\downloads\maps\level1.map" is removed from the
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* physical filesystem, if it exists and the operating system permits the
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* deletion.
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*
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* Note that on Unix systems, deleting a file may be successful, but the
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* actual file won't be removed until all processes that have an open
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* filehandle to it (including your program) close their handles.
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*
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* @param filename Filename to delete.
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* @return nonzero on success, zero on error. Specifics of the error can be
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* gleaned from PHYSFS_getLastError().
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*/
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int PHYSFS_delete(const char *filename)
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{
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} /* PHYSFS_delete */
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/**
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* Enable symbolic links. Some physical filesystems and archives contain
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* files that are just pointers to other files. On the physical filesystem,
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* opening such a link will (transparently) open the file that is pointed to.
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*
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* By default, PhysicsFS will check if a file is really a symlink during open
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* calls and fail if it is. Otherwise, the link could take you outside the
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* write and search paths, and compromise security.
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*
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* If you want to take that risk, call this function with a non-zero parameter.
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* Note that this is more for sandboxing a program's scripting language, in
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* case untrusted scripts try to compromise the system. Generally speaking,
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* a user could very well have a legitimate reason to set up a symlink, so
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||||
* unless you feel there's a specific danger in allowing them, you should
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* permit them.
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*
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* Symbolic link permission can be enabled or disabled at any time, and is
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* disabled by default.
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||||
*
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* @param allow nonzero to permit symlinks, zero to deny linking.
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*/
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void PHYSFS_permitSymbolicLinks(int allow)
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||||
{
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||||
} /* PHYSFS_permitSymbolicLinks */
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||||
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||||
/**
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||||
* Figure out where in the search path a file resides. The file is specified
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* in platform-independent notation. The returned filename will be the
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||||
* element of the search path where the file was found, which may be a
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||||
* directory, or an archive. Even if there are multiple matches in different
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||||
* parts of the search path, only the first one found is used, just like
|
||||
* when opening a file.
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||||
*
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||||
* So, if you look for "maps/level1.map", and C:\mygame is in your search
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||||
* path and C:\mygame\maps\level1.map exists, then "C:\mygame" is returned.
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||||
*
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||||
* If a match is a symbolic link, and you've not explicitly permitted symlinks,
|
||||
* then it will be ignored, and the search for a match will continue.
|
||||
*
|
||||
* @param filename file to look for.
|
||||
* @return READ ONLY string of element of search path containing the
|
||||
* the file in question. NULL if not found.
|
||||
*/
|
||||
const char *PHYSFS_getRealDir(const char *filename)
|
||||
{
|
||||
} /* PHYSFS_getRealDir */
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Get a file listing of a search path's directory. Matching directories are
|
||||
* interpolated. That is, if "C:\mypath" is in the search path and contains a
|
||||
* directory "savegames" that contains "x.sav", "y.sav", and "z.sav", and
|
||||
* there is also a "C:\userpath" in the search path that has a "savegames"
|
||||
* subdirectory with "w.sav", then the following code:
|
||||
*
|
||||
* ------------------------------------------------
|
||||
* char **rc = PHYSFS_enumerateFiles("savegames");
|
||||
* char **i;
|
||||
*
|
||||
* for (i = rc; *i != NULL; i++)
|
||||
* printf("We've got [%s].\n", *i);
|
||||
*
|
||||
* PHYSFS_freeList(rc);
|
||||
* ------------------------------------------------
|
||||
*
|
||||
* ...will print:
|
||||
*
|
||||
* ------------------------------------------------
|
||||
* We've got [x.sav].
|
||||
* We've got [y.sav].
|
||||
* We've got [z.sav].
|
||||
* We've got [w.sav].
|
||||
* ------------------------------------------------
|
||||
*
|
||||
* Don't forget to call PHYSFS_freeList() with the return value from this
|
||||
* function when you are done with it.
|
||||
*
|
||||
* @param path directory in platform-independent notation to enumerate.
|
||||
* @return Null-terminated array of null-terminated strings.
|
||||
*/
|
||||
char **PHYSFS_enumerateFiles(const char *path)
|
||||
{
|
||||
} /* PHYSFS_enumerateFiles */
|
||||
|
||||
|
||||
/**
|
||||
* Open a file for writing, in platform-independent notation and in relation
|
||||
* to the write path as the root of the writable filesystem. The specified
|
||||
* file is created if it doesn't exist. If it does exist, it is truncated to
|
||||
* zero bytes, and the writing offset is set to the start.
|
||||
*
|
||||
* @param filename File to open.
|
||||
* @return A valid PhysicsFS filehandle on success, NULL on error. Specifics
|
||||
* of the error can be gleaned from PHYSFS_getLastError().
|
||||
*/
|
||||
PHYSFS_file *PHYSFS_openWrite(const char *filename)
|
||||
{
|
||||
} /* PHYSFS_openWrite */
|
||||
|
||||
|
||||
/**
|
||||
* Open a file for writing, in platform-independent notation and in relation
|
||||
* to the write path as the root of the writable filesystem. The specified
|
||||
* file is created if it doesn't exist. If it does exist, the writing offset
|
||||
* is set to the end of the file, so the first write will be the byte after
|
||||
* the end.
|
||||
*
|
||||
* @param filename File to open.
|
||||
* @return A valid PhysicsFS filehandle on success, NULL on error. Specifics
|
||||
* of the error can be gleaned from PHYSFS_getLastError().
|
||||
*/
|
||||
PHYSFS_file *PHYSFS_openAppend(const char *filename)
|
||||
{
|
||||
} /* PHYSFS_openAppend */
|
||||
|
||||
|
||||
/**
|
||||
* Open a file for reading, in platform-independent notation. The search path
|
||||
* is checked one at a time until a matching file is found, in which case an
|
||||
* abstract filehandle is associated with it, and reading may be done.
|
||||
* The reading offset is set to the first byte of the file.
|
||||
*
|
||||
* @param filename File to open.
|
||||
* @return A valid PhysicsFS filehandle on success, NULL on error. Specifics
|
||||
* of the error can be gleaned from PHYSFS_getLastError().
|
||||
*/
|
||||
PHYSFS_file *PHYSFS_openRead(const char *filename)
|
||||
{
|
||||
} /* PHYSFS_openRead */
|
||||
|
||||
|
||||
/**
|
||||
* Close a PhysicsFS filehandle. This call is capable of failing if the
|
||||
* operating system was buffering writes to this file, and (now forced to
|
||||
* write those changes to physical media) can not store the data for any
|
||||
* reason. In such a case, the filehandle stays open. A well-written program
|
||||
* should ALWAYS check the return value from the close call in addition to
|
||||
* every writing call!
|
||||
*
|
||||
* @param handle handle returned from PHYSFS_open*().
|
||||
* @return nonzero on success, zero on error. Specifics of the error can be
|
||||
* gleaned from PHYSFS_getLastError().
|
||||
*/
|
||||
int PHYSFS_close(PHYSFS_file *handle)
|
||||
{
|
||||
} /* PHYSFS_close */
|
||||
|
||||
|
||||
/**
|
||||
* Read data from a PhysicsFS filehandle. The file must be opened for reading.
|
||||
*
|
||||
* @param handle handle returned from PHYSFS_openRead().
|
||||
* @param buffer buffer to store read data into.
|
||||
* @param objSize size in bytes of objects being read from (handle).
|
||||
* @param objCount number of (objSize) objects to read from (handle).
|
||||
* @return number of objects read. PHYSFS_getLastError() can shed light on
|
||||
* the reason this might be < (objCount), as can PHYSFS_eof().
|
||||
*/
|
||||
int PHYSFS_read(PHYSFS_file *handle, void *buffer,
|
||||
unsigned int objSize, unsigned int objCount)
|
||||
{
|
||||
} /* PHYSFS_read */
|
||||
|
||||
|
||||
/**
|
||||
* Write data to a PhysicsFS filehandle. The file must be opened for writing.
|
||||
*
|
||||
* @param handle retval from PHYSFS_openWrite() or PHYSFS_openAppend().
|
||||
* @param buffer buffer to store read data into.
|
||||
* @param objSize size in bytes of objects being read from (handle).
|
||||
* @param objCount number of (objSize) objects to read from (handle).
|
||||
* @return number of objects read. PHYSFS_getLastError() can shed light on
|
||||
* the reason this might be < (objCount).
|
||||
*/
|
||||
int PHYSFS_write(PHYSFS_file *handle, void *buffer,
|
||||
unsigned int objSize, unsigned int objCount)
|
||||
{
|
||||
} /* PHYSFS_write */
|
||||
|
||||
|
||||
/**
|
||||
* Determine if the end of file has been reached in a PhysicsFS filehandle.
|
||||
*
|
||||
* @param handle handle returned from PHYSFS_openRead().
|
||||
* @return nonzero if EOF, zero if not.
|
||||
*/
|
||||
int PHYSFS_eof(PHYSFS_file *handle)
|
||||
{
|
||||
} /* PHYSFS_eof */
|
||||
|
||||
|
||||
/**
|
||||
* Determine current position within a PhysicsFS filehandle.
|
||||
*
|
||||
* @param handle handle returned from PHYSFS_open*().
|
||||
* @return offset in bytes from start of file. -1 if error occurred.
|
||||
* Specifics of the error can be gleaned from PHYSFS_getLastError().
|
||||
*/
|
||||
int PHYSFS_tell(PHYSFS_file *handle)
|
||||
{
|
||||
} /* PHYSFS_tell */
|
||||
|
||||
|
||||
/**
|
||||
* Seek to a new position within a PhysicsFS filehandle. The next read or write
|
||||
* will occur at that place. Seeking past the beginning or end of the file is
|
||||
* not allowed.
|
||||
*
|
||||
* @param handle handle returned from PHYSFS_open*().
|
||||
* @param pos number of bytes from start of file to seek to.
|
||||
* @return nonzero on success, zero on error. Specifics of the error can be
|
||||
* gleaned from PHYSFS_getLastError().
|
||||
*/
|
||||
int PHYSFS_seek(PHYSFS_file *handle, int pos)
|
||||
{
|
||||
} /* PHYSFS_seek */
|
||||
|
||||
|
||||
/* end of physfs.h ... */
|
||||
|
Loading…
Reference in New Issue