Fixed a FIXME in the documentation comments.
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75e467576d
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physfs.h
24
physfs.h
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@ -1948,18 +1948,18 @@ typedef struct
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* (This is for limited, hardcore use. If you don't immediately see a need
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* (This is for limited, hardcore use. If you don't immediately see a need
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* for it, you can probably ignore this forever.)
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* for it, you can probably ignore this forever.)
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*
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*
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* !!! FIXME: don't promise C runtime malloc.
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* By default, PhysicsFS will use whatever is reasonable for a platform
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*
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* to manage dynamic memory (usually ANSI C malloc/realloc/calloc/free, but
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* By default, PhysicsFS will use ANSI C malloc/realloc/calloc/free calls
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* some platforms might use something else), but in some uncommon cases, the
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* to manage dynamic memory, but in some uncommon cases, the app might want
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* app might want more control over the library's memory management. This
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* more control over the library's memory management. This lets you redirect
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* lets you redirect PhysicsFS to use your own allocation routines instead.
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* physfs to use your own allocation routines instead. You can only call this
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* You can only call this function before PHYSFS_init(); if the library is
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* function before PHYSFS_init(); if the library is initialized, it'll
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* initialized, it'll reject your efforts to change the allocator mid-stream.
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* reject your efforts to change the allocator mid-stream. You may call this
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* You may call this function after PHYSFS_deinit() if you are willing to
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* function after PHYSFS_deinit() if you are willing to shutdown the library
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* shut down the library and restart it with a new allocator; this is a safe
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* and restart it with a new allocator; this is a safe and supported
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* and supported operation. The allocator remains intact between deinit/init
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* operation. The allocator remains intact between deinit/init calls.
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* calls. If you want to return to the platform's default allocator, pass a
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* If you want to return to the default allocator, pass a NULL in here.
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* NULL in here.
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*
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*
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* If you aren't immediately sure what to do with this function, you can
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* If you aren't immediately sure what to do with this function, you can
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* safely ignore it altogether.
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* safely ignore it altogether.
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