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* CHANGELOG.
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*/
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09232002 - Happy September. Updated VC++6 project files, fixed some
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VC++ compile nags (more work to be done in zip.c).
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08302002 - Cleaned tab stops out of zip.c, and fixed a possible infinite loop
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in zip_find_entry().
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08292002 - Fixed a mistake in makeos2.cmd, and updated the INSTALL docs.
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4
TODO
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These are in no particular order. A 1.0 release is reliant on doing most of
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this stuff. Some might be dupes, some might be done already.
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- Include the Visual Studio.NET project file in CVS directly.
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- Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less
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important, since streaming archives aren't of much value to games (which
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is why zipfiles are king: random access), but it could have uses for, say,
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@ -13,8 +12,7 @@ These are in no particular order. A 1.0 release is reliant on doing most of
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it.
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- Need PHYSFS_LANG_GERMAN.
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- I'm a little nervous about the use of linked lists in qpak.c.
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- Add qpak.c and PHYSFS_SUPPORTS_QPAK to mac classic and vc++6 projects.
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- Figure out that pesky pthread casting problem.
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- Add qpak.c and PHYSFS_SUPPORTS_QPAK to mac classic projects.
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- macclassic.c :
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"/* (Hmm. Default behaviour is broken in the base library. :) ) */"
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- Platforms to be verified as working: Solaris, WinNT 3.1, WinME, WinXP,
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