Upgrading lzma SDK...

This commit is contained in:
Ryan C. Gordon 2008-01-23 03:13:05 +00:00
parent a863c128be
commit a91fc0d024
24 changed files with 0 additions and 3050 deletions

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/* 7zAlloc.h */
#ifndef __7Z_ALLOC_H
#define __7Z_ALLOC_H
#include <stddef.h>
typedef struct _ISzAlloc
{
void *(*Alloc)(size_t size);
void (*Free)(void *address); /* address can be 0 */
} ISzAlloc;
void *SzAlloc(size_t size);
void SzFree(void *address);
void *SzAllocTemp(size_t size);
void SzFreeTemp(void *address);
#endif

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/* 7zBuffer.c */
#include "7zBuffer.h"
#include "7zAlloc.h"
void SzByteBufferInit(CSzByteBuffer *buffer)
{
buffer->Capacity = 0;
buffer->Items = 0;
}
int SzByteBufferCreate(CSzByteBuffer *buffer, size_t newCapacity, void * (*allocFunc)(size_t size))
{
buffer->Capacity = newCapacity;
if (newCapacity == 0)
{
buffer->Items = 0;
return 1;
}
buffer->Items = (Byte *)allocFunc(newCapacity);
return (buffer->Items != 0);
}
void SzByteBufferFree(CSzByteBuffer *buffer, void (*freeFunc)(void *))
{
freeFunc(buffer->Items);
buffer->Items = 0;
buffer->Capacity = 0;
}

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/* 7zBuffer.h */
#ifndef __7Z_BUFFER_H
#define __7Z_BUFFER_H
#include <stddef.h>
#include "7zTypes.h"
typedef struct _CSzByteBuffer
{
size_t Capacity;
Byte *Items;
}CSzByteBuffer;
void SzByteBufferInit(CSzByteBuffer *buffer);
int SzByteBufferCreate(CSzByteBuffer *buffer, size_t newCapacity, void * (*allocFunc)(size_t size));
void SzByteBufferFree(CSzByteBuffer *buffer, void (*freeFunc)(void *));
#endif

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/* 7zCrc.c */
#include "7zCrc.h"
#define kCrcPoly 0xEDB88320
UInt32 g_CrcTable[256];
void InitCrcTable()
{
UInt32 i;
for (i = 0; i < 256; i++)
{
UInt32 r = i;
int j;
for (j = 0; j < 8; j++)
if (r & 1)
r = (r >> 1) ^ kCrcPoly;
else
r >>= 1;
g_CrcTable[i] = r;
}
}
void CrcInit(UInt32 *crc) { *crc = 0xFFFFFFFF; }
UInt32 CrcGetDigest(UInt32 *crc) { return *crc ^ 0xFFFFFFFF; }
void CrcUpdateByte(UInt32 *crc, Byte b)
{
*crc = g_CrcTable[((Byte)(*crc)) ^ b] ^ (*crc >> 8);
}
void CrcUpdateUInt16(UInt32 *crc, UInt16 v)
{
CrcUpdateByte(crc, (Byte)v);
CrcUpdateByte(crc, (Byte)(v >> 8));
}
void CrcUpdateUInt32(UInt32 *crc, UInt32 v)
{
int i;
for (i = 0; i < 4; i++)
CrcUpdateByte(crc, (Byte)(v >> (8 * i)));
}
void CrcUpdateUInt64(UInt32 *crc, UInt64 v)
{
int i;
for (i = 0; i < 8; i++)
{
CrcUpdateByte(crc, (Byte)(v));
v >>= 8;
}
}
void CrcUpdate(UInt32 *crc, const void *data, size_t size)
{
UInt32 v = *crc;
const Byte *p = (const Byte *)data;
for (; size > 0 ; size--, p++)
v = g_CrcTable[((Byte)(v)) ^ *p] ^ (v >> 8);
*crc = v;
}
UInt32 CrcCalculateDigest(const void *data, size_t size)
{
UInt32 crc;
CrcInit(&crc);
CrcUpdate(&crc, data, size);
return CrcGetDigest(&crc);
}
int CrcVerifyDigest(UInt32 digest, const void *data, size_t size)
{
return (CrcCalculateDigest(data, size) == digest);
}

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/* 7zCrc.h */
#ifndef __7Z_CRC_H
#define __7Z_CRC_H
#include <stddef.h>
#include "7zTypes.h"
extern UInt32 g_CrcTable[256];
void InitCrcTable();
void CrcInit(UInt32 *crc);
UInt32 CrcGetDigest(UInt32 *crc);
void CrcUpdateByte(UInt32 *crc, Byte v);
void CrcUpdateUInt16(UInt32 *crc, UInt16 v);
void CrcUpdateUInt32(UInt32 *crc, UInt32 v);
void CrcUpdateUInt64(UInt32 *crc, UInt64 v);
void CrcUpdate(UInt32 *crc, const void *data, size_t size);
UInt32 CrcCalculateDigest(const void *data, size_t size);
int CrcVerifyDigest(UInt32 digest, const void *data, size_t size);
#endif

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/* 7zDecode.c */
#include "7zDecode.h"
#ifdef _SZ_ONE_DIRECTORY
#include "LzmaDecode.h"
#else
#include "../../Compress/LZMA_C/LzmaDecode.h"
#endif
CMethodID k_Copy = { { 0x0 }, 1 };
CMethodID k_LZMA = { { 0x3, 0x1, 0x1 }, 3 };
#ifdef _LZMA_IN_CB
typedef struct _CLzmaInCallbackImp
{
ILzmaInCallback InCallback;
ISzInStream *InStream;
size_t Size;
} CLzmaInCallbackImp;
int LzmaReadImp(void *object, const unsigned char **buffer, SizeT *size)
{
CLzmaInCallbackImp *cb = (CLzmaInCallbackImp *)object;
size_t processedSize;
SZ_RESULT res;
*size = 0;
res = cb->InStream->Read((void *)cb->InStream, (void **)buffer, cb->Size, &processedSize);
*size = (SizeT)processedSize;
if (processedSize > cb->Size)
return (int)SZE_FAIL;
cb->Size -= processedSize;
if (res == SZ_OK)
return 0;
return (int)res;
}
#endif
SZ_RESULT SzDecode(const CFileSize *packSizes, const CFolder *folder,
#ifdef _LZMA_IN_CB
ISzInStream *inStream,
#else
const Byte *inBuffer,
#endif
Byte *outBuffer, size_t outSize,
size_t *outSizeProcessed, ISzAlloc *allocMain)
{
UInt32 si;
size_t inSize = 0;
CCoderInfo *coder;
if (folder->NumPackStreams != 1)
return SZE_NOTIMPL;
if (folder->NumCoders != 1)
return SZE_NOTIMPL;
coder = folder->Coders;
*outSizeProcessed = 0;
for (si = 0; si < folder->NumPackStreams; si++)
inSize += (size_t)packSizes[si];
if (AreMethodsEqual(&coder->MethodID, &k_Copy))
{
size_t i;
if (inSize != outSize)
return SZE_DATA_ERROR;
#ifdef _LZMA_IN_CB
for (i = 0; i < inSize;)
{
size_t j;
void *inBuffer;
size_t bufferSize;
RINOK(inStream->Read((void *)inStream, (void **)&inBuffer, inSize - i, &bufferSize));
if (bufferSize == 0)
return SZE_DATA_ERROR;
if (bufferSize > inSize - i)
return SZE_FAIL;
*outSizeProcessed += bufferSize;
for (j = 0; j < bufferSize && i < inSize; j++, i++)
outBuffer[i] = ((Byte*)inBuffer)[j];
}
#else
for (i = 0; i < inSize; i++)
outBuffer[i] = inBuffer[i];
*outSizeProcessed = inSize;
#endif
return SZ_OK;
}
if (AreMethodsEqual(&coder->MethodID, &k_LZMA))
{
#ifdef _LZMA_IN_CB
CLzmaInCallbackImp lzmaCallback;
#else
SizeT inProcessed;
#endif
CLzmaDecoderState state; /* it's about 24-80 bytes structure, if int is 32-bit */
int result;
SizeT outSizeProcessedLoc;
#ifdef _LZMA_IN_CB
lzmaCallback.Size = inSize;
lzmaCallback.InStream = inStream;
lzmaCallback.InCallback.Read = LzmaReadImp;
#endif
if (LzmaDecodeProperties(&state.Properties, coder->Properties.Items,
coder->Properties.Capacity) != LZMA_RESULT_OK)
return SZE_FAIL;
state.Probs = (CProb *)allocMain->Alloc(LzmaGetNumProbs(&state.Properties) * sizeof(CProb));
if (state.Probs == 0)
return SZE_OUTOFMEMORY;
#ifdef _LZMA_OUT_READ
if (state.Properties.DictionarySize == 0)
state.Dictionary = 0;
else
{
state.Dictionary = (unsigned char *)allocMain->Alloc(state.Properties.DictionarySize);
if (state.Dictionary == 0)
{
allocMain->Free(state.Probs);
return SZE_OUTOFMEMORY;
}
}
LzmaDecoderInit(&state);
#endif
result = LzmaDecode(&state,
#ifdef _LZMA_IN_CB
&lzmaCallback.InCallback,
#else
inBuffer, (SizeT)inSize, &inProcessed,
#endif
outBuffer, (SizeT)outSize, &outSizeProcessedLoc);
*outSizeProcessed = (size_t)outSizeProcessedLoc;
allocMain->Free(state.Probs);
#ifdef _LZMA_OUT_READ
allocMain->Free(state.Dictionary);
#endif
if (result == LZMA_RESULT_DATA_ERROR)
return SZE_DATA_ERROR;
if (result != LZMA_RESULT_OK)
return SZE_FAIL;
return SZ_OK;
}
return SZE_NOTIMPL;
}

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/* 7zDecode.h */
#ifndef __7Z_DECODE_H
#define __7Z_DECODE_H
#include "7zItem.h"
#include "7zAlloc.h"
#ifdef _LZMA_IN_CB
#include "7zIn.h"
#endif
SZ_RESULT SzDecode(const CFileSize *packSizes, const CFolder *folder,
#ifdef _LZMA_IN_CB
ISzInStream *stream,
#else
const Byte *inBuffer,
#endif
Byte *outBuffer, size_t outSize,
size_t *outSizeProcessed, ISzAlloc *allocMain);
#endif

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/* 7zExtract.c */
#include "7zExtract.h"
#include "7zDecode.h"
#include "7zCrc.h"
SZ_RESULT SzExtract(
ISzInStream *inStream,
CArchiveDatabaseEx *db,
UInt32 fileIndex,
UInt32 *blockIndex,
Byte **outBuffer,
size_t *outBufferSize,
size_t *offset,
size_t *outSizeProcessed,
ISzAlloc *allocMain,
ISzAlloc *allocTemp)
{
UInt32 folderIndex = db->FileIndexToFolderIndexMap[fileIndex];
SZ_RESULT res = SZ_OK;
*offset = 0;
*outSizeProcessed = 0;
if (folderIndex == (UInt32)-1)
{
allocMain->Free(*outBuffer);
*blockIndex = folderIndex;
*outBuffer = 0;
*outBufferSize = 0;
return SZ_OK;
}
if (*outBuffer == 0 || *blockIndex != folderIndex)
{
CFolder *folder = db->Database.Folders + folderIndex;
CFileSize unPackSize = SzFolderGetUnPackSize(folder);
#ifndef _LZMA_IN_CB
CFileSize packSize = SzArDbGetFolderFullPackSize(db, folderIndex);
Byte *inBuffer = 0;
size_t processedSize;
#endif
*blockIndex = folderIndex;
allocMain->Free(*outBuffer);
*outBuffer = 0;
RINOK(inStream->Seek(inStream, SzArDbGetFolderStreamPos(db, folderIndex, 0)));
#ifndef _LZMA_IN_CB
if (packSize != 0)
{
inBuffer = (Byte *)allocTemp->Alloc((size_t)packSize);
if (inBuffer == 0)
return SZE_OUTOFMEMORY;
}
res = inStream->Read(inStream, inBuffer, (size_t)packSize, &processedSize);
if (res == SZ_OK && processedSize != (size_t)packSize)
res = SZE_FAIL;
#endif
if (res == SZ_OK)
{
*outBufferSize = (size_t)unPackSize;
if (unPackSize != 0)
{
*outBuffer = (Byte *)allocMain->Alloc((size_t)unPackSize);
if (*outBuffer == 0)
res = SZE_OUTOFMEMORY;
}
if (res == SZ_OK)
{
size_t outRealSize;
res = SzDecode(db->Database.PackSizes +
db->FolderStartPackStreamIndex[folderIndex], folder,
#ifdef _LZMA_IN_CB
inStream,
#else
inBuffer,
#endif
*outBuffer, (size_t)unPackSize, &outRealSize, allocTemp);
if (res == SZ_OK)
{
if (outRealSize == (size_t)unPackSize)
{
if (folder->UnPackCRCDefined)
{
if (!CrcVerifyDigest(folder->UnPackCRC, *outBuffer, (size_t)unPackSize))
res = SZE_FAIL;
}
}
else
res = SZE_FAIL;
}
}
}
#ifndef _LZMA_IN_CB
allocTemp->Free(inBuffer);
#endif
}
if (res == SZ_OK)
{
UInt32 i;
CFileItem *fileItem = db->Database.Files + fileIndex;
*offset = 0;
for(i = db->FolderStartFileIndex[folderIndex]; i < fileIndex; i++)
*offset += (UInt32)db->Database.Files[i].Size;
*outSizeProcessed = (size_t)fileItem->Size;
if (*offset + *outSizeProcessed > *outBufferSize)
return SZE_FAIL;
{
if (fileItem->IsFileCRCDefined)
{
if (!CrcVerifyDigest(fileItem->FileCRC, *outBuffer + *offset, *outSizeProcessed))
res = SZE_FAIL;
}
}
}
return res;
}

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/* 7zExtract.h */
#ifndef __7Z_EXTRACT_H
#define __7Z_EXTRACT_H
#include "7zIn.h"
/*
SzExtract extracts file from archive
*outBuffer must be 0 before first call for each new archive.
Extracting cache:
If you need to decompress more than one file, you can send
these values from previous call:
*blockIndex,
*outBuffer,
*outBufferSize
You can consider "*outBuffer" as cache of solid block. If your archive is solid,
it will increase decompression speed.
If you use external function, you can declare these 3 cache variables
(blockIndex, outBuffer, outBufferSize) as static in that external function.
Free *outBuffer and set *outBuffer to 0, if you want to flush cache.
*/
SZ_RESULT SzExtract(
ISzInStream *inStream,
CArchiveDatabaseEx *db,
UInt32 fileIndex, /* index of file */
UInt32 *blockIndex, /* index of solid block */
Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
size_t *outBufferSize, /* buffer size for output buffer */
size_t *offset, /* offset of stream for required file in *outBuffer */
size_t *outSizeProcessed, /* size of file in *outBuffer */
ISzAlloc *allocMain,
ISzAlloc *allocTemp);
#endif

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/* 7zHeader.c */
#include "7zHeader.h"
Byte k7zSignature[k7zSignatureSize] = {'7', 'z', 0xBC, 0xAF, 0x27, 0x1C};

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/* 7zHeader.h */
#ifndef __7Z_HEADER_H
#define __7Z_HEADER_H
#include "7zTypes.h"
#define k7zSignatureSize 6
extern Byte k7zSignature[k7zSignatureSize];
#define k7zMajorVersion 0
#define k7zStartHeaderSize 0x20
enum EIdEnum
{
k7zIdEnd,
k7zIdHeader,
k7zIdArchiveProperties,
k7zIdAdditionalStreamsInfo,
k7zIdMainStreamsInfo,
k7zIdFilesInfo,
k7zIdPackInfo,
k7zIdUnPackInfo,
k7zIdSubStreamsInfo,
k7zIdSize,
k7zIdCRC,
k7zIdFolder,
k7zIdCodersUnPackSize,
k7zIdNumUnPackStream,
k7zIdEmptyStream,
k7zIdEmptyFile,
k7zIdAnti,
k7zIdName,
k7zIdCreationTime,
k7zIdLastAccessTime,
k7zIdLastWriteTime,
k7zIdWinAttributes,
k7zIdComment,
k7zIdEncodedHeader,
k7zIdStartPos
};
#endif

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/* 7zIn.h */
#ifndef __7Z_IN_H
#define __7Z_IN_H
#include "7zHeader.h"
#include "7zItem.h"
#include "7zAlloc.h"
typedef struct _CInArchiveInfo
{
CFileSize StartPositionAfterHeader;
CFileSize DataStartPosition;
}CInArchiveInfo;
typedef struct _CArchiveDatabaseEx
{
CArchiveDatabase Database;
CInArchiveInfo ArchiveInfo;
UInt32 *FolderStartPackStreamIndex;
CFileSize *PackStreamStartPositions;
UInt32 *FolderStartFileIndex;
UInt32 *FileIndexToFolderIndexMap;
}CArchiveDatabaseEx;
void SzArDbExInit(CArchiveDatabaseEx *db);
void SzArDbExFree(CArchiveDatabaseEx *db, void (*freeFunc)(void *));
CFileSize SzArDbGetFolderStreamPos(CArchiveDatabaseEx *db, UInt32 folderIndex, UInt32 indexInFolder);
CFileSize SzArDbGetFolderFullPackSize(CArchiveDatabaseEx *db, UInt32 folderIndex);
typedef struct _ISzInStream
{
#ifdef _LZMA_IN_CB
SZ_RESULT (*Read)(
void *object, /* pointer to ISzInStream itself */
void **buffer, /* out: pointer to buffer with data */
size_t maxRequiredSize, /* max required size to read */
size_t *processedSize); /* real processed size.
processedSize can be less than maxRequiredSize.
If processedSize == 0, then there are no more
bytes in stream. */
#else
SZ_RESULT (*Read)(void *object, void *buffer, size_t size, size_t *processedSize);
#endif
SZ_RESULT (*Seek)(void *object, CFileSize pos);
} ISzInStream;
int SzArchiveOpen(
ISzInStream *inStream,
CArchiveDatabaseEx *db,
ISzAlloc *allocMain,
ISzAlloc *allocTemp);
#endif

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/* 7zItem.c */
#include "7zItem.h"
#include "7zAlloc.h"
void SzCoderInfoInit(CCoderInfo *coder)
{
SzByteBufferInit(&coder->Properties);
}
void SzCoderInfoFree(CCoderInfo *coder, void (*freeFunc)(void *p))
{
SzByteBufferFree(&coder->Properties, freeFunc);
SzCoderInfoInit(coder);
}
void SzFolderInit(CFolder *folder)
{
folder->NumCoders = 0;
folder->Coders = 0;
folder->NumBindPairs = 0;
folder->BindPairs = 0;
folder->NumPackStreams = 0;
folder->PackStreams = 0;
folder->UnPackSizes = 0;
folder->UnPackCRCDefined = 0;
folder->UnPackCRC = 0;
folder->NumUnPackStreams = 0;
}
void SzFolderFree(CFolder *folder, void (*freeFunc)(void *p))
{
UInt32 i;
for (i = 0; i < folder->NumCoders; i++)
SzCoderInfoFree(&folder->Coders[i], freeFunc);
freeFunc(folder->Coders);
freeFunc(folder->BindPairs);
freeFunc(folder->PackStreams);
freeFunc(folder->UnPackSizes);
SzFolderInit(folder);
}
UInt32 SzFolderGetNumOutStreams(CFolder *folder)
{
UInt32 result = 0;
UInt32 i;
for (i = 0; i < folder->NumCoders; i++)
result += folder->Coders[i].NumOutStreams;
return result;
}
int SzFolderFindBindPairForInStream(CFolder *folder, UInt32 inStreamIndex)
{
UInt32 i;
for(i = 0; i < folder->NumBindPairs; i++)
if (folder->BindPairs[i].InIndex == inStreamIndex)
return i;
return -1;
}
int SzFolderFindBindPairForOutStream(CFolder *folder, UInt32 outStreamIndex)
{
UInt32 i;
for(i = 0; i < folder->NumBindPairs; i++)
if (folder->BindPairs[i].OutIndex == outStreamIndex)
return i;
return -1;
}
CFileSize SzFolderGetUnPackSize(CFolder *folder)
{
int i = (int)SzFolderGetNumOutStreams(folder);
if (i == 0)
return 0;
for (i--; i >= 0; i--)
if (SzFolderFindBindPairForOutStream(folder, i) < 0)
return folder->UnPackSizes[i];
/* throw 1; */
return 0;
}
/*
int FindPackStreamArrayIndex(int inStreamIndex) const
{
for(int i = 0; i < PackStreams.Size(); i++)
if (PackStreams[i] == inStreamIndex)
return i;
return -1;
}
*/
void SzFileInit(CFileItem *fileItem)
{
fileItem->IsFileCRCDefined = 0;
fileItem->HasStream = 1;
fileItem->IsDirectory = 0;
fileItem->IsAnti = 0;
fileItem->Name = 0;
}
void SzFileFree(CFileItem *fileItem, void (*freeFunc)(void *p))
{
freeFunc(fileItem->Name);
SzFileInit(fileItem);
}
void SzArchiveDatabaseInit(CArchiveDatabase *db)
{
db->NumPackStreams = 0;
db->PackSizes = 0;
db->PackCRCsDefined = 0;
db->PackCRCs = 0;
db->NumFolders = 0;
db->Folders = 0;
db->NumFiles = 0;
db->Files = 0;
}
void SzArchiveDatabaseFree(CArchiveDatabase *db, void (*freeFunc)(void *))
{
UInt32 i;
for (i = 0; i < db->NumFolders; i++)
SzFolderFree(&db->Folders[i], freeFunc);
for (i = 0; i < db->NumFiles; i++)
SzFileFree(&db->Files[i], freeFunc);
freeFunc(db->PackSizes);
freeFunc(db->PackCRCsDefined);
freeFunc(db->PackCRCs);
freeFunc(db->Folders);
freeFunc(db->Files);
SzArchiveDatabaseInit(db);
}

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/* 7zItem.h */
#ifndef __7Z_ITEM_H
#define __7Z_ITEM_H
#include "7zMethodID.h"
#include "7zHeader.h"
#include "7zBuffer.h"
typedef struct _CCoderInfo
{
UInt32 NumInStreams;
UInt32 NumOutStreams;
CMethodID MethodID;
CSzByteBuffer Properties;
}CCoderInfo;
void SzCoderInfoInit(CCoderInfo *coder);
void SzCoderInfoFree(CCoderInfo *coder, void (*freeFunc)(void *p));
typedef struct _CBindPair
{
UInt32 InIndex;
UInt32 OutIndex;
}CBindPair;
typedef struct _CFolder
{
UInt32 NumCoders;
CCoderInfo *Coders;
UInt32 NumBindPairs;
CBindPair *BindPairs;
UInt32 NumPackStreams;
UInt32 *PackStreams;
CFileSize *UnPackSizes;
int UnPackCRCDefined;
UInt32 UnPackCRC;
UInt32 NumUnPackStreams;
}CFolder;
void SzFolderInit(CFolder *folder);
CFileSize SzFolderGetUnPackSize(CFolder *folder);
int SzFolderFindBindPairForInStream(CFolder *folder, UInt32 inStreamIndex);
UInt32 SzFolderGetNumOutStreams(CFolder *folder);
CFileSize SzFolderGetUnPackSize(CFolder *folder);
/* #define CArchiveFileTime UInt64 */
typedef struct _CFileItem
{
/*
CArchiveFileTime LastWriteTime;
CFileSize StartPos;
UInt32 Attributes;
*/
CFileSize Size;
UInt32 FileCRC;
char *Name;
Byte IsFileCRCDefined;
Byte HasStream;
Byte IsDirectory;
Byte IsAnti;
/*
int AreAttributesDefined;
int IsLastWriteTimeDefined;
int IsStartPosDefined;
*/
}CFileItem;
void SzFileInit(CFileItem *fileItem);
typedef struct _CArchiveDatabase
{
UInt32 NumPackStreams;
CFileSize *PackSizes;
Byte *PackCRCsDefined;
UInt32 *PackCRCs;
UInt32 NumFolders;
CFolder *Folders;
UInt32 NumFiles;
CFileItem *Files;
}CArchiveDatabase;
void SzArchiveDatabaseInit(CArchiveDatabase *db);
void SzArchiveDatabaseFree(CArchiveDatabase *db, void (*freeFunc)(void *));
#endif

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/* 7zMethodID.c */
#include "7zMethodID.h"
int AreMethodsEqual(CMethodID *a1, CMethodID *a2)
{
int i;
if (a1->IDSize != a2->IDSize)
return 0;
for (i = 0; i < a1->IDSize; i++)
if (a1->ID[i] != a2->ID[i])
return 0;
return 1;
}

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/* 7zMethodID.h */
#ifndef __7Z_METHOD_ID_H
#define __7Z_METHOD_ID_H
#include "7zTypes.h"
#define kMethodIDSize 15
typedef struct _CMethodID
{
Byte ID[kMethodIDSize];
Byte IDSize;
} CMethodID;
int AreMethodsEqual(CMethodID *a1, CMethodID *a2);
#endif

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/* 7zTypes.h */
#ifndef __COMMON_TYPES_H
#define __COMMON_TYPES_H
#ifndef _7ZIP_BYTE_DEFINED
#define _7ZIP_BYTE_DEFINED
typedef unsigned char Byte;
#endif
#ifndef _7ZIP_UINT16_DEFINED
#define _7ZIP_UINT16_DEFINED
typedef unsigned short UInt16;
#endif
#ifndef _7ZIP_UINT32_DEFINED
#define _7ZIP_UINT32_DEFINED
#ifdef _LZMA_UINT32_IS_ULONG
typedef unsigned long UInt32;
#else
typedef unsigned int UInt32;
#endif
#endif
/* #define _SZ_NO_INT_64 */
/* define it your compiler doesn't support long long int */
#ifndef _7ZIP_UINT64_DEFINED
#define _7ZIP_UINT64_DEFINED
#ifdef _SZ_NO_INT_64
typedef unsigned long UInt64;
#else
#ifdef _MSC_VER
typedef unsigned __int64 UInt64;
#else
typedef unsigned long long int UInt64;
#endif
#endif
#endif
/* #define _SZ_FILE_SIZE_64 */
/* Use _SZ_FILE_SIZE_64 if you need support for files larger than 4 GB*/
#ifndef CFileSize
#ifdef _SZ_FILE_SIZE_64
typedef UInt64 CFileSize;
#else
typedef UInt32 CFileSize;
#endif
#endif
#define SZ_RESULT int
#define SZ_OK (0)
#define SZE_DATA_ERROR (1)
#define SZE_OUTOFMEMORY (2)
#define SZE_CRC_ERROR (3)
#define SZE_NOTIMPL (4)
#define SZE_FAIL (5)
#define SZE_ARCHIVE_ERROR (6)
#define RINOK(x) { int __result_ = (x); if(__result_ != 0) return __result_; }
#endif

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@ -1,94 +0,0 @@
(These are the licensing details for this directory, taken from lzma.txt in
the original source distribution. The basic gist is you can do what you want
with this code, including sell it in a closed-source app...changes to LZMA
itself must be released as source code, which in the case of PhysicsFS, you
can just point people to our source code repository unless you make further
changes yourself. --ryan.)
LZMA SDK 4.43
-------------
LZMA SDK Copyright (C) 1999-2006 Igor Pavlov
LZMA SDK provides the documentation, samples, header files, libraries,
and tools you need to develop applications that use LZMA compression.
LZMA is default and general compression method of 7z format
in 7-Zip compression program (www.7-zip.org). LZMA provides high
compression ratio and very fast decompression.
LZMA is an improved version of famous LZ77 compression algorithm.
It was improved in way of maximum increasing of compression ratio,
keeping high decompression speed and low memory requirements for
decompressing.
LICENSE
-------
LZMA SDK is available under any of the following licenses:
1) GNU Lesser General Public License (GNU LGPL)
2) Common Public License (CPL)
3) Simplified license for unmodified code (read SPECIAL EXCEPTION)
4) Proprietary license
It means that you can select one of these four options and follow rules of that license.
1,2) GNU LGPL and CPL licenses are pretty similar and both these
licenses are classified as
- "Free software licenses" at http://www.gnu.org/
- "OSI-approved" at http://www.opensource.org/
3) SPECIAL EXCEPTION
Igor Pavlov, as the author of this code, expressly permits you
to statically or dynamically link your code (or bind by name)
to the files from LZMA SDK without subjecting your linked
code to the terms of the CPL or GNU LGPL.
Any modifications or additions to files from LZMA SDK, however,
are subject to the GNU LGPL or CPL terms.
SPECIAL EXCEPTION allows you to use LZMA SDK in applications with closed code,
while you keep LZMA SDK code unmodified.
SPECIAL EXCEPTION #2: Igor Pavlov, as the author of this code, expressly permits
you to use this code under the same terms and conditions contained in the License
Agreement you have for any previous version of LZMA SDK developed by Igor Pavlov.
SPECIAL EXCEPTION #2 allows owners of proprietary licenses to use latest version
of LZMA SDK as update for previous versions.
SPECIAL EXCEPTION #3: Igor Pavlov, as the author of this code, expressly permits
you to use code of the following files:
BranchTypes.h, LzmaTypes.h, LzmaTest.c, LzmaStateTest.c, LzmaAlone.cpp,
LzmaAlone.cs, LzmaAlone.java
as public domain code.
4) Proprietary license
LZMA SDK also can be available under a proprietary license which
can include:
1) Right to modify code without subjecting modified code to the
terms of the CPL or GNU LGPL
2) Technical support for code
To request such proprietary license or any additional consultations,
send email message from that page:
http://www.7-zip.org/support.html
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
You should have received a copy of the Common Public License
along with this library.

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@ -1,584 +0,0 @@
/*
LzmaDecode.c
LZMA Decoder (optimized for Speed version)
LZMA SDK 4.40 Copyright (c) 1999-2006 Igor Pavlov (2006-05-01)
http://www.7-zip.org/
LZMA SDK is licensed under two licenses:
1) GNU Lesser General Public License (GNU LGPL)
2) Common Public License (CPL)
It means that you can select one of these two licenses and
follow rules of that license.
SPECIAL EXCEPTION:
Igor Pavlov, as the author of this Code, expressly permits you to
statically or dynamically link your Code (or bind by name) to the
interfaces of this file without subjecting your linked Code to the
terms of the CPL or GNU LGPL. Any modifications or additions
to this file, however, are subject to the LGPL or CPL terms.
*/
#include "LzmaDecode.h"
#define kNumTopBits 24
#define kTopValue ((UInt32)1 << kNumTopBits)
#define kNumBitModelTotalBits 11
#define kBitModelTotal (1 << kNumBitModelTotalBits)
#define kNumMoveBits 5
#define RC_READ_BYTE (*Buffer++)
#define RC_INIT2 Code = 0; Range = 0xFFFFFFFF; \
{ int i; for(i = 0; i < 5; i++) { RC_TEST; Code = (Code << 8) | RC_READ_BYTE; }}
#ifdef _LZMA_IN_CB
#define RC_TEST { if (Buffer == BufferLim) \
{ SizeT size; int result = InCallback->Read(InCallback, &Buffer, &size); if (result != LZMA_RESULT_OK) return result; \
BufferLim = Buffer + size; if (size == 0) return LZMA_RESULT_DATA_ERROR; }}
#define RC_INIT Buffer = BufferLim = 0; RC_INIT2
#else
#define RC_TEST { if (Buffer == BufferLim) return LZMA_RESULT_DATA_ERROR; }
#define RC_INIT(buffer, bufferSize) Buffer = buffer; BufferLim = buffer + bufferSize; RC_INIT2
#endif
#define RC_NORMALIZE if (Range < kTopValue) { RC_TEST; Range <<= 8; Code = (Code << 8) | RC_READ_BYTE; }
#define IfBit0(p) RC_NORMALIZE; bound = (Range >> kNumBitModelTotalBits) * *(p); if (Code < bound)
#define UpdateBit0(p) Range = bound; *(p) += (kBitModelTotal - *(p)) >> kNumMoveBits;
#define UpdateBit1(p) Range -= bound; Code -= bound; *(p) -= (*(p)) >> kNumMoveBits;
#define RC_GET_BIT2(p, mi, A0, A1) IfBit0(p) \
{ UpdateBit0(p); mi <<= 1; A0; } else \
{ UpdateBit1(p); mi = (mi + mi) + 1; A1; }
#define RC_GET_BIT(p, mi) RC_GET_BIT2(p, mi, ; , ;)
#define RangeDecoderBitTreeDecode(probs, numLevels, res) \
{ int i = numLevels; res = 1; \
do { CProb *p = probs + res; RC_GET_BIT(p, res) } while(--i != 0); \
res -= (1 << numLevels); }
#define kNumPosBitsMax 4
#define kNumPosStatesMax (1 << kNumPosBitsMax)
#define kLenNumLowBits 3
#define kLenNumLowSymbols (1 << kLenNumLowBits)
#define kLenNumMidBits 3
#define kLenNumMidSymbols (1 << kLenNumMidBits)
#define kLenNumHighBits 8
#define kLenNumHighSymbols (1 << kLenNumHighBits)
#define LenChoice 0
#define LenChoice2 (LenChoice + 1)
#define LenLow (LenChoice2 + 1)
#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits))
#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits))
#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
#define kNumStates 12
#define kNumLitStates 7
#define kStartPosModelIndex 4
#define kEndPosModelIndex 14
#define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
#define kNumPosSlotBits 6
#define kNumLenToPosStates 4
#define kNumAlignBits 4
#define kAlignTableSize (1 << kNumAlignBits)
#define kMatchMinLen 2
#define IsMatch 0
#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax))
#define IsRepG0 (IsRep + kNumStates)
#define IsRepG1 (IsRepG0 + kNumStates)
#define IsRepG2 (IsRepG1 + kNumStates)
#define IsRep0Long (IsRepG2 + kNumStates)
#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax))
#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits))
#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex)
#define LenCoder (Align + kAlignTableSize)
#define RepLenCoder (LenCoder + kNumLenProbs)
#define Literal (RepLenCoder + kNumLenProbs)
#if Literal != LZMA_BASE_SIZE
StopCompilingDueBUG
#endif
int LzmaDecodeProperties(CLzmaProperties *propsRes, const unsigned char *propsData, int size)
{
unsigned char prop0;
if (size < LZMA_PROPERTIES_SIZE)
return LZMA_RESULT_DATA_ERROR;
prop0 = propsData[0];
if (prop0 >= (9 * 5 * 5))
return LZMA_RESULT_DATA_ERROR;
{
for (propsRes->pb = 0; prop0 >= (9 * 5); propsRes->pb++, prop0 -= (9 * 5));
for (propsRes->lp = 0; prop0 >= 9; propsRes->lp++, prop0 -= 9);
propsRes->lc = prop0;
/*
unsigned char remainder = (unsigned char)(prop0 / 9);
propsRes->lc = prop0 % 9;
propsRes->pb = remainder / 5;
propsRes->lp = remainder % 5;
*/
}
#ifdef _LZMA_OUT_READ
{
int i;
propsRes->DictionarySize = 0;
for (i = 0; i < 4; i++)
propsRes->DictionarySize += (UInt32)(propsData[1 + i]) << (i * 8);
if (propsRes->DictionarySize == 0)
propsRes->DictionarySize = 1;
}
#endif
return LZMA_RESULT_OK;
}
#define kLzmaStreamWasFinishedId (-1)
int LzmaDecode(CLzmaDecoderState *vs,
#ifdef _LZMA_IN_CB
ILzmaInCallback *InCallback,
#else
const unsigned char *inStream, SizeT inSize, SizeT *inSizeProcessed,
#endif
unsigned char *outStream, SizeT outSize, SizeT *outSizeProcessed)
{
CProb *p = vs->Probs;
SizeT nowPos = 0;
Byte previousByte = 0;
UInt32 posStateMask = (1 << (vs->Properties.pb)) - 1;
UInt32 literalPosMask = (1 << (vs->Properties.lp)) - 1;
int lc = vs->Properties.lc;
#ifdef _LZMA_OUT_READ
UInt32 Range = vs->Range;
UInt32 Code = vs->Code;
#ifdef _LZMA_IN_CB
const Byte *Buffer = vs->Buffer;
const Byte *BufferLim = vs->BufferLim;
#else
const Byte *Buffer = inStream;
const Byte *BufferLim = inStream + inSize;
#endif
int state = vs->State;
UInt32 rep0 = vs->Reps[0], rep1 = vs->Reps[1], rep2 = vs->Reps[2], rep3 = vs->Reps[3];
int len = vs->RemainLen;
UInt32 globalPos = vs->GlobalPos;
UInt32 distanceLimit = vs->DistanceLimit;
Byte *dictionary = vs->Dictionary;
UInt32 dictionarySize = vs->Properties.DictionarySize;
UInt32 dictionaryPos = vs->DictionaryPos;
Byte tempDictionary[4];
#ifndef _LZMA_IN_CB
*inSizeProcessed = 0;
#endif
*outSizeProcessed = 0;
if (len == kLzmaStreamWasFinishedId)
return LZMA_RESULT_OK;
if (dictionarySize == 0)
{
dictionary = tempDictionary;
dictionarySize = 1;
tempDictionary[0] = vs->TempDictionary[0];
}
if (len == kLzmaNeedInitId)
{
{
UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + vs->Properties.lp));
UInt32 i;
for (i = 0; i < numProbs; i++)
p[i] = kBitModelTotal >> 1;
rep0 = rep1 = rep2 = rep3 = 1;
state = 0;
globalPos = 0;
distanceLimit = 0;
dictionaryPos = 0;
dictionary[dictionarySize - 1] = 0;
#ifdef _LZMA_IN_CB
RC_INIT;
#else
RC_INIT(inStream, inSize);
#endif
}
len = 0;
}
while(len != 0 && nowPos < outSize)
{
UInt32 pos = dictionaryPos - rep0;
if (pos >= dictionarySize)
pos += dictionarySize;
outStream[nowPos++] = dictionary[dictionaryPos] = dictionary[pos];
if (++dictionaryPos == dictionarySize)
dictionaryPos = 0;
len--;
}
if (dictionaryPos == 0)
previousByte = dictionary[dictionarySize - 1];
else
previousByte = dictionary[dictionaryPos - 1];
#else /* if !_LZMA_OUT_READ */
int state = 0;
UInt32 rep0 = 1, rep1 = 1, rep2 = 1, rep3 = 1;
int len = 0;
const Byte *Buffer;
const Byte *BufferLim;
UInt32 Range;
UInt32 Code;
#ifndef _LZMA_IN_CB
*inSizeProcessed = 0;
#endif
*outSizeProcessed = 0;
{
UInt32 i;
UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + vs->Properties.lp));
for (i = 0; i < numProbs; i++)
p[i] = kBitModelTotal >> 1;
}
#ifdef _LZMA_IN_CB
RC_INIT;
#else
RC_INIT(inStream, inSize);
#endif
#endif /* _LZMA_OUT_READ */
while(nowPos < outSize)
{
CProb *prob;
UInt32 bound;
int posState = (int)(
(nowPos
#ifdef _LZMA_OUT_READ
+ globalPos
#endif
)
& posStateMask);
prob = p + IsMatch + (state << kNumPosBitsMax) + posState;
IfBit0(prob)
{
int symbol = 1;
UpdateBit0(prob)
prob = p + Literal + (LZMA_LIT_SIZE *
(((
(nowPos
#ifdef _LZMA_OUT_READ
+ globalPos
#endif
)
& literalPosMask) << lc) + (previousByte >> (8 - lc))));
if (state >= kNumLitStates)
{
int matchByte;
#ifdef _LZMA_OUT_READ
UInt32 pos = dictionaryPos - rep0;
if (pos >= dictionarySize)
pos += dictionarySize;
matchByte = dictionary[pos];
#else
matchByte = outStream[nowPos - rep0];
#endif
do
{
int bit;
CProb *probLit;
matchByte <<= 1;
bit = (matchByte & 0x100);
probLit = prob + 0x100 + bit + symbol;
RC_GET_BIT2(probLit, symbol, if (bit != 0) break, if (bit == 0) break)
}
while (symbol < 0x100);
}
while (symbol < 0x100)
{
CProb *probLit = prob + symbol;
RC_GET_BIT(probLit, symbol)
}
previousByte = (Byte)symbol;
outStream[nowPos++] = previousByte;
#ifdef _LZMA_OUT_READ
if (distanceLimit < dictionarySize)
distanceLimit++;
dictionary[dictionaryPos] = previousByte;
if (++dictionaryPos == dictionarySize)
dictionaryPos = 0;
#endif
if (state < 4) state = 0;
else if (state < 10) state -= 3;
else state -= 6;
}
else
{
UpdateBit1(prob);
prob = p + IsRep + state;
IfBit0(prob)
{
UpdateBit0(prob);
rep3 = rep2;
rep2 = rep1;
rep1 = rep0;
state = state < kNumLitStates ? 0 : 3;
prob = p + LenCoder;
}
else
{
UpdateBit1(prob);
prob = p + IsRepG0 + state;
IfBit0(prob)
{
UpdateBit0(prob);
prob = p + IsRep0Long + (state << kNumPosBitsMax) + posState;
IfBit0(prob)
{
#ifdef _LZMA_OUT_READ
UInt32 pos;
#endif
UpdateBit0(prob);
#ifdef _LZMA_OUT_READ
if (distanceLimit == 0)
#else
if (nowPos == 0)
#endif
return LZMA_RESULT_DATA_ERROR;
state = state < kNumLitStates ? 9 : 11;
#ifdef _LZMA_OUT_READ
pos = dictionaryPos - rep0;
if (pos >= dictionarySize)
pos += dictionarySize;
previousByte = dictionary[pos];
dictionary[dictionaryPos] = previousByte;
if (++dictionaryPos == dictionarySize)
dictionaryPos = 0;
#else
previousByte = outStream[nowPos - rep0];
#endif
outStream[nowPos++] = previousByte;
#ifdef _LZMA_OUT_READ
if (distanceLimit < dictionarySize)
distanceLimit++;
#endif
continue;
}
else
{
UpdateBit1(prob);
}
}
else
{
UInt32 distance;
UpdateBit1(prob);
prob = p + IsRepG1 + state;
IfBit0(prob)
{
UpdateBit0(prob);
distance = rep1;
}
else
{
UpdateBit1(prob);
prob = p + IsRepG2 + state;
IfBit0(prob)
{
UpdateBit0(prob);
distance = rep2;
}
else
{
UpdateBit1(prob);
distance = rep3;
rep3 = rep2;
}
rep2 = rep1;
}
rep1 = rep0;
rep0 = distance;
}
state = state < kNumLitStates ? 8 : 11;
prob = p + RepLenCoder;
}
{
int numBits, offset;
CProb *probLen = prob + LenChoice;
IfBit0(probLen)
{
UpdateBit0(probLen);
probLen = prob + LenLow + (posState << kLenNumLowBits);
offset = 0;
numBits = kLenNumLowBits;
}
else
{
UpdateBit1(probLen);
probLen = prob + LenChoice2;
IfBit0(probLen)
{
UpdateBit0(probLen);
probLen = prob + LenMid + (posState << kLenNumMidBits);
offset = kLenNumLowSymbols;
numBits = kLenNumMidBits;
}
else
{
UpdateBit1(probLen);
probLen = prob + LenHigh;
offset = kLenNumLowSymbols + kLenNumMidSymbols;
numBits = kLenNumHighBits;
}
}
RangeDecoderBitTreeDecode(probLen, numBits, len);
len += offset;
}
if (state < 4)
{
int posSlot;
state += kNumLitStates;
prob = p + PosSlot +
((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) <<
kNumPosSlotBits);
RangeDecoderBitTreeDecode(prob, kNumPosSlotBits, posSlot);
if (posSlot >= kStartPosModelIndex)
{
int numDirectBits = ((posSlot >> 1) - 1);
rep0 = (2 | ((UInt32)posSlot & 1));
if (posSlot < kEndPosModelIndex)
{
rep0 <<= numDirectBits;
prob = p + SpecPos + rep0 - posSlot - 1;
}
else
{
numDirectBits -= kNumAlignBits;
do
{
RC_NORMALIZE
Range >>= 1;
rep0 <<= 1;
if (Code >= Range)
{
Code -= Range;
rep0 |= 1;
}
}
while (--numDirectBits != 0);
prob = p + Align;
rep0 <<= kNumAlignBits;
numDirectBits = kNumAlignBits;
}
{
int i = 1;
int mi = 1;
do
{
CProb *prob3 = prob + mi;
RC_GET_BIT2(prob3, mi, ; , rep0 |= i);
i <<= 1;
}
while(--numDirectBits != 0);
}
}
else
rep0 = posSlot;
if (++rep0 == (UInt32)(0))
{
/* it's for stream version */
len = kLzmaStreamWasFinishedId;
break;
}
}
len += kMatchMinLen;
#ifdef _LZMA_OUT_READ
if (rep0 > distanceLimit)
#else
if (rep0 > nowPos)
#endif
return LZMA_RESULT_DATA_ERROR;
#ifdef _LZMA_OUT_READ
if (dictionarySize - distanceLimit > (UInt32)len)
distanceLimit += len;
else
distanceLimit = dictionarySize;
#endif
do
{
#ifdef _LZMA_OUT_READ
UInt32 pos = dictionaryPos - rep0;
if (pos >= dictionarySize)
pos += dictionarySize;
previousByte = dictionary[pos];
dictionary[dictionaryPos] = previousByte;
if (++dictionaryPos == dictionarySize)
dictionaryPos = 0;
#else
previousByte = outStream[nowPos - rep0];
#endif
len--;
outStream[nowPos++] = previousByte;
}
while(len != 0 && nowPos < outSize);
}
}
RC_NORMALIZE;
#ifdef _LZMA_OUT_READ
vs->Range = Range;
vs->Code = Code;
vs->DictionaryPos = dictionaryPos;
vs->GlobalPos = globalPos + (UInt32)nowPos;
vs->DistanceLimit = distanceLimit;
vs->Reps[0] = rep0;
vs->Reps[1] = rep1;
vs->Reps[2] = rep2;
vs->Reps[3] = rep3;
vs->State = state;
vs->RemainLen = len;
vs->TempDictionary[0] = tempDictionary[0];
#endif
#ifdef _LZMA_IN_CB
vs->Buffer = Buffer;
vs->BufferLim = BufferLim;
#else
*inSizeProcessed = (SizeT)(Buffer - inStream);
#endif
*outSizeProcessed = nowPos;
return LZMA_RESULT_OK;
}

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@ -1,113 +0,0 @@
/*
LzmaDecode.h
LZMA Decoder interface
LZMA SDK 4.40 Copyright (c) 1999-2006 Igor Pavlov (2006-05-01)
http://www.7-zip.org/
LZMA SDK is licensed under two licenses:
1) GNU Lesser General Public License (GNU LGPL)
2) Common Public License (CPL)
It means that you can select one of these two licenses and
follow rules of that license.
SPECIAL EXCEPTION:
Igor Pavlov, as the author of this code, expressly permits you to
statically or dynamically link your code (or bind by name) to the
interfaces of this file without subjecting your linked code to the
terms of the CPL or GNU LGPL. Any modifications or additions
to this file, however, are subject to the LGPL or CPL terms.
*/
#ifndef __LZMADECODE_H
#define __LZMADECODE_H
#include "LzmaTypes.h"
/* #define _LZMA_IN_CB */
/* Use callback for input data */
/* #define _LZMA_OUT_READ */
/* Use read function for output data */
/* #define _LZMA_PROB32 */
/* It can increase speed on some 32-bit CPUs,
but memory usage will be doubled in that case */
/* #define _LZMA_LOC_OPT */
/* Enable local speed optimizations inside code */
#ifdef _LZMA_PROB32
#define CProb UInt32
#else
#define CProb UInt16
#endif
#define LZMA_RESULT_OK 0
#define LZMA_RESULT_DATA_ERROR 1
#ifdef _LZMA_IN_CB
typedef struct _ILzmaInCallback
{
int (*Read)(void *object, const unsigned char **buffer, SizeT *bufferSize);
} ILzmaInCallback;
#endif
#define LZMA_BASE_SIZE 1846
#define LZMA_LIT_SIZE 768
#define LZMA_PROPERTIES_SIZE 5
typedef struct _CLzmaProperties
{
int lc;
int lp;
int pb;
#ifdef _LZMA_OUT_READ
UInt32 DictionarySize;
#endif
}CLzmaProperties;
int LzmaDecodeProperties(CLzmaProperties *propsRes, const unsigned char *propsData, int size);
#define LzmaGetNumProbs(Properties) (LZMA_BASE_SIZE + (LZMA_LIT_SIZE << ((Properties)->lc + (Properties)->lp)))
#define kLzmaNeedInitId (-2)
typedef struct _CLzmaDecoderState
{
CLzmaProperties Properties;
CProb *Probs;
#ifdef _LZMA_IN_CB
const unsigned char *Buffer;
const unsigned char *BufferLim;
#endif
#ifdef _LZMA_OUT_READ
unsigned char *Dictionary;
UInt32 Range;
UInt32 Code;
UInt32 DictionaryPos;
UInt32 GlobalPos;
UInt32 DistanceLimit;
UInt32 Reps[4];
int State;
int RemainLen;
unsigned char TempDictionary[4];
#endif
} CLzmaDecoderState;
#ifdef _LZMA_OUT_READ
#define LzmaDecoderInit(vs) { (vs)->RemainLen = kLzmaNeedInitId; }
#endif
int LzmaDecode(CLzmaDecoderState *vs,
#ifdef _LZMA_IN_CB
ILzmaInCallback *inCallback,
#else
const unsigned char *inStream, SizeT inSize, SizeT *inSizeProcessed,
#endif
unsigned char *outStream, SizeT outSize, SizeT *outSizeProcessed);
#endif

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/*
LzmaTypes.h
Types for LZMA Decoder
This file written and distributed to public domain by Igor Pavlov.
This file is part of LZMA SDK 4.40 (2006-05-01)
*/
#ifndef __LZMATYPES_H
#define __LZMATYPES_H
#ifndef _7ZIP_BYTE_DEFINED
#define _7ZIP_BYTE_DEFINED
typedef unsigned char Byte;
#endif
#ifndef _7ZIP_UINT16_DEFINED
#define _7ZIP_UINT16_DEFINED
typedef unsigned short UInt16;
#endif
#ifndef _7ZIP_UINT32_DEFINED
#define _7ZIP_UINT32_DEFINED
#ifdef _LZMA_UINT32_IS_ULONG
typedef unsigned long UInt32;
#else
typedef unsigned int UInt32;
#endif
#endif
/* #define _LZMA_SYSTEM_SIZE_T */
/* Use system's size_t. You can use it to enable 64-bit sizes supporting */
#ifndef _7ZIP_SIZET_DEFINED
#define _7ZIP_SIZET_DEFINED
#ifdef _LZMA_SYSTEM_SIZE_T
#include <stddef.h>
typedef size_t SizeT;
#else
typedef UInt32 SizeT;
#endif
#endif
#endif