Patched physfsrwops to compile against SDL 1.2 (thanks, Rob!).
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@ -164,6 +164,9 @@ CMake fixes:
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Bug fixes,
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Bug fixes,
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Rémi Verschelde
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Rémi Verschelde
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Bug fixes:
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Rob Loach
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Other stuff:
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Other stuff:
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Your name here! Patches go to icculus@icculus.org ...
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Your name here! Patches go to icculus@icculus.org ...
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@ -32,10 +32,16 @@
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#endif
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#endif
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#if !TARGET_SDL2
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#if !TARGET_SDL2
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#ifndef RW_SEEK_SET
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#define RW_SEEK_SET SEEK_SET
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#define RW_SEEK_SET SEEK_SET
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#endif
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#ifndef RW_SEEK_CUR
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#define RW_SEEK_CUR SEEK_CUR
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#define RW_SEEK_CUR SEEK_CUR
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#endif
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#ifndef RW_SEEK_END
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#define RW_SEEK_END SEEK_END
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#define RW_SEEK_END SEEK_END
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#endif
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#endif
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#endif
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#if TARGET_SDL2
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#if TARGET_SDL2
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static Sint64 SDLCALL physfsrwops_size(struct SDL_RWops *rw)
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static Sint64 SDLCALL physfsrwops_size(struct SDL_RWops *rw)
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