diff --git a/src/platform_winrt.cpp b/src/platform_winrt.cpp index 3190cc0..6a01706 100644 --- a/src/platform_winrt.cpp +++ b/src/platform_winrt.cpp @@ -16,7 +16,7 @@ * 5. In the Solution Explorer (to the right typically), delete all .cpp and .h files in * PhysFS-WinRT.Shared except targetver.h. * 6. In Windows Explorer, find the "src" folder of the PhysFS source code. Select all files -* in the folder (ignore the "lzma" folder, we're not including 7Zip support because it's messy to compile). +* in the folder. * Drag and drop all of the source files onto PhysFS-WinRT-Shared in Visual Studio. * 7. In Windows Explorer, find the file called "physfs.h". Copy this file into a folder of its own somewhere. * I suggest naming that folder "include". This will be your "include" folder for any projects using PhysFS.