Updated archiver info to format I think is best for text.
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@ -380,8 +380,8 @@ const PHYSFS_ArchiveInfo __PHYSFS_ArchiveInfo_GRP =
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{
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{
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"GRP",
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"GRP",
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"Build engine Groupfile format",
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"Build engine Groupfile format",
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"Ryan C. Gordon",
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"Ryan C. Gordon (icculus@linuxgames.com)",
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"http://www.icculus.org/",
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"http://www.icculus.org/~icculus/",
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};
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};
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/* end of grp.c ... */
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/* end of grp.c ... */
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@ -104,7 +104,7 @@ static DirHandle *ZIP_openArchive(const char *name, int forWriting)
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{
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{
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if (unz)
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if (unz)
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unzClose(unz);
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unzClose(unz);
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free(retval);
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free(retval);
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BAIL_IF_MACRO(1, ERR_UNSUPPORTED_ARCHIVE, NULL);
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BAIL_IF_MACRO(1, ERR_UNSUPPORTED_ARCHIVE, NULL);
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} /* if */
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} /* if */
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@ -117,7 +117,7 @@ static DirHandle *ZIP_openArchive(const char *name, int forWriting)
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} /* if */
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} /* if */
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((ZIPinfo *) (retval->opaque))->handle = unz;
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((ZIPinfo *) (retval->opaque))->handle = unz;
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((ZIPinfo *) (retval->opaque))->totalEntries = global.number_entry;
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((ZIPinfo *) (retval->opaque))->totalEntries = global.number_entry;
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return(retval);
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return(retval);
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} /* ZIP_openArchive */
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} /* ZIP_openArchive */
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@ -243,8 +243,8 @@ const PHYSFS_ArchiveInfo __PHYSFS_ArchiveInfo_ZIP =
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{
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{
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"ZIP",
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"ZIP",
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"PkZip/WinZip/Info-Zip compatible",
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"PkZip/WinZip/Info-Zip compatible",
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"Ryan C. Gordon",
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"Ryan C. Gordon (icculus@linuxgames.com)",
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"http://www.icculus.org/",
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"http://www.icculus.org/~icculus/",
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};
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};
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/* end of zip.c ... */
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/* end of zip.c ... */
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