Fixed some comments.
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@ -1,5 +1,5 @@
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/*
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* MacOS Classic support routines for PhysicsFS.
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* Mac OS classic support routines for PhysicsFS.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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@ -876,25 +876,25 @@ int __PHYSFS_platformDelete(const char *path)
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void *__PHYSFS_platformCreateMutex(void)
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{
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return((void *) 0x0001); /* no mutexes on MacOS Classic. */
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return((void *) 0x0001); /* no mutexes on Mac OS classic. */
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} /* __PHYSFS_platformCreateMutex */
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void __PHYSFS_platformDestroyMutex(void *mutex)
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{
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/* no mutexes on MacOS Classic. */
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/* no mutexes on Mac OS classic. */
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} /* __PHYSFS_platformDestroyMutex */
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int __PHYSFS_platformGrabMutex(void *mutex)
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{
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return(1); /* no mutexes on MacOS Classic. */
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return(1); /* no mutexes on Mac OS classic. */
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} /* __PHYSFS_platformGrabMutex */
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void __PHYSFS_platformReleaseMutex(void *mutex)
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{
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/* no mutexes on MacOS Classic. */
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/* no mutexes on Mac OS classic. */
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} /* __PHYSFS_platformReleaseMutex */
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@ -1,5 +1,5 @@
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/*
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* Skeleton platform-dependent support routines for PhysicsFS.
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* PocketPC support routines for PhysicsFS.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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@ -1,5 +1,5 @@
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/*
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* Win32 support routines for PhysicsFS.
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* Windows support routines for PhysicsFS.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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