Move headers around to get those MSVC anti-portability nags to go away.
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@ -7,7 +7,7 @@
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*/
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*/
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#define __PHYSICSFS_INTERNAL__
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#define __PHYSICSFS_INTERNAL__
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#include "physfs_platforms.h"
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#include "physfs_internal.h"
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#ifdef PHYSFS_PLATFORM_WINDOWS
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#ifdef PHYSFS_PLATFORM_WINDOWS
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#ifndef PHYSFS_PLATFORM_WINRT
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#ifndef PHYSFS_PLATFORM_WINRT
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@ -26,8 +26,6 @@
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#include <ctype.h>
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#include <ctype.h>
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#include <time.h>
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#include <time.h>
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#include "physfs_internal.h"
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#define LOWORDER_UINT64(pos) ((PHYSFS_uint32) (pos & 0xFFFFFFFF))
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#define LOWORDER_UINT64(pos) ((PHYSFS_uint32) (pos & 0xFFFFFFFF))
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#define HIGHORDER_UINT64(pos) ((PHYSFS_uint32) ((pos >> 32) & 0xFFFFFFFF))
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#define HIGHORDER_UINT64(pos) ((PHYSFS_uint32) ((pos >> 32) & 0xFFFFFFFF))
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