Don't rename the static library on Windows.
"physfs.lib" will also be the import library's name, so it's best to leave it separate on that platform.
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@ -278,7 +278,13 @@ endif()
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option(PHYSFS_BUILD_STATIC "Build static library" TRUE)
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if(PHYSFS_BUILD_STATIC)
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add_library(physfs-static STATIC ${PHYSFS_SRCS})
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set_target_properties(physfs-static PROPERTIES OUTPUT_NAME "physfs")
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# Don't rename this on Windows, since DLLs will also produce an import
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# library named "physfs.lib" which would conflict; Unix tend to like the
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# same library name with a different extension for static libs, but
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# Windows can just have a separate name.
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if(NOT WINDOWS)
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set_target_properties(physfs-static PROPERTIES OUTPUT_NAME "physfs")
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endif()
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set(PHYSFS_LIB_TARGET physfs-static)
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set(PHYSFS_INSTALL_TARGETS ${PHYSFS_INSTALL_TARGETS} ";physfs-static")
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endif()
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@ -298,7 +304,7 @@ if(NOT PHYSFS_BUILD_SHARED AND NOT PHYSFS_BUILD_STATIC)
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endif()
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# CMake FAQ says I need this...
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if(PHYSFS_BUILD_SHARED AND PHYSFS_BUILD_STATIC)
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if(PHYSFS_BUILD_SHARED AND PHYSFS_BUILD_STATIC AND NOT WINDOWS)
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set_target_properties(physfs PROPERTIES CLEAN_DIRECT_OUTPUT 1)
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set_target_properties(physfs-static PROPERTIES CLEAN_DIRECT_OUTPUT 1)
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endif()
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