Whoops, forgot to add this to Subversion.

This commit is contained in:
Ryan C. Gordon 2006-09-27 09:18:07 +00:00
parent ab32c0313d
commit f9b8dec5cc
5 changed files with 898 additions and 0 deletions

116
lzma/7zExtract.c Normal file
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/* 7zExtract.c */
#include "7zExtract.h"
#include "7zDecode.h"
#include "7zCrc.h"
SZ_RESULT SzExtract(
ISzInStream *inStream,
CArchiveDatabaseEx *db,
UInt32 fileIndex,
UInt32 *blockIndex,
Byte **outBuffer,
size_t *outBufferSize,
size_t *offset,
size_t *outSizeProcessed,
ISzAlloc *allocMain,
ISzAlloc *allocTemp)
{
UInt32 folderIndex = db->FileIndexToFolderIndexMap[fileIndex];
SZ_RESULT res = SZ_OK;
*offset = 0;
*outSizeProcessed = 0;
if (folderIndex == (UInt32)-1)
{
allocMain->Free(*outBuffer);
*blockIndex = folderIndex;
*outBuffer = 0;
*outBufferSize = 0;
return SZ_OK;
}
if (*outBuffer == 0 || *blockIndex != folderIndex)
{
CFolder *folder = db->Database.Folders + folderIndex;
CFileSize unPackSize = SzFolderGetUnPackSize(folder);
#ifndef _LZMA_IN_CB
CFileSize packSize = SzArDbGetFolderFullPackSize(db, folderIndex);
Byte *inBuffer = 0;
size_t processedSize;
#endif
*blockIndex = folderIndex;
allocMain->Free(*outBuffer);
*outBuffer = 0;
RINOK(inStream->Seek(inStream, SzArDbGetFolderStreamPos(db, folderIndex, 0)));
#ifndef _LZMA_IN_CB
if (packSize != 0)
{
inBuffer = (Byte *)allocTemp->Alloc((size_t)packSize);
if (inBuffer == 0)
return SZE_OUTOFMEMORY;
}
res = inStream->Read(inStream, inBuffer, (size_t)packSize, &processedSize);
if (res == SZ_OK && processedSize != (size_t)packSize)
res = SZE_FAIL;
#endif
if (res == SZ_OK)
{
*outBufferSize = (size_t)unPackSize;
if (unPackSize != 0)
{
*outBuffer = (Byte *)allocMain->Alloc((size_t)unPackSize);
if (*outBuffer == 0)
res = SZE_OUTOFMEMORY;
}
if (res == SZ_OK)
{
size_t outRealSize;
res = SzDecode(db->Database.PackSizes +
db->FolderStartPackStreamIndex[folderIndex], folder,
#ifdef _LZMA_IN_CB
inStream,
#else
inBuffer,
#endif
*outBuffer, (size_t)unPackSize, &outRealSize, allocTemp);
if (res == SZ_OK)
{
if (outRealSize == (size_t)unPackSize)
{
if (folder->UnPackCRCDefined)
{
if (!CrcVerifyDigest(folder->UnPackCRC, *outBuffer, (size_t)unPackSize))
res = SZE_FAIL;
}
}
else
res = SZE_FAIL;
}
}
}
#ifndef _LZMA_IN_CB
allocTemp->Free(inBuffer);
#endif
}
if (res == SZ_OK)
{
UInt32 i;
CFileItem *fileItem = db->Database.Files + fileIndex;
*offset = 0;
for(i = db->FolderStartFileIndex[folderIndex]; i < fileIndex; i++)
*offset += (UInt32)db->Database.Files[i].Size;
*outSizeProcessed = (size_t)fileItem->Size;
if (*offset + *outSizeProcessed > *outBufferSize)
return SZE_FAIL;
{
if (fileItem->IsFileCRCDefined)
{
if (!CrcVerifyDigest(fileItem->FileCRC, *outBuffer + *offset, *outSizeProcessed))
res = SZE_FAIL;
}
}
}
return res;
}

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/* 7zExtract.h */
#ifndef __7Z_EXTRACT_H
#define __7Z_EXTRACT_H
#include "7zIn.h"
/*
SzExtract extracts file from archive
*outBuffer must be 0 before first call for each new archive.
Extracting cache:
If you need to decompress more than one file, you can send
these values from previous call:
*blockIndex,
*outBuffer,
*outBufferSize
You can consider "*outBuffer" as cache of solid block. If your archive is solid,
it will increase decompression speed.
If you use external function, you can declare these 3 cache variables
(blockIndex, outBuffer, outBufferSize) as static in that external function.
Free *outBuffer and set *outBuffer to 0, if you want to flush cache.
*/
SZ_RESULT SzExtract(
ISzInStream *inStream,
CArchiveDatabaseEx *db,
UInt32 fileIndex, /* index of file */
UInt32 *blockIndex, /* index of solid block */
Byte **outBuffer, /* pointer to pointer to output buffer (allocated with allocMain) */
size_t *outBufferSize, /* buffer size for output buffer */
size_t *offset, /* offset of stream for required file in *outBuffer */
size_t *outSizeProcessed, /* size of file in *outBuffer */
ISzAlloc *allocMain,
ISzAlloc *allocTemp);
#endif

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/*
LzmaDecode.c
LZMA Decoder (optimized for Speed version)
LZMA SDK 4.40 Copyright (c) 1999-2006 Igor Pavlov (2006-05-01)
http://www.7-zip.org/
LZMA SDK is licensed under two licenses:
1) GNU Lesser General Public License (GNU LGPL)
2) Common Public License (CPL)
It means that you can select one of these two licenses and
follow rules of that license.
SPECIAL EXCEPTION:
Igor Pavlov, as the author of this Code, expressly permits you to
statically or dynamically link your Code (or bind by name) to the
interfaces of this file without subjecting your linked Code to the
terms of the CPL or GNU LGPL. Any modifications or additions
to this file, however, are subject to the LGPL or CPL terms.
*/
#include "LzmaDecode.h"
#define kNumTopBits 24
#define kTopValue ((UInt32)1 << kNumTopBits)
#define kNumBitModelTotalBits 11
#define kBitModelTotal (1 << kNumBitModelTotalBits)
#define kNumMoveBits 5
#define RC_READ_BYTE (*Buffer++)
#define RC_INIT2 Code = 0; Range = 0xFFFFFFFF; \
{ int i; for(i = 0; i < 5; i++) { RC_TEST; Code = (Code << 8) | RC_READ_BYTE; }}
#ifdef _LZMA_IN_CB
#define RC_TEST { if (Buffer == BufferLim) \
{ SizeT size; int result = InCallback->Read(InCallback, &Buffer, &size); if (result != LZMA_RESULT_OK) return result; \
BufferLim = Buffer + size; if (size == 0) return LZMA_RESULT_DATA_ERROR; }}
#define RC_INIT Buffer = BufferLim = 0; RC_INIT2
#else
#define RC_TEST { if (Buffer == BufferLim) return LZMA_RESULT_DATA_ERROR; }
#define RC_INIT(buffer, bufferSize) Buffer = buffer; BufferLim = buffer + bufferSize; RC_INIT2
#endif
#define RC_NORMALIZE if (Range < kTopValue) { RC_TEST; Range <<= 8; Code = (Code << 8) | RC_READ_BYTE; }
#define IfBit0(p) RC_NORMALIZE; bound = (Range >> kNumBitModelTotalBits) * *(p); if (Code < bound)
#define UpdateBit0(p) Range = bound; *(p) += (kBitModelTotal - *(p)) >> kNumMoveBits;
#define UpdateBit1(p) Range -= bound; Code -= bound; *(p) -= (*(p)) >> kNumMoveBits;
#define RC_GET_BIT2(p, mi, A0, A1) IfBit0(p) \
{ UpdateBit0(p); mi <<= 1; A0; } else \
{ UpdateBit1(p); mi = (mi + mi) + 1; A1; }
#define RC_GET_BIT(p, mi) RC_GET_BIT2(p, mi, ; , ;)
#define RangeDecoderBitTreeDecode(probs, numLevels, res) \
{ int i = numLevels; res = 1; \
do { CProb *p = probs + res; RC_GET_BIT(p, res) } while(--i != 0); \
res -= (1 << numLevels); }
#define kNumPosBitsMax 4
#define kNumPosStatesMax (1 << kNumPosBitsMax)
#define kLenNumLowBits 3
#define kLenNumLowSymbols (1 << kLenNumLowBits)
#define kLenNumMidBits 3
#define kLenNumMidSymbols (1 << kLenNumMidBits)
#define kLenNumHighBits 8
#define kLenNumHighSymbols (1 << kLenNumHighBits)
#define LenChoice 0
#define LenChoice2 (LenChoice + 1)
#define LenLow (LenChoice2 + 1)
#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits))
#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits))
#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
#define kNumStates 12
#define kNumLitStates 7
#define kStartPosModelIndex 4
#define kEndPosModelIndex 14
#define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
#define kNumPosSlotBits 6
#define kNumLenToPosStates 4
#define kNumAlignBits 4
#define kAlignTableSize (1 << kNumAlignBits)
#define kMatchMinLen 2
#define IsMatch 0
#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax))
#define IsRepG0 (IsRep + kNumStates)
#define IsRepG1 (IsRepG0 + kNumStates)
#define IsRepG2 (IsRepG1 + kNumStates)
#define IsRep0Long (IsRepG2 + kNumStates)
#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax))
#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits))
#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex)
#define LenCoder (Align + kAlignTableSize)
#define RepLenCoder (LenCoder + kNumLenProbs)
#define Literal (RepLenCoder + kNumLenProbs)
#if Literal != LZMA_BASE_SIZE
StopCompilingDueBUG
#endif
int LzmaDecodeProperties(CLzmaProperties *propsRes, const unsigned char *propsData, int size)
{
unsigned char prop0;
if (size < LZMA_PROPERTIES_SIZE)
return LZMA_RESULT_DATA_ERROR;
prop0 = propsData[0];
if (prop0 >= (9 * 5 * 5))
return LZMA_RESULT_DATA_ERROR;
{
for (propsRes->pb = 0; prop0 >= (9 * 5); propsRes->pb++, prop0 -= (9 * 5));
for (propsRes->lp = 0; prop0 >= 9; propsRes->lp++, prop0 -= 9);
propsRes->lc = prop0;
/*
unsigned char remainder = (unsigned char)(prop0 / 9);
propsRes->lc = prop0 % 9;
propsRes->pb = remainder / 5;
propsRes->lp = remainder % 5;
*/
}
#ifdef _LZMA_OUT_READ
{
int i;
propsRes->DictionarySize = 0;
for (i = 0; i < 4; i++)
propsRes->DictionarySize += (UInt32)(propsData[1 + i]) << (i * 8);
if (propsRes->DictionarySize == 0)
propsRes->DictionarySize = 1;
}
#endif
return LZMA_RESULT_OK;
}
#define kLzmaStreamWasFinishedId (-1)
int LzmaDecode(CLzmaDecoderState *vs,
#ifdef _LZMA_IN_CB
ILzmaInCallback *InCallback,
#else
const unsigned char *inStream, SizeT inSize, SizeT *inSizeProcessed,
#endif
unsigned char *outStream, SizeT outSize, SizeT *outSizeProcessed)
{
CProb *p = vs->Probs;
SizeT nowPos = 0;
Byte previousByte = 0;
UInt32 posStateMask = (1 << (vs->Properties.pb)) - 1;
UInt32 literalPosMask = (1 << (vs->Properties.lp)) - 1;
int lc = vs->Properties.lc;
#ifdef _LZMA_OUT_READ
UInt32 Range = vs->Range;
UInt32 Code = vs->Code;
#ifdef _LZMA_IN_CB
const Byte *Buffer = vs->Buffer;
const Byte *BufferLim = vs->BufferLim;
#else
const Byte *Buffer = inStream;
const Byte *BufferLim = inStream + inSize;
#endif
int state = vs->State;
UInt32 rep0 = vs->Reps[0], rep1 = vs->Reps[1], rep2 = vs->Reps[2], rep3 = vs->Reps[3];
int len = vs->RemainLen;
UInt32 globalPos = vs->GlobalPos;
UInt32 distanceLimit = vs->DistanceLimit;
Byte *dictionary = vs->Dictionary;
UInt32 dictionarySize = vs->Properties.DictionarySize;
UInt32 dictionaryPos = vs->DictionaryPos;
Byte tempDictionary[4];
#ifndef _LZMA_IN_CB
*inSizeProcessed = 0;
#endif
*outSizeProcessed = 0;
if (len == kLzmaStreamWasFinishedId)
return LZMA_RESULT_OK;
if (dictionarySize == 0)
{
dictionary = tempDictionary;
dictionarySize = 1;
tempDictionary[0] = vs->TempDictionary[0];
}
if (len == kLzmaNeedInitId)
{
{
UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + vs->Properties.lp));
UInt32 i;
for (i = 0; i < numProbs; i++)
p[i] = kBitModelTotal >> 1;
rep0 = rep1 = rep2 = rep3 = 1;
state = 0;
globalPos = 0;
distanceLimit = 0;
dictionaryPos = 0;
dictionary[dictionarySize - 1] = 0;
#ifdef _LZMA_IN_CB
RC_INIT;
#else
RC_INIT(inStream, inSize);
#endif
}
len = 0;
}
while(len != 0 && nowPos < outSize)
{
UInt32 pos = dictionaryPos - rep0;
if (pos >= dictionarySize)
pos += dictionarySize;
outStream[nowPos++] = dictionary[dictionaryPos] = dictionary[pos];
if (++dictionaryPos == dictionarySize)
dictionaryPos = 0;
len--;
}
if (dictionaryPos == 0)
previousByte = dictionary[dictionarySize - 1];
else
previousByte = dictionary[dictionaryPos - 1];
#else /* if !_LZMA_OUT_READ */
int state = 0;
UInt32 rep0 = 1, rep1 = 1, rep2 = 1, rep3 = 1;
int len = 0;
const Byte *Buffer;
const Byte *BufferLim;
UInt32 Range;
UInt32 Code;
#ifndef _LZMA_IN_CB
*inSizeProcessed = 0;
#endif
*outSizeProcessed = 0;
{
UInt32 i;
UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + vs->Properties.lp));
for (i = 0; i < numProbs; i++)
p[i] = kBitModelTotal >> 1;
}
#ifdef _LZMA_IN_CB
RC_INIT;
#else
RC_INIT(inStream, inSize);
#endif
#endif /* _LZMA_OUT_READ */
while(nowPos < outSize)
{
CProb *prob;
UInt32 bound;
int posState = (int)(
(nowPos
#ifdef _LZMA_OUT_READ
+ globalPos
#endif
)
& posStateMask);
prob = p + IsMatch + (state << kNumPosBitsMax) + posState;
IfBit0(prob)
{
int symbol = 1;
UpdateBit0(prob)
prob = p + Literal + (LZMA_LIT_SIZE *
(((
(nowPos
#ifdef _LZMA_OUT_READ
+ globalPos
#endif
)
& literalPosMask) << lc) + (previousByte >> (8 - lc))));
if (state >= kNumLitStates)
{
int matchByte;
#ifdef _LZMA_OUT_READ
UInt32 pos = dictionaryPos - rep0;
if (pos >= dictionarySize)
pos += dictionarySize;
matchByte = dictionary[pos];
#else
matchByte = outStream[nowPos - rep0];
#endif
do
{
int bit;
CProb *probLit;
matchByte <<= 1;
bit = (matchByte & 0x100);
probLit = prob + 0x100 + bit + symbol;
RC_GET_BIT2(probLit, symbol, if (bit != 0) break, if (bit == 0) break)
}
while (symbol < 0x100);
}
while (symbol < 0x100)
{
CProb *probLit = prob + symbol;
RC_GET_BIT(probLit, symbol)
}
previousByte = (Byte)symbol;
outStream[nowPos++] = previousByte;
#ifdef _LZMA_OUT_READ
if (distanceLimit < dictionarySize)
distanceLimit++;
dictionary[dictionaryPos] = previousByte;
if (++dictionaryPos == dictionarySize)
dictionaryPos = 0;
#endif
if (state < 4) state = 0;
else if (state < 10) state -= 3;
else state -= 6;
}
else
{
UpdateBit1(prob);
prob = p + IsRep + state;
IfBit0(prob)
{
UpdateBit0(prob);
rep3 = rep2;
rep2 = rep1;
rep1 = rep0;
state = state < kNumLitStates ? 0 : 3;
prob = p + LenCoder;
}
else
{
UpdateBit1(prob);
prob = p + IsRepG0 + state;
IfBit0(prob)
{
UpdateBit0(prob);
prob = p + IsRep0Long + (state << kNumPosBitsMax) + posState;
IfBit0(prob)
{
#ifdef _LZMA_OUT_READ
UInt32 pos;
#endif
UpdateBit0(prob);
#ifdef _LZMA_OUT_READ
if (distanceLimit == 0)
#else
if (nowPos == 0)
#endif
return LZMA_RESULT_DATA_ERROR;
state = state < kNumLitStates ? 9 : 11;
#ifdef _LZMA_OUT_READ
pos = dictionaryPos - rep0;
if (pos >= dictionarySize)
pos += dictionarySize;
previousByte = dictionary[pos];
dictionary[dictionaryPos] = previousByte;
if (++dictionaryPos == dictionarySize)
dictionaryPos = 0;
#else
previousByte = outStream[nowPos - rep0];
#endif
outStream[nowPos++] = previousByte;
#ifdef _LZMA_OUT_READ
if (distanceLimit < dictionarySize)
distanceLimit++;
#endif
continue;
}
else
{
UpdateBit1(prob);
}
}
else
{
UInt32 distance;
UpdateBit1(prob);
prob = p + IsRepG1 + state;
IfBit0(prob)
{
UpdateBit0(prob);
distance = rep1;
}
else
{
UpdateBit1(prob);
prob = p + IsRepG2 + state;
IfBit0(prob)
{
UpdateBit0(prob);
distance = rep2;
}
else
{
UpdateBit1(prob);
distance = rep3;
rep3 = rep2;
}
rep2 = rep1;
}
rep1 = rep0;
rep0 = distance;
}
state = state < kNumLitStates ? 8 : 11;
prob = p + RepLenCoder;
}
{
int numBits, offset;
CProb *probLen = prob + LenChoice;
IfBit0(probLen)
{
UpdateBit0(probLen);
probLen = prob + LenLow + (posState << kLenNumLowBits);
offset = 0;
numBits = kLenNumLowBits;
}
else
{
UpdateBit1(probLen);
probLen = prob + LenChoice2;
IfBit0(probLen)
{
UpdateBit0(probLen);
probLen = prob + LenMid + (posState << kLenNumMidBits);
offset = kLenNumLowSymbols;
numBits = kLenNumMidBits;
}
else
{
UpdateBit1(probLen);
probLen = prob + LenHigh;
offset = kLenNumLowSymbols + kLenNumMidSymbols;
numBits = kLenNumHighBits;
}
}
RangeDecoderBitTreeDecode(probLen, numBits, len);
len += offset;
}
if (state < 4)
{
int posSlot;
state += kNumLitStates;
prob = p + PosSlot +
((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) <<
kNumPosSlotBits);
RangeDecoderBitTreeDecode(prob, kNumPosSlotBits, posSlot);
if (posSlot >= kStartPosModelIndex)
{
int numDirectBits = ((posSlot >> 1) - 1);
rep0 = (2 | ((UInt32)posSlot & 1));
if (posSlot < kEndPosModelIndex)
{
rep0 <<= numDirectBits;
prob = p + SpecPos + rep0 - posSlot - 1;
}
else
{
numDirectBits -= kNumAlignBits;
do
{
RC_NORMALIZE
Range >>= 1;
rep0 <<= 1;
if (Code >= Range)
{
Code -= Range;
rep0 |= 1;
}
}
while (--numDirectBits != 0);
prob = p + Align;
rep0 <<= kNumAlignBits;
numDirectBits = kNumAlignBits;
}
{
int i = 1;
int mi = 1;
do
{
CProb *prob3 = prob + mi;
RC_GET_BIT2(prob3, mi, ; , rep0 |= i);
i <<= 1;
}
while(--numDirectBits != 0);
}
}
else
rep0 = posSlot;
if (++rep0 == (UInt32)(0))
{
/* it's for stream version */
len = kLzmaStreamWasFinishedId;
break;
}
}
len += kMatchMinLen;
#ifdef _LZMA_OUT_READ
if (rep0 > distanceLimit)
#else
if (rep0 > nowPos)
#endif
return LZMA_RESULT_DATA_ERROR;
#ifdef _LZMA_OUT_READ
if (dictionarySize - distanceLimit > (UInt32)len)
distanceLimit += len;
else
distanceLimit = dictionarySize;
#endif
do
{
#ifdef _LZMA_OUT_READ
UInt32 pos = dictionaryPos - rep0;
if (pos >= dictionarySize)
pos += dictionarySize;
previousByte = dictionary[pos];
dictionary[dictionaryPos] = previousByte;
if (++dictionaryPos == dictionarySize)
dictionaryPos = 0;
#else
previousByte = outStream[nowPos - rep0];
#endif
len--;
outStream[nowPos++] = previousByte;
}
while(len != 0 && nowPos < outSize);
}
}
RC_NORMALIZE;
#ifdef _LZMA_OUT_READ
vs->Range = Range;
vs->Code = Code;
vs->DictionaryPos = dictionaryPos;
vs->GlobalPos = globalPos + (UInt32)nowPos;
vs->DistanceLimit = distanceLimit;
vs->Reps[0] = rep0;
vs->Reps[1] = rep1;
vs->Reps[2] = rep2;
vs->Reps[3] = rep3;
vs->State = state;
vs->RemainLen = len;
vs->TempDictionary[0] = tempDictionary[0];
#endif
#ifdef _LZMA_IN_CB
vs->Buffer = Buffer;
vs->BufferLim = BufferLim;
#else
*inSizeProcessed = (SizeT)(Buffer - inStream);
#endif
*outSizeProcessed = nowPos;
return LZMA_RESULT_OK;
}

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/*
LzmaDecode.h
LZMA Decoder interface
LZMA SDK 4.40 Copyright (c) 1999-2006 Igor Pavlov (2006-05-01)
http://www.7-zip.org/
LZMA SDK is licensed under two licenses:
1) GNU Lesser General Public License (GNU LGPL)
2) Common Public License (CPL)
It means that you can select one of these two licenses and
follow rules of that license.
SPECIAL EXCEPTION:
Igor Pavlov, as the author of this code, expressly permits you to
statically or dynamically link your code (or bind by name) to the
interfaces of this file without subjecting your linked code to the
terms of the CPL or GNU LGPL. Any modifications or additions
to this file, however, are subject to the LGPL or CPL terms.
*/
#ifndef __LZMADECODE_H
#define __LZMADECODE_H
#include "LzmaTypes.h"
/* #define _LZMA_IN_CB */
/* Use callback for input data */
/* #define _LZMA_OUT_READ */
/* Use read function for output data */
/* #define _LZMA_PROB32 */
/* It can increase speed on some 32-bit CPUs,
but memory usage will be doubled in that case */
/* #define _LZMA_LOC_OPT */
/* Enable local speed optimizations inside code */
#ifdef _LZMA_PROB32
#define CProb UInt32
#else
#define CProb UInt16
#endif
#define LZMA_RESULT_OK 0
#define LZMA_RESULT_DATA_ERROR 1
#ifdef _LZMA_IN_CB
typedef struct _ILzmaInCallback
{
int (*Read)(void *object, const unsigned char **buffer, SizeT *bufferSize);
} ILzmaInCallback;
#endif
#define LZMA_BASE_SIZE 1846
#define LZMA_LIT_SIZE 768
#define LZMA_PROPERTIES_SIZE 5
typedef struct _CLzmaProperties
{
int lc;
int lp;
int pb;
#ifdef _LZMA_OUT_READ
UInt32 DictionarySize;
#endif
}CLzmaProperties;
int LzmaDecodeProperties(CLzmaProperties *propsRes, const unsigned char *propsData, int size);
#define LzmaGetNumProbs(Properties) (LZMA_BASE_SIZE + (LZMA_LIT_SIZE << ((Properties)->lc + (Properties)->lp)))
#define kLzmaNeedInitId (-2)
typedef struct _CLzmaDecoderState
{
CLzmaProperties Properties;
CProb *Probs;
#ifdef _LZMA_IN_CB
const unsigned char *Buffer;
const unsigned char *BufferLim;
#endif
#ifdef _LZMA_OUT_READ
unsigned char *Dictionary;
UInt32 Range;
UInt32 Code;
UInt32 DictionaryPos;
UInt32 GlobalPos;
UInt32 DistanceLimit;
UInt32 Reps[4];
int State;
int RemainLen;
unsigned char TempDictionary[4];
#endif
} CLzmaDecoderState;
#ifdef _LZMA_OUT_READ
#define LzmaDecoderInit(vs) { (vs)->RemainLen = kLzmaNeedInitId; }
#endif
int LzmaDecode(CLzmaDecoderState *vs,
#ifdef _LZMA_IN_CB
ILzmaInCallback *inCallback,
#else
const unsigned char *inStream, SizeT inSize, SizeT *inSizeProcessed,
#endif
unsigned char *outStream, SizeT outSize, SizeT *outSizeProcessed);
#endif

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/*
LzmaTypes.h
Types for LZMA Decoder
This file written and distributed to public domain by Igor Pavlov.
This file is part of LZMA SDK 4.40 (2006-05-01)
*/
#ifndef __LZMATYPES_H
#define __LZMATYPES_H
#ifndef _7ZIP_BYTE_DEFINED
#define _7ZIP_BYTE_DEFINED
typedef unsigned char Byte;
#endif
#ifndef _7ZIP_UINT16_DEFINED
#define _7ZIP_UINT16_DEFINED
typedef unsigned short UInt16;
#endif
#ifndef _7ZIP_UINT32_DEFINED
#define _7ZIP_UINT32_DEFINED
#ifdef _LZMA_UINT32_IS_ULONG
typedef unsigned long UInt32;
#else
typedef unsigned int UInt32;
#endif
#endif
/* #define _LZMA_SYSTEM_SIZE_T */
/* Use system's size_t. You can use it to enable 64-bit sizes supporting */
#ifndef _7ZIP_SIZET_DEFINED
#define _7ZIP_SIZET_DEFINED
#ifdef _LZMA_SYSTEM_SIZE_T
#include <stddef.h>
typedef size_t SizeT;
#else
typedef UInt32 SizeT;
#endif
#endif
#endif