Commit Graph

18 Commits

Author SHA1 Message Date
Ryan C. Gordon 9af599504d Symlink support for Windows Vista. Untested code. 2007-03-31 23:44:42 +00:00
Ryan C. Gordon 49c576280d Man, I knew I would need getOSInfo() as soon as I deleted it!
Apparently Win9x has the Unicode entry points, they just don't work, so
 only do a real lookup on NT-based platforms, and just force the
 fallbacks on 95/98/ME systems.
2007-03-26 07:51:57 +00:00
Ryan C. Gordon aad1408594 Whoops, forgot to uncomment this from my testing... 2007-03-26 06:38:36 +00:00
Ryan C. Gordon d8845b0be5 Tons of Unicode work in windows.c ... should now use UCS-2 on NT/XP/Vista/etc
versions of the OS, and fallback to "ANSI" versions for 95/98/ME,
 tapdancing around the system codepage if it has to. Other minor Windows
 cleanups and corrections.
2007-03-26 06:36:39 +00:00
Ryan C. Gordon da2d3ede59 Reworked getExePath() to remove some FIXMEs and respect Unicode. 2007-03-25 06:26:53 +00:00
Ryan C. Gordon dc0d27228c Improved dynamic loader and initial Unicode work in windows.c ... 2007-03-25 05:17:08 +00:00
Ryan C. Gordon 75a4f4ffe1 Pushed a bunch of FIXMEs into the Windows platform layer. 2007-03-25 00:38:14 +00:00
Ryan C. Gordon 4396d7b3ba Added some FIXME comments. 2007-03-24 05:13:54 +00:00
Ryan C. Gordon 7386320811 Replaced some Malloc and all the alloca() calls with __PHYSFS_smallAlloc(),
which will stack allocate small (128 or less bytes) blocks and Malloc the
 rest...naturally these now have to be paired with __PHYSFS_smallFree() calls,
 so you can't be as lazy as a basic alloca() would let you be. The benefit is
 both less malloc pressure for those temporary allocations and better stack
 overflow safety (so if some jerk tries to push a 78 megabyte string through
 the library as a filename, we won't try to strcpy it to the stack).
2007-03-24 03:54:58 +00:00
Ryan C. Gordon 857d9bc84d Since all the platform layers were using the same cut-and-paste of the
malloc/realloc/free allocator, I moved it into physfs.c as a default, which
 is used if the platform layer doesn't offer a platform-specific default
 allocator, which none do at this point, but will soon.
2007-03-20 18:33:56 +00:00
Ryan C. Gordon bb1d757244 Removed __PHYSFS_platformTimeslice()...we don't actually use this anymore. 2007-03-20 17:57:45 +00:00
Ryan C. Gordon 6fe37fd840 Patched to compile with latest Platform SDK. 2007-03-19 07:44:04 +00:00
Ryan C. Gordon 607d39a1d3 Bunch of work on Unicode...added case-folding stricmp, removed
platform-specific stricmp implementations, changed appropriate calls to an
ASCII-only stricmp that ignores locale. Fixed case on UTF-8 API entry points.
2007-03-15 08:16:23 +00:00
Ryan C. Gordon 69598e49ab Now compiles everything whether we need it or not, removing whole files with
#ifdefs...this will make it easier to "embed" this library in other projects
 or use a different build system: just push everything through the compiler
 with preprocessor defines for the parts you want/need...platform modules are
 determined automatically without the build system needing to intervene, so
 you just have to #define the archivers, etc that you want.
2007-03-11 22:50:53 +00:00
Ryan C. Gordon e029cb54e5 Fixed some comments. 2007-03-11 10:12:39 +00:00
Ryan C. Gordon 53bbe35ddd Renamed LICENSE to LICENSE.txt 2007-03-11 10:10:28 +00:00
Ryan C. Gordon ca2489418e Removed config.h references from old autotools build system. 2007-03-11 09:44:21 +00:00
Ryan C. Gordon f6790ee34e Renamed win32.c to windows.c (since it would be used for Win64, too.) 2007-03-08 22:22:24 +00:00