/* * Windows Runtime (WinRT) support routines for PhysicsFS. * * Please see the file LICENSE.txt in the source's root directory. * * This file originally written by Martin "T-Bone" Ahrnbom, but was mostly * merged into physfs_platform_windows.c by Ryan C. Gordon (so please harass * Ryan about bugs and not Martin). */ /* (There used to be instructions on how to make a WinRT project, but at this point, either CMake will do it for you or you should just drop PhysicsFS's sources into your existing project. --ryan.) */ #define __PHYSICSFS_INTERNAL__ #include "physfs_platforms.h" #ifdef PHYSFS_PLATFORM_WINRT #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) #define _CRT_SECURE_NO_WARNINGS 1 #endif #include #include "physfs_internal.h" const void *__PHYSFS_winrtCalcBaseDir(void) { return Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data(); } /* __PHYSFS_winrtCalcBaseDir */ const void *__PHYSFS_winrtCalcPrefDir(void) { return Windows::Storage::ApplicationData::Current->LocalFolder->Path->Data(); } /* __PHYSFS_winrtCalcBaseDir */ #endif /* PHYSFS_PLATFORM_WINRT */ /* end of physfs_platform_winrt.cpp ... */