Stuff that needs to be done and wishlist: These are in no particular order. Some might be dupes, some might be done already, some might be bad ideas. From https://icculus.org/pipermail/physfs/2009-March/000698.html ... - Write support for various archives. I haven't decided how to do this yet, but I'd like to. - Add an API to expose a file's extended attributes to the application? - Deprecate PHYSFS_setSaneConfig(). It really should have been in the extras directory. - Clean up the sources to match my ever-changing coding style. :) From https://icculus.org/pipermail/physfs/2010-January/000826.html ... - Lua bindings From https://icculus.org/pipermail/physfs/2010-January/000833.html ... - SWIG bindings From old TODO.txt... - Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less important, since streaming archives aren't of much value to games (which is why zipfiles are king: random access), but it could have uses for, say, an installer/updater. - Do symlinks in zip archiver work when they point to dirs? - Enable more warnings? - Use __cdecl in physfs.h? - Look for FIXMEs (many marked with "!!!" in comments). - fscanf and fprintf support in extras dir. - Sanity check byte order at runtime. - Memory locking? - General code audit. - Multiple write dirs with mount points? Other stuff I thought of... - moar asserts! - constify! - Does iPhone work? - Fix CMake vs Doxygen. - Doxygen replacement? (manpages suck.) - Fix coding standards to match. - See if we can ditch some #include lines... - LZMA support in zip archiver? - bzip2 support in zip archiver? - Reduce the BAIL and GOTO macro use. A lot of these don't add anything. - Change the term "search path" to something less confusing. Probably other stuff. Requests and recommendations are welcome. // end of TODO.txt ...