A portable, flexible file i/o abstraction.
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Ryan C. Gordon 09baf99aa4 Don't fsync() read-only filehandles (thanks, Andreas!).
This sounds harmless, but it actually forces a write of the inode's atime,
 which means a lot of painful and unnecessary disk i/o on some filesystems.

Should be a good speedup on games that read a lot of small files on Unix.
2013-08-21 23:30:33 -04:00
docs Don't fsync() read-only filehandles (thanks, Andreas!). 2013-08-21 23:30:33 -04:00
extras Added PHYSFS_getPrefDir(). 2012-03-21 23:30:50 -04:00
src Don't fsync() read-only filehandles (thanks, Andreas!). 2013-08-21 23:30:33 -04:00
test Moved supportsSymlinks into PHYSFS_ArchiveInfo. 2012-11-30 00:04:52 -05:00
.hgignore Added .hgignore ... 2009-03-28 18:15:35 -04:00
CMakeLists.txt Only check for pthread library if pthread.h was found. 2012-11-25 21:52:36 -05:00
LICENSE.txt Replaced zlib with a hacked up copy of miniz: http://code.google.com/p/miniz/ 2012-03-10 02:31:58 -05:00
README.txt Moved directory structure around. 2009-03-27 15:10:42 -04:00

README.txt

PhysicsFS; a portable, flexible file i/o abstraction.

  http://icculus.org/physfs/

Please see the docs directory for documentation, licensing, and information.