physfs/lzma/CPP/7zip/UI/Common/ArchiveOpenCallback.h

94 lines
2.3 KiB
C++

// ArchiveOpenCallback.h
#ifndef __ARCHIVE_OPEN_CALLBACK_H
#define __ARCHIVE_OPEN_CALLBACK_H
#include "Common/MyString.h"
#include "Common/MyCom.h"
#include "Windows/FileFind.h"
#ifndef _NO_CRYPTO
#include "../../IPassword.h"
#endif
#include "../../Archive/IArchive.h"
struct IOpenCallbackUI
{
virtual HRESULT CheckBreak() = 0;
virtual HRESULT SetTotal(const UInt64 *files, const UInt64 *bytes) = 0;
virtual HRESULT SetCompleted(const UInt64 *files, const UInt64 *bytes) = 0;
#ifndef _NO_CRYPTO
virtual HRESULT CryptoGetTextPassword(BSTR *password) = 0;
virtual HRESULT GetPasswordIfAny(UString &password) = 0;
virtual bool WasPasswordAsked() = 0;
virtual void ClearPasswordWasAskedFlag() = 0;
#endif
};
class COpenCallbackImp:
public IArchiveOpenCallback,
public IArchiveOpenVolumeCallback,
public IArchiveOpenSetSubArchiveName,
#ifndef _NO_CRYPTO
public ICryptoGetTextPassword,
#endif
public CMyUnknownImp
{
public:
#ifndef _NO_CRYPTO
MY_UNKNOWN_IMP3(
IArchiveOpenVolumeCallback,
ICryptoGetTextPassword,
IArchiveOpenSetSubArchiveName
)
#else
MY_UNKNOWN_IMP2(
IArchiveOpenVolumeCallback,
IArchiveOpenSetSubArchiveName
)
#endif
STDMETHOD(SetTotal)(const UInt64 *files, const UInt64 *bytes);
STDMETHOD(SetCompleted)(const UInt64 *files, const UInt64 *bytes);
// IArchiveOpenVolumeCallback
STDMETHOD(GetProperty)(PROPID propID, PROPVARIANT *value);
STDMETHOD(GetStream)(const wchar_t *name, IInStream **inStream);
#ifndef _NO_CRYPTO
// ICryptoGetTextPassword
STDMETHOD(CryptoGetTextPassword)(BSTR *password);
#endif
STDMETHOD(SetSubArchiveName(const wchar_t *name))
{
_subArchiveMode = true;
_subArchiveName = name;
return S_OK;
}
private:
UString _folderPrefix;
NWindows::NFile::NFind::CFileInfoW _fileInfo;
bool _subArchiveMode;
UString _subArchiveName;
public:
UStringVector FileNames;
IOpenCallbackUI *Callback;
UInt64 TotalSize;
COpenCallbackImp(): Callback(NULL) {}
void Init(const UString &folderPrefix, const UString &fileName)
{
_folderPrefix = folderPrefix;
if (!NWindows::NFile::NFind::FindFile(_folderPrefix + fileName, _fileInfo))
throw 1;
FileNames.Clear();
_subArchiveMode = false;
TotalSize = 0;
}
int FindName(const UString &name);
};
#endif