212 lines
5.9 KiB
Plaintext
212 lines
5.9 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="7z_C" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=7z_C - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "7z_C.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "7z_C.mak" CFG="7z_C - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "7z_C - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "7z_C - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "7z_C - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_LZMA_PROB32" /D "_LZMA_IN_CB" /YX /FD /c
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"Release/7zDec.exe" /opt:NOWIN98
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "7z_C - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /W4 /Gm /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "_LZMA_PROB32" /D "_LZMA_IN_CB" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x419 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/7zDec.exe" /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "7z_C - Win32 Release"
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# Name "7z_C - Win32 Debug"
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# Begin Group "LZMA"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\Compress\Lzma\LzmaDecode.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\Compress\Lzma\LzmaDecode.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Compress\Lzma\LzmaTypes.h
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# End Source File
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# End Group
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# Begin Group "Common"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\7zCrc.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\7zCrc.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Types.h
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# End Source File
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# End Group
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# Begin Group "Branch"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\Compress\Branch\BranchTypes.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Compress\Branch\BranchX86.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\Compress\Branch\BranchX86.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Compress\Branch\BranchX86_2.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\Compress\Branch\BranchX86_2.h
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# End Source File
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# End Group
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# Begin Source File
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SOURCE=.\7zAlloc.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zAlloc.h
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# End Source File
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# Begin Source File
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SOURCE=.\7zBuffer.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zBuffer.h
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# End Source File
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# Begin Source File
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SOURCE=.\7zDecode.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zDecode.h
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# End Source File
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# Begin Source File
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SOURCE=.\7zExtract.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zExtract.h
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# End Source File
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# Begin Source File
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SOURCE=.\7zHeader.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zHeader.h
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# End Source File
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# Begin Source File
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SOURCE=.\7zIn.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zIn.h
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# End Source File
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# Begin Source File
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SOURCE=.\7zItem.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zItem.h
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# End Source File
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# Begin Source File
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SOURCE=.\7zMain.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zMethodID.c
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# End Source File
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# Begin Source File
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SOURCE=.\7zMethodID.h
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# End Source File
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# End Target
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# End Project
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