physfs/TODO

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Stuff that needs to be done and wishlist:
These are in no particular order. A 1.0 release is reliant on doing most of
this stuff. Some might be dupes, some might be done already.
- Include the Visual Studio.NET project file in CVS directly.
- Other archivers: perhaps tar(.gz|.bz2), RPM, ARJ, etc. These are less
important, since streaming archives aren't of much value to games (which
is why zipfiles are king: random access), but it could have uses for, say,
an installer/updater. I thought it might be neat to have MBOX and Maildir
support so that both "archives" look identical to an application; might be
nice for an email program. That's blue sky, unless someone wants to tackle
it.
- Need PHYSFS_LANG_GERMAN.
- I'm a little nervous about the use of linked lists in qpak.c.
- Add qpak.c and PHYSFS_SUPPORTS_QPAK to mac classic and win32 projects.
- Figure out that pesky pthread casting problem.
- macclassic.c :
"/* (Hmm. Default behaviour is broken in the base library. :) ) */"
- Platforms to be verified as working: Solaris, WinNT 3.1, WinME, WinXP,
MacOS 8.1
- Platforms to port to: PocketPC (Maybe can just use win32.c?),
Amiga (needs platform driver), DOS4GW (platform driver).
- Use __cdecl in physfs.h?
- Look for FIXMEs (many marked with "!!!" in comments).
- Probably other stuff. Requests and recommendations are welcome.
// end of TODO ...