522 lines
14 KiB
C
522 lines
14 KiB
C
/*
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LzmaStateDecode.c
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LZMA Decoder (State version)
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LZMA SDK 4.40 Copyright (c) 1999-2006 Igor Pavlov (2006-05-01)
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http://www.7-zip.org/
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LZMA SDK is licensed under two licenses:
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1) GNU Lesser General Public License (GNU LGPL)
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2) Common Public License (CPL)
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It means that you can select one of these two licenses and
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follow rules of that license.
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SPECIAL EXCEPTION:
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Igor Pavlov, as the author of this Code, expressly permits you to
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statically or dynamically link your Code (or bind by name) to the
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interfaces of this file without subjecting your linked Code to the
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terms of the CPL or GNU LGPL. Any modifications or additions
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to this file, however, are subject to the LGPL or CPL terms.
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*/
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#include "LzmaStateDecode.h"
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#define kNumTopBits 24
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#define kTopValue ((UInt32)1 << kNumTopBits)
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#define kNumBitModelTotalBits 11
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#define kBitModelTotal (1 << kNumBitModelTotalBits)
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#define kNumMoveBits 5
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#define RC_READ_BYTE (*Buffer++)
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#define RC_INIT Code = 0; Range = 0xFFFFFFFF; \
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{ int i; for(i = 0; i < 5; i++) { Code = (Code << 8) | RC_READ_BYTE; }}
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#define RC_NORMALIZE if (Range < kTopValue) { Range <<= 8; Code = (Code << 8) | RC_READ_BYTE; }
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#define IfBit0(p) RC_NORMALIZE; bound = (Range >> kNumBitModelTotalBits) * *(p); if (Code < bound)
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#define UpdateBit0(p) Range = bound; *(p) += (kBitModelTotal - *(p)) >> kNumMoveBits;
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#define UpdateBit1(p) Range -= bound; Code -= bound; *(p) -= (*(p)) >> kNumMoveBits;
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#define RC_GET_BIT2(p, mi, A0, A1) IfBit0(p) \
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{ UpdateBit0(p); mi <<= 1; A0; } else \
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{ UpdateBit1(p); mi = (mi + mi) + 1; A1; }
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#define RC_GET_BIT(p, mi) RC_GET_BIT2(p, mi, ; , ;)
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#define RangeDecoderBitTreeDecode(probs, numLevels, res) \
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{ int i = numLevels; res = 1; \
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do { CProb *p = probs + res; RC_GET_BIT(p, res) } while(--i != 0); \
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res -= (1 << numLevels); }
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#define kNumPosBitsMax 4
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#define kNumPosStatesMax (1 << kNumPosBitsMax)
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#define kLenNumLowBits 3
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#define kLenNumLowSymbols (1 << kLenNumLowBits)
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#define kLenNumMidBits 3
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#define kLenNumMidSymbols (1 << kLenNumMidBits)
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#define kLenNumHighBits 8
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#define kLenNumHighSymbols (1 << kLenNumHighBits)
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#define LenChoice 0
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#define LenChoice2 (LenChoice + 1)
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#define LenLow (LenChoice2 + 1)
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#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits))
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#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits))
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#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
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#define kNumStates 12
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#define kNumLitStates 7
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#define kStartPosModelIndex 4
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#define kEndPosModelIndex 14
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#define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
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#define kNumPosSlotBits 6
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#define kNumLenToPosStates 4
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#define kNumAlignBits 4
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#define kAlignTableSize (1 << kNumAlignBits)
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#define kMatchMinLen 2
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#define IsMatch 0
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#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax))
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#define IsRepG0 (IsRep + kNumStates)
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#define IsRepG1 (IsRepG0 + kNumStates)
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#define IsRepG2 (IsRepG1 + kNumStates)
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#define IsRep0Long (IsRepG2 + kNumStates)
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#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax))
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#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits))
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#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex)
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#define LenCoder (Align + kAlignTableSize)
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#define RepLenCoder (LenCoder + kNumLenProbs)
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#define Literal (RepLenCoder + kNumLenProbs)
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#if Literal != LZMA_BASE_SIZE
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StopCompilingDueBUG
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#endif
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/* kRequiredInBufferSize = number of required input bytes for worst case:
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longest match with longest distance.
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kLzmaInBufferSize must be larger than kRequiredInBufferSize
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23 bits = 2 (match select) + 10 (len) + 6 (distance) + 4(align) + 1 (RC_NORMALIZE)
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*/
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#define kRequiredInBufferSize ((23 * (kNumBitModelTotalBits - kNumMoveBits + 1) + 26 + 9) / 8)
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#define kLzmaStreamWasFinishedId (-1)
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int LzmaDecodeProperties(CLzmaProperties *propsRes, const unsigned char *propsData, int size)
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{
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unsigned char prop0;
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if (size < LZMA_PROPERTIES_SIZE)
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return LZMA_RESULT_DATA_ERROR;
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prop0 = propsData[0];
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if (prop0 >= (9 * 5 * 5))
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return LZMA_RESULT_DATA_ERROR;
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{
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for (propsRes->pb = 0; prop0 >= (9 * 5); propsRes->pb++, prop0 -= (9 * 5));
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for (propsRes->lp = 0; prop0 >= 9; propsRes->lp++, prop0 -= 9);
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propsRes->lc = prop0;
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/*
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unsigned char remainder = (unsigned char)(prop0 / 9);
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propsRes->lc = prop0 % 9;
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propsRes->pb = remainder / 5;
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propsRes->lp = remainder % 5;
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*/
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}
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{
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int i;
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propsRes->DictionarySize = 0;
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for (i = 0; i < 4; i++)
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propsRes->DictionarySize += (UInt32)(propsData[1 + i]) << (i * 8);
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if (propsRes->DictionarySize == 0)
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propsRes->DictionarySize = 1;
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return LZMA_RESULT_OK;
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}
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}
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int LzmaDecode(
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CLzmaDecoderState *vs,
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const unsigned char *inStream, SizeT inSize, SizeT *inSizeProcessed,
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unsigned char *outStream, SizeT outSize, SizeT *outSizeProcessed,
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int finishDecoding)
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{
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UInt32 Range = vs->Range;
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UInt32 Code = vs->Code;
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unsigned char *Buffer = vs->Buffer;
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int BufferSize = vs->BufferSize; /* don't change it to unsigned int */
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CProb *p = vs->Probs;
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int state = vs->State;
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unsigned char previousByte;
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UInt32 rep0 = vs->Reps[0], rep1 = vs->Reps[1], rep2 = vs->Reps[2], rep3 = vs->Reps[3];
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SizeT nowPos = 0;
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UInt32 posStateMask = (1 << (vs->Properties.pb)) - 1;
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UInt32 literalPosMask = (1 << (vs->Properties.lp)) - 1;
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int lc = vs->Properties.lc;
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int len = vs->RemainLen;
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UInt32 globalPos = vs->GlobalPos;
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UInt32 distanceLimit = vs->DistanceLimit;
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unsigned char *dictionary = vs->Dictionary;
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UInt32 dictionarySize = vs->Properties.DictionarySize;
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UInt32 dictionaryPos = vs->DictionaryPos;
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unsigned char tempDictionary[4];
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(*inSizeProcessed) = 0;
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(*outSizeProcessed) = 0;
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if (len == kLzmaStreamWasFinishedId)
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return LZMA_RESULT_OK;
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if (dictionarySize == 0)
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{
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dictionary = tempDictionary;
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dictionarySize = 1;
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tempDictionary[0] = vs->TempDictionary[0];
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}
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if (len == kLzmaNeedInitId)
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{
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while (inSize > 0 && BufferSize < kLzmaInBufferSize)
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{
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Buffer[BufferSize++] = *inStream++;
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(*inSizeProcessed)++;
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inSize--;
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}
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if (BufferSize < 5)
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{
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vs->BufferSize = BufferSize;
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return finishDecoding ? LZMA_RESULT_DATA_ERROR : LZMA_RESULT_OK;
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}
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{
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UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + vs->Properties.lp));
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UInt32 i;
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for (i = 0; i < numProbs; i++)
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p[i] = kBitModelTotal >> 1;
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rep0 = rep1 = rep2 = rep3 = 1;
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state = 0;
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globalPos = 0;
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distanceLimit = 0;
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dictionaryPos = 0;
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dictionary[dictionarySize - 1] = 0;
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RC_INIT;
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}
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len = 0;
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}
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while(len != 0 && nowPos < outSize)
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{
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UInt32 pos = dictionaryPos - rep0;
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if (pos >= dictionarySize)
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pos += dictionarySize;
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outStream[nowPos++] = dictionary[dictionaryPos] = dictionary[pos];
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if (++dictionaryPos == dictionarySize)
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dictionaryPos = 0;
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len--;
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}
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if (dictionaryPos == 0)
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previousByte = dictionary[dictionarySize - 1];
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else
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previousByte = dictionary[dictionaryPos - 1];
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for (;;)
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{
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int bufferPos = (int)(Buffer - vs->Buffer);
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if (BufferSize - bufferPos < kRequiredInBufferSize)
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{
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int i;
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BufferSize -= bufferPos;
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if (BufferSize < 0)
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return LZMA_RESULT_DATA_ERROR;
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for (i = 0; i < BufferSize; i++)
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vs->Buffer[i] = Buffer[i];
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Buffer = vs->Buffer;
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while (inSize > 0 && BufferSize < kLzmaInBufferSize)
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{
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Buffer[BufferSize++] = *inStream++;
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(*inSizeProcessed)++;
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inSize--;
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}
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if (BufferSize < kRequiredInBufferSize && !finishDecoding)
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break;
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}
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if (nowPos >= outSize)
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break;
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{
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CProb *prob;
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UInt32 bound;
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int posState = (int)((nowPos + globalPos) & posStateMask);
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prob = p + IsMatch + (state << kNumPosBitsMax) + posState;
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IfBit0(prob)
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{
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int symbol = 1;
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UpdateBit0(prob)
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prob = p + Literal + (LZMA_LIT_SIZE *
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((((nowPos + globalPos)& literalPosMask) << lc) + (previousByte >> (8 - lc))));
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if (state >= kNumLitStates)
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{
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int matchByte;
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UInt32 pos = dictionaryPos - rep0;
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if (pos >= dictionarySize)
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pos += dictionarySize;
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matchByte = dictionary[pos];
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do
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{
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int bit;
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CProb *probLit;
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matchByte <<= 1;
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bit = (matchByte & 0x100);
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probLit = prob + 0x100 + bit + symbol;
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RC_GET_BIT2(probLit, symbol, if (bit != 0) break, if (bit == 0) break)
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}
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while (symbol < 0x100);
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}
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while (symbol < 0x100)
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{
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CProb *probLit = prob + symbol;
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RC_GET_BIT(probLit, symbol)
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}
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previousByte = (unsigned char)symbol;
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outStream[nowPos++] = previousByte;
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if (distanceLimit < dictionarySize)
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distanceLimit++;
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dictionary[dictionaryPos] = previousByte;
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if (++dictionaryPos == dictionarySize)
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dictionaryPos = 0;
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if (state < 4) state = 0;
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else if (state < 10) state -= 3;
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else state -= 6;
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}
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else
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{
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UpdateBit1(prob);
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prob = p + IsRep + state;
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IfBit0(prob)
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{
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UpdateBit0(prob);
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rep3 = rep2;
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rep2 = rep1;
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rep1 = rep0;
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state = state < kNumLitStates ? 0 : 3;
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prob = p + LenCoder;
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}
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else
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{
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UpdateBit1(prob);
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prob = p + IsRepG0 + state;
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IfBit0(prob)
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{
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UpdateBit0(prob);
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prob = p + IsRep0Long + (state << kNumPosBitsMax) + posState;
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IfBit0(prob)
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{
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UInt32 pos;
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UpdateBit0(prob);
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if (distanceLimit == 0)
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return LZMA_RESULT_DATA_ERROR;
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if (distanceLimit < dictionarySize)
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distanceLimit++;
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state = state < kNumLitStates ? 9 : 11;
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pos = dictionaryPos - rep0;
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if (pos >= dictionarySize)
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pos += dictionarySize;
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previousByte = dictionary[pos];
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dictionary[dictionaryPos] = previousByte;
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if (++dictionaryPos == dictionarySize)
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dictionaryPos = 0;
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outStream[nowPos++] = previousByte;
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continue;
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}
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else
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{
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UpdateBit1(prob);
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}
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}
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else
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{
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UInt32 distance;
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UpdateBit1(prob);
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prob = p + IsRepG1 + state;
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IfBit0(prob)
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{
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UpdateBit0(prob);
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distance = rep1;
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}
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else
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{
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UpdateBit1(prob);
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prob = p + IsRepG2 + state;
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IfBit0(prob)
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{
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UpdateBit0(prob);
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distance = rep2;
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}
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else
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{
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UpdateBit1(prob);
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distance = rep3;
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rep3 = rep2;
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}
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rep2 = rep1;
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}
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rep1 = rep0;
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rep0 = distance;
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}
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state = state < kNumLitStates ? 8 : 11;
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prob = p + RepLenCoder;
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}
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{
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int numBits, offset;
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CProb *probLen = prob + LenChoice;
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IfBit0(probLen)
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{
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UpdateBit0(probLen);
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probLen = prob + LenLow + (posState << kLenNumLowBits);
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offset = 0;
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numBits = kLenNumLowBits;
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}
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else
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{
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UpdateBit1(probLen);
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probLen = prob + LenChoice2;
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IfBit0(probLen)
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{
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UpdateBit0(probLen);
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probLen = prob + LenMid + (posState << kLenNumMidBits);
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offset = kLenNumLowSymbols;
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numBits = kLenNumMidBits;
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}
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else
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{
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UpdateBit1(probLen);
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probLen = prob + LenHigh;
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offset = kLenNumLowSymbols + kLenNumMidSymbols;
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numBits = kLenNumHighBits;
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}
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}
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RangeDecoderBitTreeDecode(probLen, numBits, len);
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len += offset;
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}
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if (state < 4)
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{
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int posSlot;
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state += kNumLitStates;
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prob = p + PosSlot +
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((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) <<
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kNumPosSlotBits);
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RangeDecoderBitTreeDecode(prob, kNumPosSlotBits, posSlot);
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if (posSlot >= kStartPosModelIndex)
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{
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int numDirectBits = ((posSlot >> 1) - 1);
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rep0 = (2 | ((UInt32)posSlot & 1));
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if (posSlot < kEndPosModelIndex)
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{
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rep0 <<= numDirectBits;
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prob = p + SpecPos + rep0 - posSlot - 1;
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}
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else
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{
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numDirectBits -= kNumAlignBits;
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do
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{
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RC_NORMALIZE
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Range >>= 1;
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rep0 <<= 1;
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if (Code >= Range)
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{
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Code -= Range;
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rep0 |= 1;
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}
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}
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while (--numDirectBits != 0);
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prob = p + Align;
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rep0 <<= kNumAlignBits;
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numDirectBits = kNumAlignBits;
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}
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{
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int i = 1;
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int mi = 1;
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do
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{
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CProb *prob3 = prob + mi;
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RC_GET_BIT2(prob3, mi, ; , rep0 |= i);
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i <<= 1;
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}
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while(--numDirectBits != 0);
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}
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}
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else
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rep0 = posSlot;
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if (++rep0 == (UInt32)(0))
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{
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/* it's for stream version */
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len = kLzmaStreamWasFinishedId;
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break;
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}
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}
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len += kMatchMinLen;
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if (rep0 > distanceLimit)
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return LZMA_RESULT_DATA_ERROR;
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if (dictionarySize - distanceLimit > (UInt32)len)
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distanceLimit += len;
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else
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distanceLimit = dictionarySize;
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do
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{
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UInt32 pos = dictionaryPos - rep0;
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if (pos >= dictionarySize)
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pos += dictionarySize;
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previousByte = dictionary[pos];
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dictionary[dictionaryPos] = previousByte;
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if (++dictionaryPos == dictionarySize)
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dictionaryPos = 0;
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len--;
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outStream[nowPos++] = previousByte;
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}
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while(len != 0 && nowPos < outSize);
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}
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}
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}
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RC_NORMALIZE;
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BufferSize -= (int)(Buffer - vs->Buffer);
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if (BufferSize < 0)
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return LZMA_RESULT_DATA_ERROR;
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{
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int i;
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for (i = 0; i < BufferSize; i++)
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vs->Buffer[i] = Buffer[i];
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}
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vs->BufferSize = BufferSize;
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vs->Range = Range;
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vs->Code = Code;
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vs->DictionaryPos = dictionaryPos;
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vs->GlobalPos = (UInt32)(globalPos + nowPos);
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vs->DistanceLimit = distanceLimit;
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vs->Reps[0] = rep0;
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vs->Reps[1] = rep1;
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vs->Reps[2] = rep2;
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vs->Reps[3] = rep3;
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vs->State = state;
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vs->RemainLen = len;
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vs->TempDictionary[0] = tempDictionary[0];
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(*outSizeProcessed) = nowPos;
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return LZMA_RESULT_OK;
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}
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