starfighter/src/collectable.h

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/*
Copyright (C) 2003 Parallel Realities
Copyright (C) 2011 Guus Sliepen
Copyright (C) 2015-2020 The Diligent Circle <diligentcircle@riseup.net>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 3
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef COLLECTABLE_H
#define COLLECTABLE_H
#include "SDL.h"
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#include "defs.h"
#include "structs.h"
typedef struct Collectable_ {
int active;
float x, y, dx, dy;
SDL_Surface *image;
int type; // What kind of collectable is it?
int value; // How much is it worth?
int life; // How long it will stay around for
struct Collectable_ *next;
} Collectable;
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void collectable_add(float x, float y, int type, int value, int life);
int collectable_collision(Collectable *collectable, Object *ship);
void collectable_explode(Collectable *collectable);
int collectable_numGood();
#endif