2011-08-24 14:14:44 +02:00
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CFLAGS = `sdl-config --cflags` -Wall -DLINUX
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LIBS = `sdl-config --libs` -lSDL_mixer -lSDL_image
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OBJS = ai.o aliens.o audio.o bullets.o cargo.o collectable.o comms.o debris.o events.o explosions.o game.o globals.o graphics.o init.o intermission.o loadSave.o messages.o misc.o missions.o player.o resources.o script.o shop.o Starfighter.o title.o unpack.o weapons.o
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VERSION = 1.1
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PROG = starfighter
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PACK = starfighter.pak
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DOCS = docs/*
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2011-08-26 14:46:44 +02:00
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DATA = data/* gfx/* music/* sound/*
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2011-08-24 14:14:44 +02:00
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BINDIR = /usr/games/
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DATADIR = /usr/share/games/parallelrealities/
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DOCDIR = /usr/share/doc/starfighter/
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# top-level rule to create the program.
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all: $(PROG)
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# compiling other source files.
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%.o: code/%.cpp code/%.h code/structs.h code/defs.h code/classes.h
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$(CXX) $(CFLAGS) -c -O3 -DVERSION=\"$(VERSION)\" -DPACKLOCATION=\"$(DATADIR)$(PACK)\" $<
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# linking the program.
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$(PROG): $(OBJS)
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$(CXX) $(LIBS) $(OBJS) -o $(PROG)
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# cleaning everything that can be automatically recreated with "make".
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clean:
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$(RM) $(OBJS)
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distclean:
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$(RM) $(PROG)
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# install
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install:
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mkdir -p $(DATADIR)
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strip $(PROG)
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install -o root -g games -m 755 $(PROG) $(BINDIR)$(PROG)
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install -o root -g games -m 644 $(PACK) $(DATADIR)$(PACK)
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cp $(DOCS) $(DOCDIR)
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2011-08-26 14:46:44 +02:00
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$(PACK): pack.py $(DATA)
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./pack.py $(PACK) $(DATA)
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unpack: unpack.py
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./unpack.py $(PACK)
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.PHONY: all clean distclean unpack
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