From 02d0263f569679ad632e50d685414bf4e7806aa4 Mon Sep 17 00:00:00 2001 From: onpon4 Date: Sun, 3 Jan 2016 15:03:30 -0500 Subject: [PATCH] Renamed "original" difficulty to "classic" difficulty. This name is better since the difficulty isn't actually *exactly* like the original; it's just trying to be as similar to the classic experience as possible. --- src/title.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/title.cpp b/src/title.cpp index 8977ae1..0b96722 100644 --- a/src/title.cpp +++ b/src/title.cpp @@ -74,7 +74,7 @@ static void createDifficultyMenu() else if (game.difficulty == DIFFICULTY_NIGHTMARE) gfx_createTextObject(TS_DIFFICULTY, "DIFFICULTY - NIGHTMARE!", -1, 370, FONT_WHITE); else if (game.difficulty == DIFFICULTY_ORIGINAL) - gfx_createTextObject(TS_DIFFICULTY, "DIFFICULTY - ORIGINAL", -1, 370, FONT_WHITE); + gfx_createTextObject(TS_DIFFICULTY, "DIFFICULTY - CLASSIC", -1, 370, FONT_WHITE); else gfx_createTextObject(TS_DIFFICULTY, "DIFFICULTY - NORMAL", -1, 370, FONT_WHITE); }