Removed enemy ships with missiles from the cargo capture mission.
This commit is contained in:
parent
81663aca52
commit
03dfdd69fb
|
@ -159,7 +159,29 @@ bool addAlien()
|
|||
alienArray[0] = CD_DUALFIGHTER;
|
||||
alienArray[1] = CD_PROTOFIGHTER;
|
||||
break;
|
||||
case 7:
|
||||
case 8:
|
||||
numberOfAliens = 3;
|
||||
alienArray[0] = CD_DUALFIGHTER;
|
||||
alienArray[1] = CD_PROTOFIGHTER;
|
||||
alienArray[2] = CD_AIMFIGHTER;
|
||||
break;
|
||||
case 9:
|
||||
// This is the mission where you need to disable cargo ships.
|
||||
// Missiles are extremely bad in this mission, not because
|
||||
// of the damage they do to you, but because they tend to
|
||||
// accidentally destroy the cargo ships. Therefore, ships
|
||||
// with missiles (dual fighters and missile boats) are
|
||||
// excluded from this mission.
|
||||
numberOfAliens = 2;
|
||||
alienArray[0] = CD_PROTOFIGHTER;
|
||||
alienArray[1] = CD_AIMFIGHTER;
|
||||
break;
|
||||
case 10:
|
||||
case 15:
|
||||
numberOfAliens = 1;
|
||||
alienArray[0] = CD_ASTEROID;
|
||||
break;
|
||||
case 13:
|
||||
case 14:
|
||||
case 16:
|
||||
|
@ -169,6 +191,11 @@ bool addAlien()
|
|||
alienArray[2] = CD_MISSILEBOAT;
|
||||
alienArray[3] = CD_AIMFIGHTER;
|
||||
break;
|
||||
case 18:
|
||||
numberOfAliens = 2;
|
||||
alienArray[0] = CD_DUALFIGHTER;
|
||||
alienArray[1] = CD_MINER;
|
||||
break;
|
||||
case 25:
|
||||
numberOfAliens = 6;
|
||||
alienArray[0] = CD_DUALFIGHTER;
|
||||
|
@ -183,23 +210,6 @@ bool addAlien()
|
|||
alienArray[0] = CD_AIMFIGHTER;
|
||||
alienArray[1] = CD_DUALFIGHTER;
|
||||
break;
|
||||
case 7:
|
||||
case 8:
|
||||
numberOfAliens = 3;
|
||||
alienArray[0] = CD_DUALFIGHTER;
|
||||
alienArray[1] = CD_PROTOFIGHTER;
|
||||
alienArray[2] = CD_AIMFIGHTER;
|
||||
break;
|
||||
case 18:
|
||||
numberOfAliens = 2;
|
||||
alienArray[0] = CD_DUALFIGHTER;
|
||||
alienArray[1] = CD_MINER;
|
||||
break;
|
||||
case 10:
|
||||
case 15:
|
||||
numberOfAliens = 1;
|
||||
alienArray[0] = CD_ASTEROID;
|
||||
break;
|
||||
case 24:
|
||||
numberOfAliens = 2;
|
||||
alienArray[0] = CD_ASTEROID;
|
||||
|
|
Loading…
Reference in New Issue