From 0a056f06084fa24a9010f9130eadde667f28f1f8 Mon Sep 17 00:00:00 2001 From: Layla Marchant Date: Thu, 16 Jul 2020 14:19:33 -0400 Subject: [PATCH] Updated translation files --- locale/en.po | 117 +++++++++++++++++++++++--------------- locale/pr-starfighter.pot | 103 ++++++++++++++++++++------------- 2 files changed, 135 insertions(+), 85 deletions(-) diff --git a/locale/en.po b/locale/en.po index 9423e82..35284b1 100644 --- a/locale/en.po +++ b/locale/en.po @@ -16,19 +16,19 @@ # You should have received a copy of the GNU General Public License # along with this program. If not, see . # -# Layla Marchant , 2020. +# Layla , 2020. # msgid "" msgstr "" -"Project-Id-Version: 2.2\n" +"Project-Id-Version: 2.3\n" "Report-Msgid-Bugs-To: Layla Marchant \n" -"POT-Creation-Date: 2020-05-27 02:19-0400\n" -"PO-Revision-Date: 2020-05-27 02:24-0400\n" -"Last-Translator: Layla Marchant \n" +"POT-Creation-Date: 2020-07-16 14:10-0400\n" +"PO-Revision-Date: 2020-07-16 14:15-0400\n" +"Last-Translator: Layla \n" "Language-Team: English\n" "Language: en\n" "MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" +"Content-Type: text/plain; charset=ASCII\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" @@ -960,7 +960,7 @@ msgstr "" #. / with insults that work well in the target language, #. / following the English version only as a general guideline. Any #. / number of insults is permitted. -#: ../src/game.c:1609 +#: ../src/game.c:1604 msgid "" "Fool.\n" "And now you're nothing but a DEAD hero.\n" @@ -975,7 +975,7 @@ msgstr "" #. / with insults that work well in the target language, #. / following the English version only as a general guideline. Any #. / number of insults is permitted. -#: ../src/game.c:1624 +#: ../src/game.c:1619 msgid "" "Pathetic.\n" "How very disappointing...\n" @@ -987,7 +987,7 @@ msgstr "" #. / Dialog: Krass Tyler #. / Used when the player is killed in the Jupiter mission. -#: ../src/game.c:1635 +#: ../src/game.c:1630 msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!" msgstr "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!" @@ -999,37 +999,37 @@ msgstr "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!" #. / timer to use single-digit numbers. #. / The ":" can also be replaced just like any text. For example, this would be fine: #. / "Time Remaining - %d minutes and %d seconds" -#: ../src/game.c:1946 +#: ../src/game.c:1943 #, c-format msgid "Time Remaining - %.2d:%.2d" msgstr "Time Remaining - %.2d:%.2d" #. / "%d" must be retained. It is replaced with the number of mission objectives remaining. -#: ../src/game.c:1954 +#: ../src/game.c:1951 #, c-format msgid "Objectives Remaining: %d" msgstr "Objectives Remaining: %d" #. / "%d" must be retained. It is replaced with the player's current total cash. #. / Retain "%d" as-is. It is replaced with the player's current cash. -#: ../src/game.c:1960 ../src/shop.c:352 +#: ../src/game.c:1957 ../src/shop.c:352 #, c-format msgid "Cash: $%d" msgstr "Cash: $%d" #. / "%.3d" must be retained. It is replaced with the amount of plasma ammo. -#: ../src/game.c:1997 +#: ../src/game.c:1994 #, c-format msgid "Plasma: %.3d" msgstr "Plasma: %.3d" #. / Used to indicate the charge meter for the charger cannon in the HUD. -#: ../src/game.c:2004 +#: ../src/game.c:2001 msgid "Charge" msgstr "Charge" #. / Used to indicate the heat meter for the laser cannon in the HUD. -#: ../src/game.c:2009 +#: ../src/game.c:2006 msgid "Heat" msgstr "Heat" @@ -1037,38 +1037,38 @@ msgstr "Heat" #. / Retain "%.2d". It is replaced with the ship's current number of rockets. #. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes, #. / e.g. render the number 3 as "3" rather than "03". -#: ../src/game.c:2014 ../src/shop.c:362 +#: ../src/game.c:2011 ../src/shop.c:362 #, c-format msgid "Rockets: %.2d" msgstr "Rockets: %.2d" #. / DIFFICULTY_SUPEREASY -#: ../src/game.c:2424 +#: ../src/game.c:2421 msgid "Super-Easy" msgstr "Super-Easy" #. / DIFFICULTY_EASY -#: ../src/game.c:2428 +#: ../src/game.c:2425 msgid "Easy" msgstr "Easy" #. / DIFFICULTY_NORMAL -#: ../src/game.c:2432 +#: ../src/game.c:2429 msgid "Normal" msgstr "Normal" #. / DIFFICULTY_HARD -#: ../src/game.c:2436 +#: ../src/game.c:2433 msgid "Hard" msgstr "Hard" #. / DIFFICULTY_NIGHTMARE -#: ../src/game.c:2440 +#: ../src/game.c:2437 msgid "Nightmare!" msgstr "Nightmare!" #. / DIFFICULTY_ORIGINAL (Classic) -#: ../src/game.c:2444 +#: ../src/game.c:2441 msgid "Classic" msgstr "Classic" @@ -1609,11 +1609,11 @@ msgstr "Damn! I'll get right on it, then!" #. / Mission dialog: Spirit, Moebo (Sid Wilson) #: ../src/intermission.c:915 msgid "" -"We're all counting on you, Chris! But just remember - They didn't call that " -"thing \"Star Killer\" just because it sounded nice!" +"We're all counting on you, Chris! But remember, they didn't call that thing " +"\"Star Killer\" just because it sounded nice!" msgstr "" -"We're all counting on you, Chris! But just remember - They didn't call that " -"thing \"Star Killer\" just because it sounded nice!" +"We're all counting on you, Chris! But remember, they didn't call that thing " +"\"Star Killer\" just because it sounded nice!" #. / Mission dialog: Eyananth, interceptions (Sid Wilson) #. / "%d" must be retained as-is. It is replaced with the number of slaves that @@ -1682,16 +1682,16 @@ msgstr "" #. / Mission dialog: Eyananth, Allez (Chris Bainfield) #: ../src/intermission.c:962 -msgid "Alright, Tell 'em I'm on my way." -msgstr "Alright, Tell 'em I'm on my way." +msgid "Alright, tell 'em I'm on my way." +msgstr "Alright, tell 'em I'm on my way." #. / Mission dialog: Eyananth, Urusor (Sid Wilson) #: ../src/intermission.c:969 msgid "" -"I need some resources before we leave, it'll make life a lot easier in " +"I need some resources before we leave. It'll make life a lot easier in " "Mordor. Problem is that WEAPCO hoards these parts." msgstr "" -"I need some resources before we leave, it'll make life a lot easier in " +"I need some resources before we leave. It'll make life a lot easier in " "Mordor. Problem is that WEAPCO hoards these parts." #. / Mission dialog: Eyananth, Urusor (Chris Bainfield) @@ -3173,66 +3173,91 @@ msgstr "AUTOPAUSE - ON" msgid "AUTOPAUSE - OFF" msgstr "AUTOPAUSE - OFF" -#: ../src/title.c:151 +#: ../src/title.c:136 +msgid "MESSAGE SPEED - INSTANT" +msgstr "MESSAGE SPEED - INSTANT" + +#: ../src/title.c:138 +msgid "MESSAGE SPEED - FAST" +msgstr "MESSAGE SPEED - FAST" + +#: ../src/title.c:140 +msgid "MESSAGE SPEED - NORMAL" +msgstr "MESSAGE SPEED - NORMAL" + +#: ../src/title.c:142 +msgid "MESSAGE SPEED - SLOW" +msgstr "MESSAGE SPEED - SLOW" + +#: ../src/title.c:144 +msgid "MESSAGE SPEED - SLOTH" +msgstr "MESSAGE SPEED - SLOTH" + +#. Shouldn't happen, but adding this just in case +#: ../src/title.c:146 +msgid "MESSAGE SPEED - ERROR" +msgstr "MESSAGE SPEED - ERROR" + +#: ../src/title.c:165 msgid "UNLIMITED SHIELD - ON" msgstr "UNLIMITED SHIELD - ON" -#: ../src/title.c:153 +#: ../src/title.c:167 msgid "UNLIMITED SHIELD - OFF" msgstr "UNLIMITED SHIELD - OFF" -#: ../src/title.c:156 +#: ../src/title.c:170 msgid "UNLIMITED AMMO - ON" msgstr "UNLIMITED AMMO - ON" -#: ../src/title.c:158 +#: ../src/title.c:172 msgid "UNLIMITED AMMO - OFF" msgstr "UNLIMITED AMMO - OFF" -#: ../src/title.c:161 +#: ../src/title.c:175 msgid "UNLIMITED CASH - ON" msgstr "UNLIMITED CASH - ON" -#: ../src/title.c:163 +#: ../src/title.c:177 msgid "UNLIMITED CASH - OFF" msgstr "UNLIMITED CASH - OFF" -#: ../src/title.c:166 +#: ../src/title.c:180 msgid "UNLIMITED TIME - ON" msgstr "UNLIMITED TIME - ON" -#: ../src/title.c:168 +#: ../src/title.c:182 msgid "UNLIMITED TIME - OFF" msgstr "UNLIMITED TIME - OFF" -#: ../src/title.c:236 +#: ../src/title.c:250 msgid "START NEW GAME" msgstr "START NEW GAME" -#: ../src/title.c:237 +#: ../src/title.c:251 msgid "LOAD GAME" msgstr "LOAD GAME" -#: ../src/title.c:238 +#: ../src/title.c:252 msgid "CONTINUE CURRENT GAME" msgstr "CONTINUE CURRENT GAME" -#: ../src/title.c:239 +#: ../src/title.c:253 msgid "OPTIONS" msgstr "OPTIONS" -#: ../src/title.c:240 +#: ../src/title.c:254 msgid "CREDITS" msgstr "CREDITS" -#: ../src/title.c:241 +#: ../src/title.c:255 msgid "CHEAT OPTIONS" msgstr "CHEAT OPTIONS" -#: ../src/title.c:242 +#: ../src/title.c:256 msgid "QUIT" msgstr "QUIT" -#: ../src/title.c:246 +#: ../src/title.c:260 msgid "BACK TO MAIN MENU" msgstr "BACK TO MAIN MENU" diff --git a/locale/pr-starfighter.pot b/locale/pr-starfighter.pot index 27a3ba3..7299197 100644 --- a/locale/pr-starfighter.pot +++ b/locale/pr-starfighter.pot @@ -21,15 +21,15 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: 2.2\n" +"Project-Id-Version: 2.3\n" "Report-Msgid-Bugs-To: Layla Marchant \n" -"POT-Creation-Date: 2020-05-27 02:19-0400\n" +"POT-Creation-Date: 2020-07-16 14:10-0400\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=UTF-8\n" +"Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" @@ -841,7 +841,7 @@ msgstr "" #. / with insults that work well in the target language, #. / following the English version only as a general guideline. Any #. / number of insults is permitted. -#: ../src/game.c:1609 +#: ../src/game.c:1604 msgid "" "Fool.\n" "And now you're nothing but a DEAD hero.\n" @@ -854,7 +854,7 @@ msgstr "" #. / with insults that work well in the target language, #. / following the English version only as a general guideline. Any #. / number of insults is permitted. -#: ../src/game.c:1624 +#: ../src/game.c:1619 msgid "" "Pathetic.\n" "How very disappointing...\n" @@ -863,7 +863,7 @@ msgstr "" #. / Dialog: Krass Tyler #. / Used when the player is killed in the Jupiter mission. -#: ../src/game.c:1635 +#: ../src/game.c:1630 msgid "That was the easiest $90,000,000 I've ever earned! Bwah! Ha! Ha! Ha!" msgstr "" @@ -875,37 +875,37 @@ msgstr "" #. / timer to use single-digit numbers. #. / The ":" can also be replaced just like any text. For example, this would be fine: #. / "Time Remaining - %d minutes and %d seconds" -#: ../src/game.c:1946 +#: ../src/game.c:1943 #, c-format msgid "Time Remaining - %.2d:%.2d" msgstr "" #. / "%d" must be retained. It is replaced with the number of mission objectives remaining. -#: ../src/game.c:1954 +#: ../src/game.c:1951 #, c-format msgid "Objectives Remaining: %d" msgstr "" #. / "%d" must be retained. It is replaced with the player's current total cash. #. / Retain "%d" as-is. It is replaced with the player's current cash. -#: ../src/game.c:1960 ../src/shop.c:352 +#: ../src/game.c:1957 ../src/shop.c:352 #, c-format msgid "Cash: $%d" msgstr "" #. / "%.3d" must be retained. It is replaced with the amount of plasma ammo. -#: ../src/game.c:1997 +#: ../src/game.c:1994 #, c-format msgid "Plasma: %.3d" msgstr "" #. / Used to indicate the charge meter for the charger cannon in the HUD. -#: ../src/game.c:2004 +#: ../src/game.c:2001 msgid "Charge" msgstr "" #. / Used to indicate the heat meter for the laser cannon in the HUD. -#: ../src/game.c:2009 +#: ../src/game.c:2006 msgid "Heat" msgstr "" @@ -913,38 +913,38 @@ msgstr "" #. / Retain "%.2d". It is replaced with the ship's current number of rockets. #. / "%.2d" can be changed to "%d" if you wish to not fill in space with zeroes, #. / e.g. render the number 3 as "3" rather than "03". -#: ../src/game.c:2014 ../src/shop.c:362 +#: ../src/game.c:2011 ../src/shop.c:362 #, c-format msgid "Rockets: %.2d" msgstr "" #. / DIFFICULTY_SUPEREASY -#: ../src/game.c:2424 +#: ../src/game.c:2421 msgid "Super-Easy" msgstr "" #. / DIFFICULTY_EASY -#: ../src/game.c:2428 +#: ../src/game.c:2425 msgid "Easy" msgstr "" #. / DIFFICULTY_NORMAL -#: ../src/game.c:2432 +#: ../src/game.c:2429 msgid "Normal" msgstr "" #. / DIFFICULTY_HARD -#: ../src/game.c:2436 +#: ../src/game.c:2433 msgid "Hard" msgstr "" #. / DIFFICULTY_NIGHTMARE -#: ../src/game.c:2440 +#: ../src/game.c:2437 msgid "Nightmare!" msgstr "" #. / DIFFICULTY_ORIGINAL (Classic) -#: ../src/game.c:2444 +#: ../src/game.c:2441 msgid "Classic" msgstr "" @@ -1462,8 +1462,8 @@ msgstr "" #. / Mission dialog: Spirit, Moebo (Sid Wilson) #: ../src/intermission.c:915 msgid "" -"We're all counting on you, Chris! But just remember - They didn't call that " -"thing \"Star Killer\" just because it sounded nice!" +"We're all counting on you, Chris! But remember, they didn't call that thing " +"\"Star Killer\" just because it sounded nice!" msgstr "" #. / Mission dialog: Eyananth, interceptions (Sid Wilson) @@ -1522,13 +1522,13 @@ msgstr "" #. / Mission dialog: Eyananth, Allez (Chris Bainfield) #: ../src/intermission.c:962 -msgid "Alright, Tell 'em I'm on my way." +msgid "Alright, tell 'em I'm on my way." msgstr "" #. / Mission dialog: Eyananth, Urusor (Sid Wilson) #: ../src/intermission.c:969 msgid "" -"I need some resources before we leave, it'll make life a lot easier in " +"I need some resources before we leave. It'll make life a lot easier in " "Mordor. Problem is that WEAPCO hoards these parts." msgstr "" @@ -2910,66 +2910,91 @@ msgstr "" msgid "AUTOPAUSE - OFF" msgstr "" -#: ../src/title.c:151 +#: ../src/title.c:136 +msgid "MESSAGE SPEED - INSTANT" +msgstr "" + +#: ../src/title.c:138 +msgid "MESSAGE SPEED - FAST" +msgstr "" + +#: ../src/title.c:140 +msgid "MESSAGE SPEED - NORMAL" +msgstr "" + +#: ../src/title.c:142 +msgid "MESSAGE SPEED - SLOW" +msgstr "" + +#: ../src/title.c:144 +msgid "MESSAGE SPEED - SLOTH" +msgstr "" + +#. Shouldn't happen, but adding this just in case +#: ../src/title.c:146 +msgid "MESSAGE SPEED - ERROR" +msgstr "" + +#: ../src/title.c:165 msgid "UNLIMITED SHIELD - ON" msgstr "" -#: ../src/title.c:153 +#: ../src/title.c:167 msgid "UNLIMITED SHIELD - OFF" msgstr "" -#: ../src/title.c:156 +#: ../src/title.c:170 msgid "UNLIMITED AMMO - ON" msgstr "" -#: ../src/title.c:158 +#: ../src/title.c:172 msgid "UNLIMITED AMMO - OFF" msgstr "" -#: ../src/title.c:161 +#: ../src/title.c:175 msgid "UNLIMITED CASH - ON" msgstr "" -#: ../src/title.c:163 +#: ../src/title.c:177 msgid "UNLIMITED CASH - OFF" msgstr "" -#: ../src/title.c:166 +#: ../src/title.c:180 msgid "UNLIMITED TIME - ON" msgstr "" -#: ../src/title.c:168 +#: ../src/title.c:182 msgid "UNLIMITED TIME - OFF" msgstr "" -#: ../src/title.c:236 +#: ../src/title.c:250 msgid "START NEW GAME" msgstr "" -#: ../src/title.c:237 +#: ../src/title.c:251 msgid "LOAD GAME" msgstr "" -#: ../src/title.c:238 +#: ../src/title.c:252 msgid "CONTINUE CURRENT GAME" msgstr "" -#: ../src/title.c:239 +#: ../src/title.c:253 msgid "OPTIONS" msgstr "" -#: ../src/title.c:240 +#: ../src/title.c:254 msgid "CREDITS" msgstr "" -#: ../src/title.c:241 +#: ../src/title.c:255 msgid "CHEAT OPTIONS" msgstr "" -#: ../src/title.c:242 +#: ../src/title.c:256 msgid "QUIT" msgstr "" -#: ../src/title.c:246 +#: ../src/title.c:260 msgid "BACK TO MAIN MENU" msgstr ""