Adjusted the way FL_ESCAPED is added.

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Layla Marchant 2020-12-24 15:47:45 -05:00
parent 1625c54ee5
commit 0c24aa45c8
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1 changed files with 2 additions and 2 deletions

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@ -1125,8 +1125,8 @@ static void game_doAliens()
if (aliens[i].x >= 5000)
{
aliens[i].flags -= FL_LEAVESECTOR;
aliens[i].flags += FL_ESCAPED;
aliens[i].flags &= ~FL_LEAVESECTOR;
aliens[i].flags |= FL_ESCAPED;
aliens[i].active = 0;
if (aliens[i].classDef == CD_CLOAKFIGHTER)