aliens.{cpp|h} -> alien.{cpp|h}

This commit is contained in:
onpon4 2015-03-09 19:32:03 -04:00
parent d08da08f85
commit 1c73a37c8e
5 changed files with 4 additions and 4 deletions

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@ -1,7 +1,7 @@
CXXFLAGS ?= -O2 -Wall -g
CXXFLAGS += `pkg-config --cflags sdl2 SDL2_image SDL2_mixer` -DLINUX
LIBS = `pkg-config --libs sdl2 SDL2_image SDL2_mixer`
OBJS = aliens.o audio.o bullets.o cargo.o collectable.o comms.o debris.o events.o explosions.o game.o globals.o graphics.o init.o intermission.o loadSave.o messages.o misc.o missions.o player.o resources.o script.o shop.o Starfighter.o title.o weapons.o
OBJS = alien.o audio.o bullets.o cargo.o collectable.o comms.o debris.o events.o explosions.o game.o globals.o graphics.o init.o intermission.o loadSave.o messages.o misc.o missions.o player.o resources.o script.o shop.o Starfighter.o title.o weapons.o
VERSION = 1.3-dev
PROG = starfighter

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@ -35,7 +35,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "defs.h"
#include "structs.h"
#include "aliens.h"
#include "alien.h"
#include "audio.h"
#include "bullets.h"
#include "cargo.h"

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@ -17,8 +17,8 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _BULLETS_H_
#define _BULLETS_H_
#ifndef BULLETS_H
#define BULLETS_H
extern void addBullet(object *theWeapon, object *attacker, int y, int dy);
extern void fireBullet(object *attacker, int weaponType);