Fix status display of plasma output boosters during game.

This commit is contained in:
Guus Sliepen 2011-09-17 11:24:56 +02:00
parent 96996ce167
commit 1d25dd0379
1 changed files with 1 additions and 1 deletions

View File

@ -361,7 +361,7 @@ void doInfo()
SDL_FillRect(screen, &bar, yellow);
}
}
else if (i <= currentGame.maxPlasmaDamage)
else if (i <= currentGame.maxPlasmaOutput)
SDL_FillRect(screen, &bar, darkYellow);
bar.x += 30;
}