Lots of Unicode usages, + title screen efficiency
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c665d2451d
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24e565680b
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@ -85,7 +85,7 @@ Project: Starfighter depends on the following libraries to build:
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* SDL2_image <http://www.libsdl.org/projects/SDL_image/>
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* SDL2_image <http://www.libsdl.org/projects/SDL_image/>
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* SDL2_mixer <http://www.libsdl.org/projects/SDL_mixer/>
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* SDL2_mixer <http://www.libsdl.org/projects/SDL_mixer/>
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* SDL2_ttf <http://www.libsdl.org/projects/SDL_ttf/>
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* SDL2_ttf <http://www.libsdl.org/projects/SDL_ttf/>
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* utf8proc <https://juliastrings.github.io/utf8proc/>
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* Pango <https://www.pango.org/>
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Once you have all dependencies installed, you can do the following from
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Once you have all dependencies installed, you can do the following from
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a terminal window:
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a terminal window:
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@ -718,7 +718,7 @@ static void intermission_createCommsSurface(SDL_Surface *comms)
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gfx_drawRect(comms, 0, 0, comms->w - 1, comms->h - 1, 0x00, 0x00, 0x25);
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gfx_drawRect(comms, 0, 0, comms->w - 1, comms->h - 1, 0x00, 0x00, 0x25);
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gfx_renderString("+++ CURRENT MISSIONS (click for info) +++", -1, 15, FONT_GREEN, 0, comms);
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gfx_renderUnicode("+++ CURRENT MISSIONS (click for info) +++", -1, 15, FONT_GREEN, 0, comms);
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int yOffset;
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int yOffset;
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@ -739,7 +739,7 @@ static int intermission_renderDialog(SDL_Surface *comms, int y, int face, const
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{
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{
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int newY;
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int newY;
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gfx_blit(gfx_faceSprites[face], 10, y, comms);
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gfx_blit(gfx_faceSprites[face], 10, y, comms);
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newY = gfx_renderString(string, 80, y, FONT_WHITE, 1, comms) + 25;
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newY = gfx_renderUnicode(string, 80, y, FONT_WHITE, 1, comms) + 25;
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if (newY < y + 60)
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if (newY < y + 60)
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newY += (60 - (newY - y));
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newY += (60 - (newY - y));
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return newY;
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return newY;
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12
src/save.c
12
src/save.c
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@ -394,23 +394,23 @@ void save_createSurface(SDL_Surface *savesSurface, int clickedSlot)
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gfx_renderString("CANCEL", 150, 270, FONT_WHITE, 0, savesSurface);
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gfx_renderString("CANCEL", 150, 270, FONT_WHITE, 0, savesSurface);
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gfx_renderString("DELETE", 270, 270, FONT_WHITE, 0, savesSurface);
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gfx_renderString("DELETE", 270, 270, FONT_WHITE, 0, savesSurface);
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gfx_renderString("SAVE will save the game", 17, 200, FONT_WHITE, 0,
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gfx_renderUnicode("SAVE will save the game", 17, 200, FONT_WHITE, 0,
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savesSurface);
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savesSurface);
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gfx_renderString("CANCEL will unselect that slot", 17, 220,
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gfx_renderUnicode("CANCEL will unselect that slot", 17, 220,
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FONT_WHITE, 0, savesSurface);
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FONT_WHITE, 0, savesSurface);
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gfx_renderString("DELETE will remove the save", 17, 240,
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gfx_renderUnicode("DELETE will remove the save", 17, 240,
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FONT_WHITE, 0, savesSurface);
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FONT_WHITE, 0, savesSurface);
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break;
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break;
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case -1:
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case -1:
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gfx_renderString("First click a Save game slot to use", 17, 200,
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gfx_renderUnicode("First click a Save game slot to use", 17, 200,
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FONT_WHITE, 0, savesSurface);
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FONT_WHITE, 0, savesSurface);
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break;
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break;
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case -10:
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case -10:
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gfx_renderString("Game Saved", 130, 200, FONT_WHITE, 0,
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gfx_renderUnicode("Game Saved", 130, 200, FONT_WHITE, 0,
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savesSurface);
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savesSurface);
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break;
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break;
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case -11:
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case -11:
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gfx_renderString("Save Deleted", 130, 200, FONT_WHITE, 0,
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gfx_renderUnicode("Save Deleted", 130, 200, FONT_WHITE, 0,
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savesSurface);
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savesSurface);
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break;
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break;
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}
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}
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20
src/shop.c
20
src/shop.c
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@ -339,37 +339,37 @@ static void drawShop()
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case -1:
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case -1:
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break;
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break;
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case -2:
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case -2:
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gfx_renderString("You don't have enough money", 20, 30, FONT_WHITE,
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gfx_renderUnicode("You don't have enough money", 20, 30, FONT_WHITE,
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0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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case -3:
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case -3:
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gfx_renderString("Cannot upgrade ship", 5, 22, FONT_WHITE, 0,
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gfx_renderUnicode("Cannot upgrade ship", 5, 22, FONT_WHITE, 0,
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gfx_shopSprites[SHOP_S_ITEM_INFO]);
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gfx_shopSprites[SHOP_S_ITEM_INFO]);
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gfx_renderString("Hardware capacity has been reached", 20, 38,
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gfx_renderUnicode("Hardware capacity has been reached", 20, 38,
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FONT_CYAN, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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FONT_CYAN, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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case -4:
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case -4:
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gfx_renderString("Ammunition limit reached", 20, 30, FONT_WHITE, 0,
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gfx_renderUnicode("Ammunition limit reached", 20, 30, FONT_WHITE, 0,
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gfx_shopSprites[SHOP_S_ITEM_INFO]);
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gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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case -5:
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case -5:
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gfx_renderString("You cannot sell that item", 20, 30, FONT_WHITE,
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gfx_renderUnicode("You cannot sell that item", 20, 30, FONT_WHITE,
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0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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case -6:
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case -6:
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gfx_renderString("Nothing to sell", 20, 30, FONT_WHITE, 0,
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gfx_renderUnicode("Nothing to sell", 20, 30, FONT_WHITE, 0,
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gfx_shopSprites[SHOP_S_ITEM_INFO]);
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gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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case -7:
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case -7:
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gfx_renderString("Rockets cannot be bought for Laser or Charger Cannon",
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gfx_renderUnicode("Rockets cannot be bought for Laser or Charger Cannon",
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5, 30, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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5, 30, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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case -8:
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case -8:
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gfx_renderString("You already have that weapon", 20, 30,
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gfx_renderUnicode("You already have that weapon", 20, 30,
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FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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case -9:
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case -9:
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gfx_renderString("This weapon's ammo limit has been reached", 20,
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gfx_renderUnicode("This weapon's ammo limit has been reached", 20,
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30, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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30, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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default:
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default:
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@ -386,7 +386,7 @@ static void drawShop()
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}
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}
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gfx_renderString(shopItems[shopSelectedItem].name, 5, 22,
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gfx_renderString(shopItems[shopSelectedItem].name, 5, 22,
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FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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gfx_renderString(description, 20, 38, FONT_CYAN, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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gfx_renderUnicode(description, 20, 38, FONT_CYAN, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
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break;
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break;
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}
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}
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}
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}
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51
src/title.c
51
src/title.c
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@ -190,6 +190,8 @@ int title_show()
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int then;
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int then;
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int now;
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int now;
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int x;
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int y;
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int redGlow = 255;
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int redGlow = 255;
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int redDir = -2;
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int redDir = -2;
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@ -199,6 +201,9 @@ int title_show()
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int skip = 0;
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int skip = 0;
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int listLength = 6; // menu list length
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int listLength = 6; // menu list length
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int menuType = MENU_MAIN;
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int menuType = MENU_MAIN;
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SDL_Surface *copyrightText;
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SDL_Surface *infoText;
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game_init();
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game_init();
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@ -242,6 +247,18 @@ int title_show()
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createCheatMenu();
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createCheatMenu();
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copyrightText = gfx_createSurface(screen->w, 60);
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gfx_renderString("Copyright Parallel Realities 2003",
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5, 0, FONT_WHITE, 0, copyrightText);
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gfx_renderString("Copyright Guus Sliepen, Astrid S. de Wijn and others 2012",
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5, 20, FONT_WHITE, 0, copyrightText);
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gfx_renderString("Copyright 2015-2019 Julie Marchant",
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5, 40, FONT_WHITE, 0, copyrightText);
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sprintf(buildVersion, "Version %s", VERSION );
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infoText = gfx_createSurface(strlen(buildVersion) * 9 + 6, 20);
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gfx_renderString(buildVersion, 0, 0, FONT_WHITE, 0, infoText);
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// Set the star motion
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// Set the star motion
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engine.ssx = -0.5;
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engine.ssx = -0.5;
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engine.ssy = 0;
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engine.ssy = 0;
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@ -263,8 +280,6 @@ int title_show()
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aliens[i].face = 0;
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aliens[i].face = 0;
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}
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}
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sprintf(buildVersion, "Version %s", VERSION );
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SDL_Rect optionRec;
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SDL_Rect optionRec;
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optionRec.x = screen->w / 2 - 110;
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optionRec.x = screen->w / 2 - 110;
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@ -327,8 +342,6 @@ int title_show()
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if ((now - then >= 27500) || (skip))
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if ((now - then >= 27500) || (skip))
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{
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{
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screen_addBuffer(0, 0, screen->w, screen->h);
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optionRec.x = screen->w / 2 - 110;
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optionRec.x = screen->w / 2 - 110;
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optionRec.y = screen->h / 3 + 26 + (20 * selectedOption);
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optionRec.y = screen->h / 3 + 26 + (20 * selectedOption);
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if (menuType > MENU_MAIN)
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if (menuType > MENU_MAIN)
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@ -336,6 +349,7 @@ int title_show()
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optionRec.y += 20;
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optionRec.y += 20;
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screen_drawRect(optionRec.x, optionRec.y, optionRec.w, optionRec.h, redGlow, 0x00, 0x00);
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screen_drawRect(optionRec.x, optionRec.y, optionRec.w, optionRec.h, redGlow, 0x00, 0x00);
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screen_addBuffer(optionRec.x, optionRec.y, optionRec.w, optionRec.h);
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switch(menuType)
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switch(menuType)
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{
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{
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@ -379,15 +393,15 @@ int title_show()
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selectedOption = 4;
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selectedOption = 4;
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}
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}
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gfx_renderString("Copyright Parallel Realities 2003",
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x = 0;
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5, gfx_background->h - 60, FONT_WHITE, 0, gfx_background);
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y = screen->h - copyrightText->h;
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gfx_renderString("Copyright Guus Sliepen, Astrid S. de Wijn and others 2012",
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screen_blit(copyrightText, x, y);
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5, gfx_background->h - 40, FONT_WHITE, 0, gfx_background);
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screen_addBuffer(x, y, copyrightText->w, copyrightText->h);
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gfx_renderString("Copyright 2015-2017 Julie Marchant",
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5, gfx_background->h - 20, FONT_WHITE, 0, gfx_background);
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x = screen->w - infoText->w;
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gfx_renderString(buildVersion, gfx_background->w - 6 - strlen(buildVersion) * 9,
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y = screen->h - infoText->h;
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gfx_background->h - 20, FONT_WHITE, 0, gfx_background);
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screen_blit(infoText, x, y);
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screen_addBuffer(0, 0, screen->w, screen->h);
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screen_addBuffer(x, y, infoText->w, infoText->h);
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}
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}
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}
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}
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@ -397,15 +411,6 @@ int title_show()
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{
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{
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if ((now - then <= 27500) && (!skip))
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if ((now - then <= 27500) && (!skip))
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{
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{
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gfx_renderString("Copyright Parallel Realities 2003",
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5, screen->h - 60, FONT_WHITE, 0, gfx_background);
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gfx_renderString("Copyright Guus Sliepen, Astrid S. de Wijn and others 2012",
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5, screen->h - 40, FONT_WHITE, 0, gfx_background);
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gfx_renderString("Copyright 2015-2019 Julie Marchant",
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5, screen->h - 20, FONT_WHITE, 0, gfx_background);
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gfx_renderString(buildVersion, screen->w - 6 - strlen(buildVersion) * 9,
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screen->h - 20, FONT_WHITE, 0, gfx_background);
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screen_addBuffer(0, screen->h - 40, screen->w, 40);
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skip = 1;
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skip = 1;
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}
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}
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else
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else
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@ -549,6 +554,8 @@ int title_show()
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SDL_FreeSurface(prlogo);
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SDL_FreeSurface(prlogo);
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SDL_FreeSurface(sflogo);
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SDL_FreeSurface(sflogo);
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SDL_FreeSurface(copyrightText);
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SDL_FreeSurface(infoText);
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engine.keyState[KEY_FIRE] = 0;
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engine.keyState[KEY_FIRE] = 0;
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engine.keyState[KEY_ALTFIRE] = 0;
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engine.keyState[KEY_ALTFIRE] = 0;
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