Lots of Unicode usages, + title screen efficiency
This commit is contained in:
parent
c665d2451d
commit
24e565680b
|
@ -85,7 +85,7 @@ Project: Starfighter depends on the following libraries to build:
|
|||
* SDL2_image <http://www.libsdl.org/projects/SDL_image/>
|
||||
* SDL2_mixer <http://www.libsdl.org/projects/SDL_mixer/>
|
||||
* SDL2_ttf <http://www.libsdl.org/projects/SDL_ttf/>
|
||||
* utf8proc <https://juliastrings.github.io/utf8proc/>
|
||||
* Pango <https://www.pango.org/>
|
||||
|
||||
Once you have all dependencies installed, you can do the following from
|
||||
a terminal window:
|
||||
|
|
|
@ -718,7 +718,7 @@ static void intermission_createCommsSurface(SDL_Surface *comms)
|
|||
|
||||
gfx_drawRect(comms, 0, 0, comms->w - 1, comms->h - 1, 0x00, 0x00, 0x25);
|
||||
|
||||
gfx_renderString("+++ CURRENT MISSIONS (click for info) +++", -1, 15, FONT_GREEN, 0, comms);
|
||||
gfx_renderUnicode("+++ CURRENT MISSIONS (click for info) +++", -1, 15, FONT_GREEN, 0, comms);
|
||||
|
||||
int yOffset;
|
||||
|
||||
|
@ -739,7 +739,7 @@ static int intermission_renderDialog(SDL_Surface *comms, int y, int face, const
|
|||
{
|
||||
int newY;
|
||||
gfx_blit(gfx_faceSprites[face], 10, y, comms);
|
||||
newY = gfx_renderString(string, 80, y, FONT_WHITE, 1, comms) + 25;
|
||||
newY = gfx_renderUnicode(string, 80, y, FONT_WHITE, 1, comms) + 25;
|
||||
if (newY < y + 60)
|
||||
newY += (60 - (newY - y));
|
||||
return newY;
|
||||
|
|
12
src/save.c
12
src/save.c
|
@ -394,23 +394,23 @@ void save_createSurface(SDL_Surface *savesSurface, int clickedSlot)
|
|||
gfx_renderString("CANCEL", 150, 270, FONT_WHITE, 0, savesSurface);
|
||||
gfx_renderString("DELETE", 270, 270, FONT_WHITE, 0, savesSurface);
|
||||
|
||||
gfx_renderString("SAVE will save the game", 17, 200, FONT_WHITE, 0,
|
||||
gfx_renderUnicode("SAVE will save the game", 17, 200, FONT_WHITE, 0,
|
||||
savesSurface);
|
||||
gfx_renderString("CANCEL will unselect that slot", 17, 220,
|
||||
gfx_renderUnicode("CANCEL will unselect that slot", 17, 220,
|
||||
FONT_WHITE, 0, savesSurface);
|
||||
gfx_renderString("DELETE will remove the save", 17, 240,
|
||||
gfx_renderUnicode("DELETE will remove the save", 17, 240,
|
||||
FONT_WHITE, 0, savesSurface);
|
||||
break;
|
||||
case -1:
|
||||
gfx_renderString("First click a Save game slot to use", 17, 200,
|
||||
gfx_renderUnicode("First click a Save game slot to use", 17, 200,
|
||||
FONT_WHITE, 0, savesSurface);
|
||||
break;
|
||||
case -10:
|
||||
gfx_renderString("Game Saved", 130, 200, FONT_WHITE, 0,
|
||||
gfx_renderUnicode("Game Saved", 130, 200, FONT_WHITE, 0,
|
||||
savesSurface);
|
||||
break;
|
||||
case -11:
|
||||
gfx_renderString("Save Deleted", 130, 200, FONT_WHITE, 0,
|
||||
gfx_renderUnicode("Save Deleted", 130, 200, FONT_WHITE, 0,
|
||||
savesSurface);
|
||||
break;
|
||||
}
|
||||
|
|
20
src/shop.c
20
src/shop.c
|
@ -339,37 +339,37 @@ static void drawShop()
|
|||
case -1:
|
||||
break;
|
||||
case -2:
|
||||
gfx_renderString("You don't have enough money", 20, 30, FONT_WHITE,
|
||||
gfx_renderUnicode("You don't have enough money", 20, 30, FONT_WHITE,
|
||||
0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
case -3:
|
||||
gfx_renderString("Cannot upgrade ship", 5, 22, FONT_WHITE, 0,
|
||||
gfx_renderUnicode("Cannot upgrade ship", 5, 22, FONT_WHITE, 0,
|
||||
gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
gfx_renderString("Hardware capacity has been reached", 20, 38,
|
||||
gfx_renderUnicode("Hardware capacity has been reached", 20, 38,
|
||||
FONT_CYAN, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
case -4:
|
||||
gfx_renderString("Ammunition limit reached", 20, 30, FONT_WHITE, 0,
|
||||
gfx_renderUnicode("Ammunition limit reached", 20, 30, FONT_WHITE, 0,
|
||||
gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
case -5:
|
||||
gfx_renderString("You cannot sell that item", 20, 30, FONT_WHITE,
|
||||
gfx_renderUnicode("You cannot sell that item", 20, 30, FONT_WHITE,
|
||||
0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
case -6:
|
||||
gfx_renderString("Nothing to sell", 20, 30, FONT_WHITE, 0,
|
||||
gfx_renderUnicode("Nothing to sell", 20, 30, FONT_WHITE, 0,
|
||||
gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
case -7:
|
||||
gfx_renderString("Rockets cannot be bought for Laser or Charger Cannon",
|
||||
gfx_renderUnicode("Rockets cannot be bought for Laser or Charger Cannon",
|
||||
5, 30, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
case -8:
|
||||
gfx_renderString("You already have that weapon", 20, 30,
|
||||
gfx_renderUnicode("You already have that weapon", 20, 30,
|
||||
FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
case -9:
|
||||
gfx_renderString("This weapon's ammo limit has been reached", 20,
|
||||
gfx_renderUnicode("This weapon's ammo limit has been reached", 20,
|
||||
30, FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
default:
|
||||
|
@ -386,7 +386,7 @@ static void drawShop()
|
|||
}
|
||||
gfx_renderString(shopItems[shopSelectedItem].name, 5, 22,
|
||||
FONT_WHITE, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
gfx_renderString(description, 20, 38, FONT_CYAN, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
gfx_renderUnicode(description, 20, 38, FONT_CYAN, 0, gfx_shopSprites[SHOP_S_ITEM_INFO]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
51
src/title.c
51
src/title.c
|
@ -190,6 +190,8 @@ int title_show()
|
|||
|
||||
int then;
|
||||
int now;
|
||||
int x;
|
||||
int y;
|
||||
|
||||
int redGlow = 255;
|
||||
int redDir = -2;
|
||||
|
@ -200,6 +202,9 @@ int title_show()
|
|||
int listLength = 6; // menu list length
|
||||
int menuType = MENU_MAIN;
|
||||
|
||||
SDL_Surface *copyrightText;
|
||||
SDL_Surface *infoText;
|
||||
|
||||
game_init();
|
||||
|
||||
engine.gameSection = SECTION_TITLE;
|
||||
|
@ -242,6 +247,18 @@ int title_show()
|
|||
|
||||
createCheatMenu();
|
||||
|
||||
copyrightText = gfx_createSurface(screen->w, 60);
|
||||
gfx_renderString("Copyright Parallel Realities 2003",
|
||||
5, 0, FONT_WHITE, 0, copyrightText);
|
||||
gfx_renderString("Copyright Guus Sliepen, Astrid S. de Wijn and others 2012",
|
||||
5, 20, FONT_WHITE, 0, copyrightText);
|
||||
gfx_renderString("Copyright 2015-2019 Julie Marchant",
|
||||
5, 40, FONT_WHITE, 0, copyrightText);
|
||||
|
||||
sprintf(buildVersion, "Version %s", VERSION );
|
||||
infoText = gfx_createSurface(strlen(buildVersion) * 9 + 6, 20);
|
||||
gfx_renderString(buildVersion, 0, 0, FONT_WHITE, 0, infoText);
|
||||
|
||||
// Set the star motion
|
||||
engine.ssx = -0.5;
|
||||
engine.ssy = 0;
|
||||
|
@ -263,8 +280,6 @@ int title_show()
|
|||
aliens[i].face = 0;
|
||||
}
|
||||
|
||||
sprintf(buildVersion, "Version %s", VERSION );
|
||||
|
||||
SDL_Rect optionRec;
|
||||
|
||||
optionRec.x = screen->w / 2 - 110;
|
||||
|
@ -327,8 +342,6 @@ int title_show()
|
|||
|
||||
if ((now - then >= 27500) || (skip))
|
||||
{
|
||||
screen_addBuffer(0, 0, screen->w, screen->h);
|
||||
|
||||
optionRec.x = screen->w / 2 - 110;
|
||||
optionRec.y = screen->h / 3 + 26 + (20 * selectedOption);
|
||||
if (menuType > MENU_MAIN)
|
||||
|
@ -336,6 +349,7 @@ int title_show()
|
|||
optionRec.y += 20;
|
||||
|
||||
screen_drawRect(optionRec.x, optionRec.y, optionRec.w, optionRec.h, redGlow, 0x00, 0x00);
|
||||
screen_addBuffer(optionRec.x, optionRec.y, optionRec.w, optionRec.h);
|
||||
|
||||
switch(menuType)
|
||||
{
|
||||
|
@ -379,15 +393,15 @@ int title_show()
|
|||
selectedOption = 4;
|
||||
}
|
||||
|
||||
gfx_renderString("Copyright Parallel Realities 2003",
|
||||
5, gfx_background->h - 60, FONT_WHITE, 0, gfx_background);
|
||||
gfx_renderString("Copyright Guus Sliepen, Astrid S. de Wijn and others 2012",
|
||||
5, gfx_background->h - 40, FONT_WHITE, 0, gfx_background);
|
||||
gfx_renderString("Copyright 2015-2017 Julie Marchant",
|
||||
5, gfx_background->h - 20, FONT_WHITE, 0, gfx_background);
|
||||
gfx_renderString(buildVersion, gfx_background->w - 6 - strlen(buildVersion) * 9,
|
||||
gfx_background->h - 20, FONT_WHITE, 0, gfx_background);
|
||||
screen_addBuffer(0, 0, screen->w, screen->h);
|
||||
x = 0;
|
||||
y = screen->h - copyrightText->h;
|
||||
screen_blit(copyrightText, x, y);
|
||||
screen_addBuffer(x, y, copyrightText->w, copyrightText->h);
|
||||
|
||||
x = screen->w - infoText->w;
|
||||
y = screen->h - infoText->h;
|
||||
screen_blit(infoText, x, y);
|
||||
screen_addBuffer(x, y, infoText->w, infoText->h);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -397,15 +411,6 @@ int title_show()
|
|||
{
|
||||
if ((now - then <= 27500) && (!skip))
|
||||
{
|
||||
gfx_renderString("Copyright Parallel Realities 2003",
|
||||
5, screen->h - 60, FONT_WHITE, 0, gfx_background);
|
||||
gfx_renderString("Copyright Guus Sliepen, Astrid S. de Wijn and others 2012",
|
||||
5, screen->h - 40, FONT_WHITE, 0, gfx_background);
|
||||
gfx_renderString("Copyright 2015-2019 Julie Marchant",
|
||||
5, screen->h - 20, FONT_WHITE, 0, gfx_background);
|
||||
gfx_renderString(buildVersion, screen->w - 6 - strlen(buildVersion) * 9,
|
||||
screen->h - 20, FONT_WHITE, 0, gfx_background);
|
||||
screen_addBuffer(0, screen->h - 40, screen->w, 40);
|
||||
skip = 1;
|
||||
}
|
||||
else
|
||||
|
@ -549,6 +554,8 @@ int title_show()
|
|||
|
||||
SDL_FreeSurface(prlogo);
|
||||
SDL_FreeSurface(sflogo);
|
||||
SDL_FreeSurface(copyrightText);
|
||||
SDL_FreeSurface(infoText);
|
||||
|
||||
engine.keyState[KEY_FIRE] = 0;
|
||||
engine.keyState[KEY_ALTFIRE] = 0;
|
||||
|
|
Loading…
Reference in New Issue