Fixed the shop items.
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0effb37d4e
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2d2c8e9732
36
src/shop.cpp
36
src/shop.cpp
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@ -266,7 +266,7 @@ static void drawShop()
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for (int i = 0 ; i < icons ; i++)
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for (int i = 0 ; i < icons ; i++)
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{
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{
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gfx_blit(gfx_sprites[shopItems[i].image], shopItems[i].x + 10 - shop_x,
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gfx_blit(gfx_sprites[shopItems[i].image], shopItems[i].x + 10 - shop_x,
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shopItems[i].y - 178, gfx_shopSprites[SHOP_S_CATALOG]);
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shopItems[i].y - shop_y - 48, gfx_shopSprites[SHOP_S_CATALOG]);
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}
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}
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sprintf(description, "Shield : %d", player.maxShield);
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sprintf(description, "Shield : %d", player.maxShield);
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@ -460,55 +460,55 @@ void shop_init()
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shopItems[SHOP_MICRO_HOMING_MISSILES].image = 25;
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shopItems[SHOP_MICRO_HOMING_MISSILES].image = 25;
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shopItems[SHOP_PLASMA_MAX_OUTPUT].x = shop_x;
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shopItems[SHOP_PLASMA_MAX_OUTPUT].x = shop_x;
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shopItems[SHOP_PLASMA_MAX_OUTPUT].y = shop_y + 150;
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shopItems[SHOP_PLASMA_MAX_OUTPUT].y = shop_y + 70;
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shopItems[SHOP_PLASMA_MAX_DAMAGE].x = shop_x + 50;
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shopItems[SHOP_PLASMA_MAX_DAMAGE].x = shop_x + 50;
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shopItems[SHOP_PLASMA_MAX_DAMAGE].y = shop_y + 150;
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shopItems[SHOP_PLASMA_MAX_DAMAGE].y = shop_y + 70;
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shopItems[SHOP_PLASMA_MAX_RATE].x = shop_x + 100;
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shopItems[SHOP_PLASMA_MAX_RATE].x = shop_x + 100;
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shopItems[SHOP_PLASMA_MAX_RATE].y = shop_y + 150;
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shopItems[SHOP_PLASMA_MAX_RATE].y = shop_y + 70;
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shopItems[SHOP_PLASMA_MIN_OUTPUT].x = shop_x;
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shopItems[SHOP_PLASMA_MIN_OUTPUT].x = shop_x;
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shopItems[SHOP_PLASMA_MIN_OUTPUT].y = shop_y + 210;
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shopItems[SHOP_PLASMA_MIN_OUTPUT].y = shop_y + 130;
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shopItems[SHOP_PLASMA_MIN_DAMAGE].x = shop_x + 50;
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shopItems[SHOP_PLASMA_MIN_DAMAGE].x = shop_x + 50;
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shopItems[SHOP_PLASMA_MIN_DAMAGE].y = shop_y + 210;
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shopItems[SHOP_PLASMA_MIN_DAMAGE].y = shop_y + 130;
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shopItems[SHOP_PLASMA_MIN_RATE].x = shop_x + 100;
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shopItems[SHOP_PLASMA_MIN_RATE].x = shop_x + 100;
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shopItems[SHOP_PLASMA_MIN_RATE].y = shop_y + 210;
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shopItems[SHOP_PLASMA_MIN_RATE].y = shop_y + 130;
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shopItems[SHOP_PLASMA_AMMO].x = shop_x + 250;
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shopItems[SHOP_PLASMA_AMMO].x = shop_x + 250;
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shopItems[SHOP_PLASMA_AMMO].y = shop_y + 150;
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shopItems[SHOP_PLASMA_AMMO].y = shop_y + 70;
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shopItems[SHOP_ROCKET_AMMO].x = shop_x + 300;
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shopItems[SHOP_ROCKET_AMMO].x = shop_x + 300;
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shopItems[SHOP_ROCKET_AMMO].y = shop_y + 150;
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shopItems[SHOP_ROCKET_AMMO].y = shop_y + 70;
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shopItems[SHOP_PLASMA_MAX_AMMO].x = shop_x + 350;
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shopItems[SHOP_PLASMA_MAX_AMMO].x = shop_x + 350;
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shopItems[SHOP_PLASMA_MAX_AMMO].y = shop_y + 150;
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shopItems[SHOP_PLASMA_MAX_AMMO].y = shop_y + 70;
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shopItems[SHOP_ROCKET_MAX_AMMO].x = shop_x + 400;
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shopItems[SHOP_ROCKET_MAX_AMMO].x = shop_x + 400;
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shopItems[SHOP_ROCKET_MAX_AMMO].y = shop_y + 150;
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shopItems[SHOP_ROCKET_MAX_AMMO].y = shop_y + 70;
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shopItems[SHOP_DOUBLE_ROCKETS].x = shop_x + 250;
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shopItems[SHOP_DOUBLE_ROCKETS].x = shop_x + 250;
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shopItems[SHOP_DOUBLE_ROCKETS].y = shop_y + 210;
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shopItems[SHOP_DOUBLE_ROCKETS].y = shop_y + 130;
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shopItems[SHOP_MICRO_ROCKETS].x = shop_x + 300;
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shopItems[SHOP_MICRO_ROCKETS].x = shop_x + 300;
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shopItems[SHOP_MICRO_ROCKETS].y = shop_y + 210;
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shopItems[SHOP_MICRO_ROCKETS].y = shop_y + 130;
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shopItems[SHOP_LASER].x = shop_x + 350;
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shopItems[SHOP_LASER].x = shop_x + 350;
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shopItems[SHOP_LASER].y = shop_y + 210;
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shopItems[SHOP_LASER].y = shop_y + 130;
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shopItems[SHOP_HOMING_MISSILE].x = shop_x + 400;
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shopItems[SHOP_HOMING_MISSILE].x = shop_x + 400;
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shopItems[SHOP_HOMING_MISSILE].y = shop_y + 210;
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shopItems[SHOP_HOMING_MISSILE].y = shop_y + 130;
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shopItems[SHOP_CHARGER].x = shop_x + 450;
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shopItems[SHOP_CHARGER].x = shop_x + 450;
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shopItems[SHOP_CHARGER].y = shop_y + 210;
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shopItems[SHOP_CHARGER].y = shop_y + 130;
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shopItems[SHOP_DOUBLE_HOMING_MISSILES].x = shop_x + 500;
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shopItems[SHOP_DOUBLE_HOMING_MISSILES].x = shop_x + 500;
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shopItems[SHOP_DOUBLE_HOMING_MISSILES].y = shop_y + 210;
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shopItems[SHOP_DOUBLE_HOMING_MISSILES].y = shop_y + 130;
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shopItems[SHOP_MICRO_HOMING_MISSILES].x = shop_x + 550;
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shopItems[SHOP_MICRO_HOMING_MISSILES].x = shop_x + 550;
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shopItems[SHOP_MICRO_HOMING_MISSILES].y = shop_y + 210;
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shopItems[SHOP_MICRO_HOMING_MISSILES].y = shop_y + 130;
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shopSelectedItem = -1;
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shopSelectedItem = -1;
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