diff --git a/src/game.cpp b/src/game.cpp index 228791c..12edcf6 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1635,9 +1635,6 @@ static void game_doArrow(int i) if (i != engine.targetIndex) return; - if (gfx_textSprites[TS_RADIO].life > 0) - return; - if (sxy == sx) { x -= x > screen->w / 2 ? 5 + gfx_sprites[SP_TARGET]->w : -5 - gfx_sprites[arrow]->w;