Added a condition I forgot

The collision behavior in the original had an exception for Ellesh.
Added this exception in.
This commit is contained in:
Julie Marchant 2019-06-12 17:53:23 -04:00
parent d262806105
commit 373f87de0c
1 changed files with 1 additions and 1 deletions

View File

@ -1813,7 +1813,7 @@ void alien_move(Object *alien)
{
if ((game.difficulty == DIFFICULTY_ORIGINAL) && (alien->classDef != CD_DRONE) &&
(alien->classDef != CD_ASTEROID) && (alien->classDef != CD_ASTEROID2) &&
(alien->owner == alien))
(alien->owner == alien) && (game.area != MISN_ELLESH))
{
collided = 1;
}