Fixed spelling errors.

This commit is contained in:
Layla Marchant 2020-08-27 10:14:45 -04:00
parent b25efb8595
commit 3e2795a231
6 changed files with 14 additions and 14 deletions

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@ -22,7 +22,7 @@ msgid ""
msgstr "" msgstr ""
"Project-Id-Version: 2.3.2\n" "Project-Id-Version: 2.3.2\n"
"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n" "Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
"POT-Creation-Date: 2020-08-26 12:04-0400\n" "POT-Creation-Date: 2020-08-27 10:13-0400\n"
"PO-Revision-Date: 2020-07-19 8:53-0400\n" "PO-Revision-Date: 2020-07-19 8:53-0400\n"
"Last-Translator: Layla <diligentcircle@riseup.net>\n" "Last-Translator: Layla <diligentcircle@riseup.net>\n"
"Language-Team: English\n" "Language-Team: English\n"
@ -505,9 +505,9 @@ msgstr ""
#. / Dialog (Sid Wilson) #. / Dialog (Sid Wilson)
#: ../src/event.c:76 #: ../src/event.c:76
msgid "You should try and destroy some of the frigate's weaponary, it'll help!" msgid "You should try and destroy some of the frigate's weaponry, it'll help!"
msgstr "" msgstr ""
"You should try and destroy some of the frigate's weaponary, it'll help!" "You should try and destroy some of the frigate's weaponry, it'll help!"
#. / Dialog (Sid Wilson) #. / Dialog (Sid Wilson)
#: ../src/event.c:81 #: ../src/event.c:81
@ -2554,8 +2554,8 @@ msgstr "*** Experimental Fighter Destroyed - Mission Completed ***"
#. / Dialog (Chris Bainfield) #. / Dialog (Chris Bainfield)
#. / Used when the Mordor cloak ship is destroyed. #. / Used when the Mordor cloak ship is destroyed.
#: ../src/mission.c:892 #: ../src/mission.c:892
msgid "That's one less suprise that WEAPCO can spring on us!" msgid "That's one less surprise that WEAPCO can spring on us!"
msgstr "That's one less suprise that WEAPCO can spring on us!" msgstr "That's one less surprise that WEAPCO can spring on us!"
#: ../src/mission.c:967 #: ../src/mission.c:967
msgid "*** Primary Objective Completed ***" msgid "*** Primary Objective Completed ***"

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@ -22,7 +22,7 @@ msgid ""
msgstr "" msgstr ""
"Project-Id-Version: 2.3.2\n" "Project-Id-Version: 2.3.2\n"
"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n" "Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
"POT-Creation-Date: 2020-08-26 12:04-0400\n" "POT-Creation-Date: 2020-08-27 10:13-0400\n"
"PO-Revision-Date: 2020-07-27 13:19-0400\n" "PO-Revision-Date: 2020-07-27 13:19-0400\n"
"Last-Translator: maruhiro <maruhiro@bridge.ocn.ne.jp>\n" "Last-Translator: maruhiro <maruhiro@bridge.ocn.ne.jp>\n"
"Language-Team: Japanese\n" "Language-Team: Japanese\n"
@ -460,7 +460,7 @@ msgstr ""
#. / Dialog (Sid Wilson) #. / Dialog (Sid Wilson)
#: ../src/event.c:76 #: ../src/event.c:76
msgid "You should try and destroy some of the frigate's weaponary, it'll help!" msgid "You should try and destroy some of the frigate's weaponry, it'll help!"
msgstr "まずフリゲートの武装を破壊しろ。それが助けになる!" msgstr "まずフリゲートの武装を破壊しろ。それが助けになる!"
#. / Dialog (Sid Wilson) #. / Dialog (Sid Wilson)
@ -2351,7 +2351,7 @@ msgstr "*** 試作戦闘機を破壊 - 作戦完了 ***"
#. / Dialog (Chris Bainfield) #. / Dialog (Chris Bainfield)
#. / Used when the Mordor cloak ship is destroyed. #. / Used when the Mordor cloak ship is destroyed.
#: ../src/mission.c:892 #: ../src/mission.c:892
msgid "That's one less suprise that WEAPCO can spring on us!" msgid "That's one less surprise that WEAPCO can spring on us!"
msgstr "WEAPCOの奇襲攻撃など、たいしたことはないな!" msgstr "WEAPCOの奇襲攻撃など、たいしたことはないな!"
#: ../src/mission.c:967 #: ../src/mission.c:967

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@ -23,7 +23,7 @@ msgid ""
msgstr "" msgstr ""
"Project-Id-Version: 2.3.2\n" "Project-Id-Version: 2.3.2\n"
"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n" "Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
"POT-Creation-Date: 2020-08-26 12:04-0400\n" "POT-Creation-Date: 2020-08-27 10:13-0400\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n" "Language-Team: LANGUAGE <LL@li.org>\n"
@ -422,7 +422,7 @@ msgstr ""
#. / Dialog (Sid Wilson) #. / Dialog (Sid Wilson)
#: ../src/event.c:76 #: ../src/event.c:76
msgid "You should try and destroy some of the frigate's weaponary, it'll help!" msgid "You should try and destroy some of the frigate's weaponry, it'll help!"
msgstr "" msgstr ""
#. / Dialog (Sid Wilson) #. / Dialog (Sid Wilson)
@ -2292,7 +2292,7 @@ msgstr ""
#. / Dialog (Chris Bainfield) #. / Dialog (Chris Bainfield)
#. / Used when the Mordor cloak ship is destroyed. #. / Used when the Mordor cloak ship is destroyed.
#: ../src/mission.c:892 #: ../src/mission.c:892
msgid "That's one less suprise that WEAPCO can spring on us!" msgid "That's one less surprise that WEAPCO can spring on us!"
msgstr "" msgstr ""
#: ../src/mission.c:967 #: ../src/mission.c:967

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@ -73,7 +73,7 @@ void events_init()
events[0].time = 2; events[0].time = 2;
events[0].face = FS_SID; events[0].face = FS_SID;
/// Dialog (Sid Wilson) /// Dialog (Sid Wilson)
strcpy(events[0].message, _("You should try and destroy some of the frigate's weaponary, it'll help!")); strcpy(events[0].message, _("You should try and destroy some of the frigate's weaponry, it'll help!"));
events[1].time = 120; events[1].time = 120;
events[1].face = FS_SID; events[1].face = FS_SID;

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@ -889,7 +889,7 @@ void mission_updateRequirements(int type, int id, int value)
intermission_planets[PLANET_CLOAKFIGHTER].missionCompleted = 1; intermission_planets[PLANET_CLOAKFIGHTER].missionCompleted = 1;
/// Dialog (Chris Bainfield) /// Dialog (Chris Bainfield)
/// Used when the Mordor cloak ship is destroyed. /// Used when the Mordor cloak ship is destroyed.
radio_setMessage(FS_CHRIS, _("That's one less suprise that WEAPCO can spring on us!"), 1); radio_setMessage(FS_CHRIS, _("That's one less surprise that WEAPCO can spring on us!"), 1);
game.experimentalShield = 0; game.experimentalShield = 0;
} }
} }

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@ -23,7 +23,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
Object weapons[W_MAX]; Object weapons[W_MAX];
/* /*
A list of predefined weaponary. A list of predefined weaponry.
*/ */
void weapons_init() void weapons_init()
{ {