Fixed spelling errors.
This commit is contained in:
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b25efb8595
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10
locale/en.po
10
locale/en.po
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@ -22,7 +22,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: 2.3.2\n"
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"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
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"POT-Creation-Date: 2020-08-26 12:04-0400\n"
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"POT-Creation-Date: 2020-08-27 10:13-0400\n"
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"PO-Revision-Date: 2020-07-19 8:53-0400\n"
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"Last-Translator: Layla <diligentcircle@riseup.net>\n"
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"Language-Team: English\n"
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@ -505,9 +505,9 @@ msgstr ""
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#. / Dialog (Sid Wilson)
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#: ../src/event.c:76
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msgid "You should try and destroy some of the frigate's weaponary, it'll help!"
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msgid "You should try and destroy some of the frigate's weaponry, it'll help!"
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msgstr ""
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"You should try and destroy some of the frigate's weaponary, it'll help!"
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"You should try and destroy some of the frigate's weaponry, it'll help!"
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#. / Dialog (Sid Wilson)
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#: ../src/event.c:81
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@ -2554,8 +2554,8 @@ msgstr "*** Experimental Fighter Destroyed - Mission Completed ***"
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#. / Dialog (Chris Bainfield)
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#. / Used when the Mordor cloak ship is destroyed.
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#: ../src/mission.c:892
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msgid "That's one less suprise that WEAPCO can spring on us!"
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msgstr "That's one less suprise that WEAPCO can spring on us!"
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msgid "That's one less surprise that WEAPCO can spring on us!"
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msgstr "That's one less surprise that WEAPCO can spring on us!"
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#: ../src/mission.c:967
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msgid "*** Primary Objective Completed ***"
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@ -22,7 +22,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: 2.3.2\n"
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"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
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"POT-Creation-Date: 2020-08-26 12:04-0400\n"
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"POT-Creation-Date: 2020-08-27 10:13-0400\n"
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"PO-Revision-Date: 2020-07-27 13:19-0400\n"
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"Last-Translator: maruhiro <maruhiro@bridge.ocn.ne.jp>\n"
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"Language-Team: Japanese\n"
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@ -460,7 +460,7 @@ msgstr ""
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#. / Dialog (Sid Wilson)
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#: ../src/event.c:76
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msgid "You should try and destroy some of the frigate's weaponary, it'll help!"
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msgid "You should try and destroy some of the frigate's weaponry, it'll help!"
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msgstr "まずフリゲートの武装を破壊しろ。それが助けになる!"
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#. / Dialog (Sid Wilson)
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@ -2351,7 +2351,7 @@ msgstr "*** 試作戦闘機を破壊 - 作戦完了 ***"
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#. / Dialog (Chris Bainfield)
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#. / Used when the Mordor cloak ship is destroyed.
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#: ../src/mission.c:892
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msgid "That's one less suprise that WEAPCO can spring on us!"
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msgid "That's one less surprise that WEAPCO can spring on us!"
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msgstr "WEAPCOの奇襲攻撃など、たいしたことはないな!"
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#: ../src/mission.c:967
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@ -23,7 +23,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: 2.3.2\n"
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"Report-Msgid-Bugs-To: Layla Marchant <diligentcircle@riseup.net>\n"
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"POT-Creation-Date: 2020-08-26 12:04-0400\n"
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"POT-Creation-Date: 2020-08-27 10:13-0400\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@ -422,7 +422,7 @@ msgstr ""
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#. / Dialog (Sid Wilson)
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#: ../src/event.c:76
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msgid "You should try and destroy some of the frigate's weaponary, it'll help!"
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msgid "You should try and destroy some of the frigate's weaponry, it'll help!"
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msgstr ""
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#. / Dialog (Sid Wilson)
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@ -2292,7 +2292,7 @@ msgstr ""
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#. / Dialog (Chris Bainfield)
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#. / Used when the Mordor cloak ship is destroyed.
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#: ../src/mission.c:892
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msgid "That's one less suprise that WEAPCO can spring on us!"
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msgid "That's one less surprise that WEAPCO can spring on us!"
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msgstr ""
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#: ../src/mission.c:967
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@ -73,7 +73,7 @@ void events_init()
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events[0].time = 2;
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events[0].face = FS_SID;
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/// Dialog (Sid Wilson)
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strcpy(events[0].message, _("You should try and destroy some of the frigate's weaponary, it'll help!"));
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strcpy(events[0].message, _("You should try and destroy some of the frigate's weaponry, it'll help!"));
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events[1].time = 120;
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events[1].face = FS_SID;
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@ -889,7 +889,7 @@ void mission_updateRequirements(int type, int id, int value)
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intermission_planets[PLANET_CLOAKFIGHTER].missionCompleted = 1;
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/// Dialog (Chris Bainfield)
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/// Used when the Mordor cloak ship is destroyed.
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radio_setMessage(FS_CHRIS, _("That's one less suprise that WEAPCO can spring on us!"), 1);
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radio_setMessage(FS_CHRIS, _("That's one less surprise that WEAPCO can spring on us!"), 1);
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game.experimentalShield = 0;
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}
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}
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@ -23,7 +23,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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Object weapons[W_MAX];
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/*
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A list of predefined weaponary.
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A list of predefined weaponry.
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*/
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void weapons_init()
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{
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