Increased the damage of micro rockets.

3 damage? Really?! No wonder this weapon felt so weak compared to
the double rockets!

I've increased the damage to 7, which causes the total damage of the
weapon to be 35 (slightly more than the total damage of the double
rockets, which is 30).
This commit is contained in:
onpon4 2015-03-05 08:13:26 -05:00
parent 66a6169c81
commit 3f4c3b894a
1 changed files with 1 additions and 1 deletions

View File

@ -80,7 +80,7 @@ void initWeapons()
// Micro Rockets
weapon[W_MICRO_ROCKETS].id = WT_ROCKET;
weapon[W_MICRO_ROCKETS].ammo[0] = 5;
weapon[W_MICRO_ROCKETS].damage = 3;
weapon[W_MICRO_ROCKETS].damage = 7;
weapon[W_MICRO_ROCKETS].reload[0] = 30;
weapon[W_MICRO_ROCKETS].speed = 15;
weapon[W_MICRO_ROCKETS].flags = WF_VARIABLE_SPEED;