Increased the damage of micro rockets.
3 damage? Really?! No wonder this weapon felt so weak compared to the double rockets! I've increased the damage to 7, which causes the total damage of the weapon to be 35 (slightly more than the total damage of the double rockets, which is 30).
This commit is contained in:
parent
66a6169c81
commit
3f4c3b894a
|
@ -80,7 +80,7 @@ void initWeapons()
|
|||
// Micro Rockets
|
||||
weapon[W_MICRO_ROCKETS].id = WT_ROCKET;
|
||||
weapon[W_MICRO_ROCKETS].ammo[0] = 5;
|
||||
weapon[W_MICRO_ROCKETS].damage = 3;
|
||||
weapon[W_MICRO_ROCKETS].damage = 7;
|
||||
weapon[W_MICRO_ROCKETS].reload[0] = 30;
|
||||
weapon[W_MICRO_ROCKETS].speed = 15;
|
||||
weapon[W_MICRO_ROCKETS].flags = WF_VARIABLE_SPEED;
|
||||
|
|
Loading…
Reference in New Issue