Some cleanup.
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@ -177,10 +177,3 @@ object *bullet_getTarget(object *bullet)
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return &aliens[i];
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return &aliens[i];
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}
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}
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void bullet_checkMineCollisions(object *bullet)
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{
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}
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@ -22,6 +22,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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void bullet_add(object *theWeapon, object *attacker, int y, int dy);
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void bullet_add(object *theWeapon, object *attacker, int y, int dy);
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object *bullet_getTarget(object *bullet);
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object *bullet_getTarget(object *bullet);
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void bullet_checkMineCollisions(object *bullet);
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#endif
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#endif
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