From 44fa119ab700cfb5b85ced59d5a53f6cb53b9c7a Mon Sep 17 00:00:00 2001 From: Guus Sliepen Date: Sat, 27 Aug 2011 21:21:43 +0200 Subject: [PATCH] Fix two spelling errors. --- code/bullets.cpp | 2 +- code/missions.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/bullets.cpp b/code/bullets.cpp index c09a4a4..259442a 100644 --- a/code/bullets.cpp +++ b/code/bullets.cpp @@ -312,7 +312,7 @@ static void destroyAlien(object *bullet, object *theEnemy) if ((theEnemy->classDef == CD_PHOEBE) || (theEnemy->classDef == CD_URSULA)) setInfoLine(">> Ally has ejected! <<\n", FONT_RED); else - setInfoLine(">> Friendly craft has been destroy!! <<\n", FONT_RED); + setInfoLine(">> Friendly craft has been destroyed!! <<\n", FONT_RED); } } diff --git a/code/missions.cpp b/code/missions.cpp index 8d2ac54..8802b6a 100644 --- a/code/missions.cpp +++ b/code/missions.cpp @@ -348,7 +348,7 @@ static void evaluateRequirement(int type, int id, int *completed, int *targetVal switch(id) { case P_CARGO: - sprintf(message, "Cargo pod destroy!"); + sprintf(message, "Cargo pod destroyed!"); if (currentGame.area == 2) // Get lectured by Sid setRadioMessage(FACE_SID, "Chris, we needed that pod!! I warned you that we couldn't afford to lose a single one!!", 1); break;