And thus ends the saga of stupidity.
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@ -911,7 +911,7 @@ void missionFinishedScreen()
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game.timeTaken += engine.timeTaken;
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snprintf(temp, sizeof temp, "Mission Time: %2d:%02d:%02d",
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snprintf(temp, sizeof temp, "Mission Time: %2ld:%02ld:%02ld",
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engine.timeTaken / 3600, (engine.timeTaken / 60) % 60,
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engine.timeTaken % 60);
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