Fixed some problems.
This commit is contained in:
parent
75022395cc
commit
4b3cb9c1d3
|
@ -417,16 +417,14 @@ void alien_setAI(object *alien)
|
|||
void alien_setKlineAttackMethod(object *alien)
|
||||
{
|
||||
alien->maxShield -= 750;
|
||||
if (alien->maxShield == 0)
|
||||
alien->flags &= ~FL_CANNOTDIE;
|
||||
|
||||
if (alien->maxShield == 1500)
|
||||
if (alien->maxShield >= 1500)
|
||||
{
|
||||
setRadioMessage(FACE_KLINE, "Very good, Bainfield. Now let's get a little more serious...", 1);
|
||||
alien->weaponType[0] = W_SPREADSHOT;
|
||||
alien->chance[1] = 40;
|
||||
}
|
||||
else if (alien->maxShield == 750)
|
||||
else if (alien->maxShield >= 750)
|
||||
{
|
||||
setRadioMessage(FACE_KLINE, "Your ability to stay alive irritates me!! Try dodging some of these!!", 1);
|
||||
alien->weaponType[0] = W_DIRSHOCKMISSILE;
|
||||
|
@ -435,7 +433,7 @@ void alien_setKlineAttackMethod(object *alien)
|
|||
alien->chance[1] = 2;
|
||||
alien->flags |= FL_AIMS;
|
||||
}
|
||||
else if (alien->maxShield == 0)
|
||||
else
|
||||
{
|
||||
setRadioMessage(FACE_KLINE, "ENOUGH!! THIS ENDS NOW!!!", 1);
|
||||
alien->weaponType[0] = W_AIMED_SHOT;
|
||||
|
@ -443,6 +441,7 @@ void alien_setKlineAttackMethod(object *alien)
|
|||
alien->flags |= FL_CANCLOAK;
|
||||
alien->chance[0] = 100;
|
||||
alien->chance[1] = 2;
|
||||
alien->flags &= ~FL_CANNOTDIE;
|
||||
}
|
||||
|
||||
alien->shield = 750;
|
||||
|
|
|
@ -363,7 +363,7 @@ static void alien_destroy(object *alien, object *attacker)
|
|||
{
|
||||
setRadioMessage(FACE_KLINE, "It was an honor... to have fought you...", 1);
|
||||
alien->dx = alien->dy = 0;
|
||||
alien->maxShield = 1500;
|
||||
alien->maxShield = 2250;
|
||||
alien->shield = -200;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -395,8 +395,8 @@ int mainGameLoop()
|
|||
aliens[WC_KLINE].y = screen->h * 2 / 3;
|
||||
|
||||
aliens[WC_KLINE].deathCounter = -250;
|
||||
aliens[WC_KLINE].maxShield = 1500;
|
||||
aliens[WC_KLINE].shield = 500;
|
||||
aliens[WC_KLINE].maxShield = 2250;
|
||||
aliens[WC_KLINE].shield = 750;
|
||||
}
|
||||
|
||||
for (int i = 0 ; i < MAX_ALIENS ; i++)
|
||||
|
|
|
@ -135,8 +135,8 @@ void getKillMessage(object *ally)
|
|||
const char *getKlineInsult()
|
||||
{
|
||||
static const char *insult[] = {
|
||||
"Pathetic", "How very disappointing...", "Heroic. And stupid", "Fool",
|
||||
"And now you're nothing but a DEAD hero"
|
||||
"Pathetic.", "How very disappointing...", "Heroic. And stupid.", "Fool.",
|
||||
"And now you're nothing but a DEAD hero."
|
||||
};
|
||||
|
||||
if (currentGame.area != 26)
|
||||
|
|
|
@ -48,7 +48,9 @@ void loadScriptEvents()
|
|||
gameEvent[i].flag = 0;
|
||||
}
|
||||
|
||||
if ((currentGame.area == 27) && (aliens[WC_KLINE].classDef == CD_KLINE))
|
||||
if ((currentGame.area == MAX_MISSIONS - 1) &&
|
||||
(aliens[WC_KLINE].classDef == CD_KLINE) &&
|
||||
(aliens[WC_KLINE].active))
|
||||
setKlineGreeting();
|
||||
|
||||
char filename[255];
|
||||
|
|
|
@ -113,6 +113,12 @@ static void adjustShopPrices()
|
|||
|
||||
if (currentGame.minPlasmaRate >= currentGame.minPlasmaRateLimit)
|
||||
shopItems[SHOP_PLASMA_MIN_RATE].price = 0;
|
||||
|
||||
if (currentGame.maxPlasmaAmmo >= currentGame.maxPlasmaAmmoLimit)
|
||||
shopItems[SHOP_PLASMA_MAX_AMMO].price = 0;
|
||||
|
||||
if (currentGame.maxRocketAmmo >= currentGame.maxRocketAmmoLimit)
|
||||
shopItems[SHOP_ROCKET_MAX_AMMO].price = 0;
|
||||
}
|
||||
|
||||
static void drawShop()
|
||||
|
|
Loading…
Reference in New Issue