Fixed spacing/indent problems.
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e105d6a1cc
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@ -926,7 +926,7 @@ int mainGameLoop()
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if (engine.addAliens > -1)
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{
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WRAP_ADD(engine.addAliens, -1, 0, currentMission.addAliens);
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WRAP_ADD(engine.addAliens, -1, 0, currentMission.addAliens);
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if ((engine.addAliens == 0) && (allowableAliens > 0))
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{
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allowableAliens -= alien_add();
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@ -260,6 +260,7 @@ void doPlayer()
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engine.smx -= cc;
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}
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}
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if (ymoved)
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{
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if (player.y < yViewBorder)
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