Renamed Super-Easy difficulty to Assisted difficulty.
"Super-Easy" isn't a particularly problematic name, but "Assisted" is more descriptive of what the difficulty mode is for (to assist players who have trouble playing on easy mode).
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@ -2495,8 +2495,8 @@ void game_getDifficultyText(char *dest, int difficulty)
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switch (difficulty)
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{
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case DIFFICULTY_SUPEREASY:
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/// DIFFICULTY_SUPEREASY
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strcpy(dest, _("Super-Easy"));
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/// DIFFICULTY_SUPEREASY (Assisted)
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strcpy(dest, _("Assisted"));
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break;
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case DIFFICULTY_EASY:
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/// DIFFICULTY_EASY
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